From 4a395cae20c9cd0dcb8437390cf5e470e3c1720b Mon Sep 17 00:00:00 2001 From: Jonas Gunz Date: Sat, 29 Aug 2020 14:47:57 +0200 Subject: remove unneded --- src/color.c | 45 --------------------------------------------- src/color.h | 7 ------- src/m.c | 22 ---------------------- src/m.h | 14 -------------- src/main.c | 3 --- 5 files changed, 91 deletions(-) delete mode 100644 src/m.c delete mode 100644 src/m.h diff --git a/src/color.c b/src/color.c index d7b3cdf..10afeea 100644 --- a/src/color.c +++ b/src/color.c @@ -28,42 +28,6 @@ uint8_t rgb_luminance(uint8_t R, uint8_t G, uint8_t B) return ret; } -char* calc_col(uint8_t R, uint8_t G, uint8_t B) -{ - unsigned int nearest_num = 0; - uint8_t a2[3]; - a2[0] = colors[0].R; - a2[1] = colors[0].G; - a2[2] = colors[0].B; - - uint8_t a1[] = {R,G,B}; - - //Normalize the color - //Does not really work all that well - /*while(a1[0] < 255 && a1[1] < 255 && a1[2] < 255) - { - a1[0]++; - a1[1]++; - a1[2]++; - }*/ - - float nearest_val = distance( a1, a2 ); - - for( unsigned int i = 1; i < _COLORS_SIZE; i++) - { - a2[0] = colors[i].R; - a2[1] = colors[i].G; - a2[2] = colors[i].B; - - float dist = distance(a1, a2); - if(dist < nearest_val){ - nearest_num = i; - nearest_val = dist; - } - } - return colors[ nearest_num ].no; -} -//TODO consolidate char* calc_col_ansi(uint8_t R, uint8_t G, uint8_t B, uint8_t _mode) { int mode = _mode == COLOR_BG ? 4 : 3; @@ -74,12 +38,3 @@ char* calc_col_ansi(uint8_t R, uint8_t G, uint8_t B, uint8_t _mode) return c; } -char* calc_bg_col_ansi(uint8_t R, uint8_t G, uint8_t B) -{ - int num = 36 * (R/51) + 6 * (G/51) + (B/51); - char *c = malloc(9); - snprintf( c, 6, "48;5;" ); - snprintf( c + 5, 4, "%i", num + 16 ); - - return c; -} diff --git a/src/color.h b/src/color.h index a2f82d3..ffe1916 100644 --- a/src/color.h +++ b/src/color.h @@ -6,8 +6,6 @@ #include #include -#include "m.h" - #define _COLORS_SIZE 16u #define COLOR_FG 1 #define COLOR_BG 2 @@ -27,10 +25,5 @@ extern struct console_color colors[ _COLORS_SIZE ]; //Order LSB first: BGR uint8_t rgb_luminance(uint8_t R, uint8_t G, uint8_t B); -//Get nearest printable color in console -char *calc_col(uint8_t R, uint8_t G, uint8_t B); - char *calc_col_ansi(uint8_t R, uint8_t G, uint8_t B, uint8_t _mode); - -char *calc_bg_col_ansi(uint8_t R, uint8_t G, uint8_t B); #endif //_COLOR_H_ diff --git a/src/m.c b/src/m.c deleted file mode 100644 index b1401f1..0000000 --- a/src/m.c +++ /dev/null @@ -1,22 +0,0 @@ -#include "m.h" - -uint8_t avg(int argc, uint8_t *argv) -{ - uint8_t ret = 0; - uint64_t sum = 0; - - for(int i = 0; i < argc; i++) - sum += (uint64_t)argv[i]; - - ret = (char)(sum / argc); - - return ret; -}//avg - - -float distance(uint8_t _1[3], uint8_t _2[3]) -{ - return fabs( sqrt( pow((double)_2[0] - (double)_1[0], 2) + - pow((double)_2[1] - (double)_1[1], 2) + - pow((double)_2[2] - (double)_1[2], 2) ) ); -} diff --git a/src/m.h b/src/m.h deleted file mode 100644 index 25aff9e..0000000 --- a/src/m.h +++ /dev/null @@ -1,14 +0,0 @@ -#ifndef _M_H_ -#define _M_H_ - -#include -#include - - -//Calculate average -uint8_t avg(int argc, uint8_t *argv); - -//Distance of 2 3d vectors -float distance(uint8_t _1[3], uint8_t _2[3]); - -#endif diff --git a/src/main.c b/src/main.c index d73c58a..26f38c2 100644 --- a/src/main.c +++ b/src/main.c @@ -12,7 +12,6 @@ #include "bitmap.h" #include "character.h" -#include "m.h" #include "color.h" #ifdef _DEBUG @@ -53,8 +52,6 @@ int main(int argc, char *argv[]) uint8_t brightness_min = 0x00; uint8_t brightness_max = 0xff; - int size_x, size_y; - if ( bitmap_read(args.filename, &bitmap) ) { printf("Error reading file\n"); return 1; -- cgit v1.2.3