#ifndef _CHARACTER_H_ #define _CHARACTER_H_ #include #include #include #include #define COLOR_FG 1 #define COLOR_BG 2 //Both maps produce very different results extern const char *default_character_map; //Select Char based on 1B brightness Value. //if _custom_map == NULL default map is used char calc_char(uint8_t _c, uint8_t _min, uint8_t _max, char *_custom_map); char *calc_col_ansi(uint8_t R, uint8_t G, uint8_t B, uint8_t _mode); #endif //_CHARACTER_H_