/* * src/bitmap.c * (c) 2020 Jonas Gunz * License: MIT */ #include "bitmap.h" static struct bitmap_file_header bitmap_read_file_header(FILE *_file); static struct bitmap_image bitmap_read_pixel_data(FILE *_file, struct bitmap_file_header _header); static uint32_t bitmap_flip_byte(unsigned char* _v, int _c); static uint8_t bitmap_rgb_luminance(uint8_t R, uint8_t G, uint8_t B); static uint32_t bitmap_flip_byte(unsigned char* _v, int _c) { uint32_t ret = 0; uint32_t counter = (_c-1) * 8; for(int i = 0; i < _c; i++) { ret |= (uint32_t)(_v[i] << (counter)); counter -= 8; } return ret; }//flip int bitmap_read(char *_file, struct bitmap_image *_bitmap) { if ( !_bitmap ) return 5; struct bitmap_file_header header; _bitmap->tags = 0x00; FILE *input_file; if(_file) input_file = fopen(_file,"rb"); else input_file = stdin; if(!input_file) return 1; header = bitmap_read_file_header(input_file); if(header.error) return 2; if(header.biBitCount != 24) return 3; if(header.biCompression != 0) return 4; *_bitmap = bitmap_read_pixel_data(input_file, header); free(header.tables); fclose(input_file); return 0; } static struct bitmap_file_header bitmap_read_file_header(FILE *_file) { struct bitmap_file_header ret; unsigned char fileheader[_HEADER_SIZE]; uint32_t read_counter = 0; ret.error = 1; size_t tt = fread((void*)&fileheader, sizeof(char), _HEADER_SIZE, _file); read_counter += _HEADER_SIZE; if(!tt) return ret; //Copy file header ret.bfType = (uint16_t) bitmap_flip_byte(&fileheader[BF_TYPE], sizeof(ret.bfType)); if(ret.bfType != (uint16_t)IDENTIFIER) return ret; ret.bfSize = (uint32_t) bitmap_flip_byte(&fileheader[BF_SIZE], sizeof(ret.bfSize)); ret.bfOffBits = *(uint32_t*) &fileheader[BF_OFF_BITS]; ret.biSize = *(uint32_t*) &fileheader[BI_SIZE]; ret.biWidth = *(int32_t*) &fileheader[BI_WIDTH]; ret.biHeight = *(int32_t*) &fileheader[BI_HEIGHT]; ret.biBitCount = *(uint16_t*) &fileheader[BI_BIT_COUNT]; ret.biCompression = (uint32_t) bitmap_flip_byte(&fileheader[BI_COMPRESSION], sizeof(ret.biCompression)); ret.biSizeImage = *(uint32_t*) &fileheader[BI_SIZE_IMAGE]; ret.biClrUsed = (uint32_t) bitmap_flip_byte(&fileheader[BI_CLR_USED], sizeof(ret.biClrUsed)); ret.biClrImportant = (uint32_t) bitmap_flip_byte(&fileheader[BI_CLR_IMPORTANT], sizeof(ret.biClrImportant)); //Read to start of Pixel block //This block contains Colormasks and Colortables. ret.tablesc = ret.bfOffBits - read_counter; ret.tables = malloc(sizeof(char)* ret.tablesc); fread(ret.tables, sizeof(char), ret.tablesc, _file); ////////// ret.error = 0; return ret; } static struct bitmap_image bitmap_read_pixel_data(FILE *_file, struct bitmap_file_header _header) { uint32_t **bitmap_buff; struct bitmap_image ret; uint32_t row_size = _header.biWidth * 3; while(row_size%4) row_size++; ret.x = _header.biWidth; ret.y = _header.biHeight < 0 ? -_header.biHeight: _header.biHeight; //If biHeight > 0 Data starts with last row!! //Allocate 2D array //!! //bitmap_buff indeces are flipped!! [y][x]!!!!! bitmap_buff = malloc(sizeof(*bitmap_buff) * _header.biHeight); for(int i = 0; i < ret.y; i++) { bitmap_buff[i] = malloc(sizeof(*bitmap_buff[i]) * _header.biWidth); } //Copy Bitmap into bitmap_buff for(int row = 0; row < _header.biHeight; row++) { //printf("Row %i\n", row); //fread(bitmap_buff[row], sizeof(char), row_size, bitmap); for(int col = 0; col < _header.biWidth; col++) fread(&bitmap_buff[row][col], 1, 3, _file); for(int i = 0; i < row_size - (_header.biWidth * 3); i++) //read excess NULL-Bytes fgetc(_file); } ret.x = _header.biWidth; ret.y = _header.biHeight < 0 ? -_header.biHeight: _header.biHeight; ret.R = malloc(sizeof(*ret.R) * ret.x); ret.G = malloc(sizeof(*ret.G) * ret.x); ret.B = malloc(sizeof(*ret.B) * ret.x); for(int i = 0; i < ret.x; i++) { ret.R[i] = malloc(sizeof(*ret.R[i]) * ret.y); ret.G[i] = malloc(sizeof(*ret.G[i]) * ret.y); ret.B[i] = malloc(sizeof(*ret.B[i]) * ret.y); } for(int y = 0; y < ret.y; y++) { for(int x = 0; x < ret.x; x++) { int row = _header.biHeight > 0 ? (ret.y - 1) - y : y; ret.R[x][y] = (bitmap_buff[row][x] & 0xff0000)>>16; ret.G[x][y] = (bitmap_buff[row][x] & 0x00ff00)>>8; ret.B[x][y] = (bitmap_buff[row][x] & 0x0000ff); } } for(int i = 0; i < ret.y; i++) free(bitmap_buff[i]); free(bitmap_buff); return ret; } int bitmap_copy ( struct bitmap_image *_input, struct bitmap_image *_output ) { // TODO implement return 1; } int bitmap_convert_monochrome ( struct bitmap_image *_input, struct bitmap_image *_output ) { if ( !_input || !_output ) return 1; uint8_t **monochrome_bitmap = (uint8_t**) dynalloc_2d_array( _input->x, _input->y, sizeof(uint8_t)); for ( unsigned int x = 0; x < _input->x; x++ ) { for ( unsigned int y = 0; y < _input->y; y++ ) { monochrome_bitmap[x][y] = bitmap_rgb_luminance ( _input->R[x][y], _input->G[x][y], _input->B[x][y] ); } } _output->R = _output->G = _output->B = monochrome_bitmap; _output->tags = BITMAP_MONOCHROME; _output->x = _input->x; _output->y = _input->y; //TODO min/max brightness return 0; } int bitmap_shrink ( struct bitmap_image *_input, struct bitmap_image *_output, unsigned int _factor_x, unsigned int _factor_y ) { if ( !_input || !_output ) return 1; /* New Size */ _output->x = _input->x / _factor_x; _output->y = _input->y / _factor_y; _output->tags = _input->tags; /* Allocate memory */ if ( _input->tags & BITMAP_MONOCHROME ) { _output->R = _output->G = _output->B = (uint8_t**) dynalloc_2d_array ( _output->x, _output->y, sizeof ( uint8_t) ); } else { _output->R = (uint8_t**) dynalloc_2d_array ( _output->x, _output->y, sizeof ( uint8_t) ); _output->G = (uint8_t**) dynalloc_2d_array ( _output->x, _output->y, sizeof ( uint8_t) ); _output->B = (uint8_t**) dynalloc_2d_array ( _output->x, _output->y, sizeof ( uint8_t) ); } for(unsigned int x = 0; x < _output->x; x++) { for(unsigned int y = 0; y < _output->y; y++) { // Unsafe for > 2^56 Pixels (Hopefully unrealistic) uint64_t color_sum[3] = {0,0,0}; const uint64_t pixel_count = _factor_x * _factor_y; // Average Pixel block for(unsigned int row_c = 0; row_c < _factor_y; row_c++) { unsigned int row = y * _factor_y + row_c; //Offset for(unsigned int col_c = 0; col_c < _factor_x; col_c++) { unsigned int col = x * _factor_x + col_c; //Offset color_sum[0] += (uint64_t) _input->R[col][row]; color_sum[1] += (uint64_t) _input->G[col][row]; color_sum[2] += (uint64_t) _input->B[col][row]; }//for col_c }//for row_c _output->R[x][y] = (uint8_t) (color_sum[0] / pixel_count); _output->G[x][y] = (uint8_t) (color_sum[1] / pixel_count); _output->B[x][y] = (uint8_t) (color_sum[2] / pixel_count); }//for y }//for x return 0; } int bitmap_fit_to_width ( struct bitmap_image *_input, struct bitmap_image *_output, unsigned int _width ) { unsigned int factor_x = (unsigned int)((float)_input->x / (float) _width ); unsigned int factor_y = (unsigned int)(((float)_input->y / (float)_input->x ) * (float) factor_x * 2); return bitmap_shrink ( _input, _output, factor_x, factor_y ); } static uint8_t bitmap_rgb_luminance(uint8_t R, uint8_t G, uint8_t B) { uint8_t ret; ret = sqrt( 0.299*pow(R,2) + 0.587*pow(G,2) + 0.114*pow(B,2) ); //(char)(R+R+B+G+G+G)/6; return ret; }