#include #include #include #define _HEADER_SIZE 54 //Fileheader + infoheader #define IDENTIFIER 0x424d //BM BitMap identifier //Address Definitions #define BF_TYPE 0x00 #define BF_SIZE 0x02 #define BF_OFF_BITS 0x0a #define BI_SIZE 0x0e #define BI_WIDTH 0x12 #define BI_HEIGHT 0x16 #define BI_BIT_COUNT 0x1c #define BI_COMPRESSION 0x1e #define BI_SIZE_IMAGE 0x22 #define BI_CLR_USED 0x2e #define BI_CLR_IMPORTANT 0x32 #define CHAR_SIZE_X 10 //How many pixels should form one ASCII char? #define CHAR_SIZE_Y (2 * CHAR_SIZE_X) const char map[] = {' ', '.', ',', '-', '~', ':', ';', '!', '/','?' , '%', '$', '#'}; //Routine for flipping bytes uint32_t flip(unsigned char* _v, int _c); //Calculate average char avg(int argc, char *argv); //Select Char based on 1B brightness Value char calc_char(uint8_t _c); int main(int argc, char *argv[]) { unsigned char fileheader[_HEADER_SIZE]; unsigned char *tables; uint32_t **bitmap_buff; char **ascii_buff; uint32_t read_counter = 0; uint16_t bfType = 0; uint32_t bfSize = 0; uint32_t bfOffBits = 0; uint32_t biSize = 0; int32_t biWidth = 0; int32_t biHeight = 0; uint16_t biBitCount = 0; uint32_t biCompression = 0; uint32_t biSizeImage = 0; uint32_t biClrUsed = 0; uint32_t biClrImportant = 0; if(argc != 3) { printf("Usage: %s \n", argv[0]); return 1; } printf("Opening %s\n", argv[1]); FILE *bitmap; bitmap = fopen(argv[1], "r"); if(bitmap==NULL) { printf("Error opening file. Abort.\n"); return 1; } size_t tt = fread((void*)&fileheader, sizeof(char), _HEADER_SIZE, bitmap); read_counter += _HEADER_SIZE; if(!tt) { printf("Error reading file. Abort.\n"); return 1; } //Copy file header bfType = (uint16_t) flip(&fileheader[BF_TYPE], sizeof(bfType)); if(bfType != (uint16_t)IDENTIFIER) { printf("%s is not a valid Bitmap. Abort.\n", argv[1]); fclose(bitmap); return 1; } bfSize = (uint32_t) flip(&fileheader[BF_SIZE], sizeof(bfSize)); bfOffBits = *(uint32_t*) &fileheader[BF_OFF_BITS]; biSize = *(uint32_t*) &fileheader[BI_SIZE]; biWidth = *(int32_t*) &fileheader[BI_WIDTH]; biHeight = *(int32_t*) &fileheader[BI_HEIGHT]; biBitCount = *(uint16_t*) &fileheader[BI_BIT_COUNT]; biCompression = (uint32_t) flip(&fileheader[BI_COMPRESSION], sizeof(biCompression)); biSizeImage = *(uint32_t*) &fileheader[BI_SIZE_IMAGE]; biClrUsed = (uint32_t) flip(&fileheader[BI_CLR_USED], sizeof(biClrUsed)); biClrImportant = (uint32_t) flip(&fileheader[BI_CLR_IMPORTANT], sizeof(biClrImportant)); printf("Picture is %u x %u Pixels. Colordepth: %ubit. Size: %uB\n",biWidth, biHeight, biBitCount, biSizeImage); if(biBitCount !=24) { printf("%ubit mode not supported.\n", biBitCount); return 1; } if(biCompression != 0) { printf("Compression not supported.\n"); return 1; } //Read to start of Pixel block //This block contains Colormasks and Colortables. //Unused uint32_t d = bfOffBits - read_counter; tables = malloc(sizeof(char)* d); fread(tables, sizeof(char), d, bitmap); read_counter += d; printf("Read to %x\n", read_counter); //One pixel is 3Byte, One line is multiple of 4Bytes uint32_t row_size = biWidth * 3; while(row_size%4) row_size++; printf("Set row reading size to %uB\n", row_size); //If biHeight > 0 Data starts with last row!! //Allocate 2D array bitmap_buff = malloc(sizeof(*bitmap_buff) * biHeight); for(int i = 0; i < biHeight; i++) { bitmap_buff[i] = malloc(sizeof(*bitmap_buff[i]) * biWidth); } //Copy Bitmap for(int row = 0; row < biHeight; row++) { //printf("Row %i\n", row); fread(bitmap_buff[row], sizeof(char), row_size, bitmap); read_counter += row_size; } printf("Finished copying Bitmap\n"); //Calculate Averages of CHAR_SIZE x CHAR_SIZE blocks unsigned int size_x,size_y; size_x = biWidth / CHAR_SIZE_X; size_y = biHeight / CHAR_SIZE_Y; printf("Creating ASCII File %u x %u\n", size_x, size_y); ascii_buff = malloc(sizeof(*ascii_buff) * size_x); for (int i = 0; i < size_x; i++) { ascii_buff[i] = malloc(sizeof(ascii_buff[i]) * size_y); } //Nest thine Lööps for(int x = 0; x < size_x; x++) { for(int y = 0; y < size_y; y++) { char b = 0; //Shit is seriously Fucked up around here //(Brain)Cells at work for(int row = y * CHAR_SIZE_Y; row < (y + 1) * CHAR_SIZE_Y; row ++) { //x * CHAR_SIZE_X char d[2] = {avg(CHAR_SIZE_X, bitmap_buff[row]), b}; b = avg(2, d); } ascii_buff[x][y] = calc_char(b); } } //Write Output printf("Opening %s for writing.\n", argv[2]); FILE *out = fopen(argv[2], "w"); if(!out) { printf("Error opening output File. Check writing permissions.\n"); return 1; } for(int y = size_y; y >= 0; y--) { for(int x = 0; x < size_x; x++) { fputc(ascii_buff[x][y], out); } printf("."); fputc('\n', out); } printf("\n"); printf("Finished!\n"); //Cleanup for(int i = 0; i < biHeight; i++) free (bitmap_buff[i]); free(bitmap_buff); fclose(bitmap); fclose(out); return 0; } //One pixel is 3Byte, One line is multiple of 4Bytes uint32_t flip(unsigned char* _v, int _c) { uint32_t ret = 0; uint32_t counter = (_c-1) * 8; for(int i = 0; i < _c; i++) { ret |= (uint32_t)(_v[i] << (counter)); counter -= 8; } return ret; }//flip char avg(int argc, char *argv) { char ret = 0; uint64_t sum = 0; for(int i = 0; i < argc; i++) sum += (uint64_t)argv[i]; ret = (char)(sum / argc); return ret; }//flip char calc_char(uint8_t _c) { float c = (float)_c / 255.0; return map [(int)(sizeof(map) * c)]; }