From cf5bf15232c19dda330f7ccab7737f828460f001 Mon Sep 17 00:00:00 2001 From: jonas Date: Tue, 29 Jan 2019 16:49:35 +0100 Subject: Makefile now creates dynamic library Package main.cpp is now test.cpp and contains a test routine. Build with make test --- .travis.yml | 2 +- Makefile | 33 +++++--- Readme.md | 13 +++ main.cpp | 256 ------------------------------------------------------------ test.cpp | 139 +++++++++++++++++++++++++++++++++ 5 files changed, 177 insertions(+), 266 deletions(-) delete mode 100644 main.cpp create mode 100644 test.cpp diff --git a/.travis.yml b/.travis.yml index 338aebd..c51e18b 100644 --- a/.travis.yml +++ b/.travis.yml @@ -1,2 +1,2 @@ language: cpp -script: make +script: make && make test diff --git a/Makefile b/Makefile index a91b1d8..ae3da54 100644 --- a/Makefile +++ b/Makefile @@ -1,17 +1,25 @@ CC = /usr/bin/g++ -CFLAGS = -Wall -g -std=c++11 +CFLAGS = -Wall -std=c++11 -shared -fPIC +DEBUGFLAGS = -Wall -g -std=c++11 LDFLAGS = -OUTPUT = Engine +SONAME = engine BUILDDIR = build #VERSION VERSION = 0 PATCHLEVEL = 3 +OUTPUT = lib$(SONAME).so.$(VERSION).$(PATCHLEVEL) -OBJ = main.o cObject.o cObjectHandler.o cRender.o cInput.o cWiremesh.o +OBJ = cObject.o cObjectHandler.o cRender.o cInput.o cWiremesh.o -debug: genversion $(OBJ) +build: genversion $(OBJ) mkdir -p $(BUILDDIR) - $(CC) $(CFLAGS) -o $(BUILDDIR)/$(OUTPUT) $(OBJ) $(LDFLAGS) + mkdir -p $(BUILDDIR)/lib + mkdir -p $(BUILDDIR)/inc + $(CC) $(CFLAGS) -o $(BUILDDIR)/lib/$(OUTPUT) $(OBJ) $(LDFLAGS) -Wl,-soname=lib$(SONAME).so.$(VERSION) + ln -sf $(OUTPUT) $(BUILDDIR)/lib/lib$(SONAME).so.$(VERSION) + ln -sf $(OUTPUT) $(BUILDDIR)/lib/lib$(SONAME).so + cp c*.h $(BUILDDIR)/inc + cp version.h $(BUILDDIR)/inc %.o: %.cpp @echo @@ -20,15 +28,17 @@ debug: genversion $(OBJ) @echo $(CC) $(CFLAGS) -c $< -all: clean debug + + +all: clean build .PHONY: clean clean: - rm -df $(BUILDDIR)/$(OUTPUT) $(OBJ) version.h + rm -df $(OBJ) test.o version.h + rm -R $(BUILDDIR) -run: debug - ./$(BUILDDIR)/$(OUTPUT) +run: test genversion: @echo Building Version @@ -39,3 +49,8 @@ genversion: @echo "#define BRANCH \"`git status -bs | grep '##'`\"" >> version.h @echo "#define DATE \"`date +'%d.%m.20%y'`\"" >> version.h @echo "#define TIME \"`date +'%H:%M:%S'`\"" >> version.h + +test: genversion test.o $(OBJ) + mkdir -p $(BUILDDIR)/test + $(CC) $(DEBUGFLAGS) -o $(BUILDDIR)/test/test test.o $(OBJ) $(LDFLAGS) + ./$(BUILDDIR)/test/test test diff --git a/Readme.md b/Readme.md index 46b5e0a..e20ef28 100644 --- a/Readme.md +++ b/Readme.md @@ -1 +1,14 @@ [![Build Status](https://travis-ci.org/kompetenzbolzen/engine.svg?branch=master)](https://travis-ci.org/kompetenzbolzen/engine) + +# Compiling + +engine should compile just fine with just the c++ standard librarys. +Required Packages: + g++ + make + +this creates two folders in ./build/: lib and inc, wich hold the library and the headers respectively. these can then be copied into your projects directory. + +#Using +Compile your program with linkerflags: + -L./lib -lengine -lstdc+ diff --git a/main.cpp b/main.cpp deleted file mode 100644 index 4f440b6..0000000 --- a/main.cpp +++ /dev/null @@ -1,256 +0,0 @@ -#include -#include - -#include "version.h" - -#include "cRender.h" -#include "cObject.h" -#include "cObjectHandler.h" -#include "cInput.h" -#include "cWiremesh.h" - -//#include "testobject.h" - -int main() -{ - cRender render(' ', _COL_DEFAULT, 30,30); - cObjectHandler handler(&render); - cObject ver(45,1); - cWiremesh obj; - - cInput input; - - render.render(); - - /*int iobj = handler.createObject((cObject*)&obj); - handler.moveObject(iobj, {40,10}, _MOVE_ABSOLUTE);*/ - - ver.drawPoint('v', {0,0}, true, _COL_WHITE); - ver.drawPoint(VERSION + 48, {1,0}, true, _COL_WHITE); - ver.drawPoint('.', {2,0}, true, _COL_WHITE); - ver.drawPoint(PATCHLEVEL + 48, {3,0}, true, _COL_WHITE); - ver.drawText(DATE, {32,0}, _COL_WHITE); - ver.drawText(BRANCH, {5,0}, _COL_WHITE); - int iver = handler.createObject(&ver); - handler.moveObject(iver, {0,0}, _MOVE_ABSOLUTE); - - int x = 30; - int y = 30; - int z = 30; - - obj.addVector({0,0,z}, {x,0,0}, '+', _COL_RED); - obj.addVector({0,0,z}, {0,y,0}, '+', _COL_RED); - obj.addVector({0,y,z}, {x,0,0}, '+', _COL_RED); - obj.addVector({x,0,z}, {0,y,0}, '+', _COL_RED); - - obj.addVector({0,0,0}, {0,0,z}, ':', _COL_RED); - obj.addVector({x,0,0}, {0,0,z}, ':', _COL_RED); - obj.addVector({0,y,0}, {0,0,z}, ':', _COL_RED); - obj.addVector({x,y,0}, {0,0,z}, ':', _COL_RED); - - obj.addVector({0,0,0}, {x,0,0}, ',', _COL_RED); - obj.addVector({0,0,0}, {0,y,0}, ',', _COL_RED); - obj.addVector({0,y,0}, {x,0,0}, ',', _COL_RED); - obj.addVector({x,0,0}, {0,y,0}, ',', _COL_RED); - int imesh = handler.createWiremesh(&obj); - - while(1) - { - sInputEvent ie = input.poll(); - - if(ie.type != _EVENT_NULL) - { - if(ie.type == _EVENT_KEY) - { - switch (ie.c) - { - case 'A'://up - handler.moveWiremesh(imesh,{0,-1,0}, _MOVE_RELATIVE); - break; - case 'B'://down - handler.moveWiremesh(imesh,{0,1,0}, _MOVE_RELATIVE); - break; - case 'C'://right - handler.moveWiremesh(imesh,{1,0,0}, _MOVE_RELATIVE); - break; - case 'D'://left - handler.moveWiremesh(imesh,{-1,0,0}, _MOVE_RELATIVE); - break; - }; - } - else if (ie.type == _EVENT_MOUSE) - { - if(ie.b == 0) - handler.clickEvent({ie.x, ie.y}, 0); - } - else if (ie.type == _EVENT_CHAR) - { - //handler.charEvent(ie.c); - switch(ie.c) - { - case 'w': - handler.rotateWiremesh(imesh,{-10,0,0}); - break; - case 's': - handler.rotateWiremesh(imesh,{10,0,0}); - break; - case 'a': - handler.rotateWiremesh(imesh,{0,-10,0}); - break; - case 'd': - handler.rotateWiremesh(imesh,{0,10,0}); - break; - case 'q': - handler.rotateWiremesh(imesh,{0,0,-10}); - break; - case 'e': - handler.rotateWiremesh(imesh,{0,0,10}); - break; - }; - } - else if (ie.type == _EVENT_TERM) - { - return 0; - } - - } - handler.write(); - render.render(); - - usleep(10*1000); - } - - - /*cRender a(' ', _COL_DEFAULT, 20,20); - cInput in; - a.render(); - - sPos size = a.getSize(); - sPos pos = {size.x / 2, size.y / 2}; - - while(1) - { - sInputEvent ie = in.poll(); - if(ie.type != _EVENT_NULL) - { - if(ie.type == _EVENT_KEY) - { - switch (ie.c) - { - case 'A': - pos.y--; - break; - case 'B': - pos.y++; - break; - case 'C': - pos.x++; - break; - case 'D': - pos.x--; - break; - }; - } - else if (ie.type == _EVENT_MOUSE) - { - pos.x = ie.x; - pos.y = ie.y; - } - else if (ie.type == _EVENT_TERM) - { - return 0; - } - - a.clear(); - a.drawPoint('X', pos, true, _COL_GREEN); - a.render(); - - usleep(10*1000); - } - }*/ - - /*unsigned long int framecounter = 0; - cRender a(' ', _COL_DEFAULT, 10,10); - a.render(); - - sPos pos = {0,10}; - int dirX = 1; - int dirY = -1; - - while(1) - { - pos.x += 2 * dirX; - pos.y += 1 * dirY; - - if(pos.x >= a.getSize().x) { - pos.x = a.getSize().x; - dirX *= -1; - } - if(pos.x <= 0) { - pos.x = 0; - dirX *= -1; - } - - if(pos.y >= a.getSize().y) { - pos.y = a.getSize().y; - dirY *= -1; - } - if(pos.y <= 0) { - pos.y = 0; - dirY *= -1; - } - - a.clear(); - a.drawPoint('X', pos, true, _COL_GREEN); - a.drawText(to_string(framecounter), {0,0}, _COL_RED); - a.render(); - - framecounter++; - //cin.get(); - //usleep(100*1000); - if(framecounter >= 1000) - break; - }*/ - - /*cObjectHandler b(&a); - cObject x(1,1); - - int i = b.createObject(&x); - int dir1 = 1; - int dir2 = -1; - int cntr = 0; - - a.clear(true); - b.moveObject(i, {0,30}, _MOVE_ABSOULUTE); - x.drawPoint('X', {0,0}, true,_COL_GREEN); - - while(1) - { - b.moveObject(i, {2 * dir1, 1 * dir2}, _MOVE_RELATIVE); - - b.write(); - a.drawText(to_string(framecounter), {0,0}, _COL_RED); - a.render(); - - if(x.getPosition().x <= 0) - dir1 *= -1; - else if(x.getPosition().x >= a.getSize().x) - { - dir1 *= -1; - x.setPosition({a.getSize().x, x.getPosition().y}); - } - - if(x.getPosition().y <= 0) - dir2 *= -1; - else if(x.getPosition().y >= a.getSize().y) - { - dir2 *= -1; - x.setPosition({x.getPosition().x, a.getSize().y}); - } - - framecounter++; - //cin.get(); - usleep(100*1000); - }*/ - return 0; -} diff --git a/test.cpp b/test.cpp new file mode 100644 index 0000000..0eada2d --- /dev/null +++ b/test.cpp @@ -0,0 +1,139 @@ +#include +#include + +#include "version.h" + +#include "cRender.h" +#include "cObject.h" +#include "cObjectHandler.h" +#include "cInput.h" +#include "cWiremesh.h" + +//#include "testobject.h" + +int main(int argc, char* argv[]) +{ + cRender render(' ', _COL_DEFAULT, 30,30); + cObjectHandler handler(&render); + cObject ver(45,1); + cWiremesh obj; + + cInput input; + + unsigned int framecounter = 0; + bool loop = true; + + if(argc > 1) + { + loop = false; + } + + render.render(); + + ver.drawPoint('v', {0,0}, true, _COL_WHITE); + ver.drawPoint(VERSION + 48, {1,0}, true, _COL_WHITE); + ver.drawPoint('.', {2,0}, true, _COL_WHITE); + ver.drawPoint(PATCHLEVEL + 48, {3,0}, true, _COL_WHITE); + ver.drawText(DATE, {32,0}, _COL_WHITE); + ver.drawText(BRANCH, {5,0}, _COL_WHITE); + int iver = handler.createObject(&ver); + handler.moveObject(iver, {0,0}, _MOVE_ABSOLUTE); + + int x = 15; + int y = 15; + int z = 30; + + obj.addVector({-x,-y,z}, {2*x,0,0}, '+', _COL_RED); + obj.addVector({-x,-y,z}, {0,2*y,0}, '+', _COL_RED); + obj.addVector({-x,y,z}, {2*x,0,0}, '+', _COL_RED); + obj.addVector({x,-y,z}, {0,2*y,0}, '+', _COL_RED); + + obj.addVector({-x,-y,0}, {0,0,z}, ':', _COL_RED); + obj.addVector({x,-y,0}, {0,0,z}, ':', _COL_RED); + obj.addVector({-x,y,0}, {0,0,z}, ':', _COL_RED); + obj.addVector({x,y,0}, {0,0,z}, ':', _COL_RED); + + obj.addVector({-x,-y,0}, {2*x,0,0}, ',', _COL_RED); + obj.addVector({-x,-y,0}, {0,2*y,0}, ',', _COL_RED); + obj.addVector({-x,y,0}, {2*x,0,0}, ',', _COL_RED); + obj.addVector({x,-x,0}, {0,2*y,0}, ',', _COL_RED); + int imesh = handler.createWiremesh(&obj); + + sPos middle = render.getSize(); + middle.x /= 2; + middle.y /= 2; + + handler.moveWiremesh(imesh,{middle.x,middle.y,0}, _MOVE_ABSOLUTE); + + while( loop || framecounter < 1000) + { + sInputEvent ie = input.poll(); + + if(ie.type != _EVENT_NULL) + { + if(ie.type == _EVENT_KEY) + { + switch (ie.c) + { + case 'A'://up + handler.moveWiremesh(imesh,{0,-1,0}, _MOVE_RELATIVE); + break; + case 'B'://down + handler.moveWiremesh(imesh,{0,1,0}, _MOVE_RELATIVE); + break; + case 'C'://right + handler.moveWiremesh(imesh,{1,0,0}, _MOVE_RELATIVE); + break; + case 'D'://left + handler.moveWiremesh(imesh,{-1,0,0}, _MOVE_RELATIVE); + break; + }; + } + else if (ie.type == _EVENT_MOUSE) + { + if(ie.b == 0) + handler.clickEvent({ie.x, ie.y}, 0); + } + else if (ie.type == _EVENT_CHAR) + { + //handler.charEvent(ie.c); + switch(ie.c) + { + case 'w': + handler.rotateWiremesh(imesh,{-10,0,0}); + break; + case 's': + handler.rotateWiremesh(imesh,{10,0,0}); + break; + case 'a': + handler.rotateWiremesh(imesh,{0,-10,0}); + break; + case 'd': + handler.rotateWiremesh(imesh,{0,10,0}); + break; + case 'q': + handler.rotateWiremesh(imesh,{0,0,-10}); + break; + case 'e': + handler.rotateWiremesh(imesh,{0,0,10}); + break; + }; + } + else if (ie.type == _EVENT_TERM) + { + return 0; + } + } + + handler.rotateWiremesh(imesh,{1,1,1}); + + handler.write(); + render.render(); + framecounter++; + + if(loop) + usleep(10*1000); + } + + return 0; +} -- cgit v1.2.3