From f439ae911923ee70937592b1ee535e8e8e133808 Mon Sep 17 00:00:00 2001 From: Jonas Gunz Date: Wed, 6 Mar 2019 15:04:57 +0100 Subject: Directory updates Moved source files to ./src and exmaple and test to ./example Updated Makefile and .doxygen to use those directorys --- cObject.h | 95 --------------------------------------------------------------- 1 file changed, 95 deletions(-) delete mode 100644 cObject.h (limited to 'cObject.h') diff --git a/cObject.h b/cObject.h deleted file mode 100644 index 50b9d18..0000000 --- a/cObject.h +++ /dev/null @@ -1,95 +0,0 @@ -#pragma once -#include - -#include "cRender.h" - -#define _HIT_TOP 1 -#define _HIT_BOTTOM 2 -#define _HIT_LEFT 3 -#define _HIT_RIGHT 4 - -struct sObject -{ - sPos pos; - WORD **wColor; - char **cScreen; - int sizeX; - int sizeY; -}; - -/** cObject can be used standalone as well as inherited -* every cObject has its own framebuffer as well as position viariables to be moveable. -* cObject is used by cObjectHandler to manage all objects to be displayed. -* -* Minimal example for inheriting class -* -* -* class example : cObject -* { -* public: -* example() { setSize(10,5); } -* ~example() { destruct(); } -* }; -* -*/ -class cObject : public cRender -{ -public: - /** Sets the size to _sx x _sy - */ - cObject(int _sx, int _sy); - - virtual ~cObject(); - - /** Returns current position - */ - sPos getPosition(); - - /** Sets position to _pos - */ - void setPosition(sPos _pos); - /** Sets position by coordinates - */ - void setPosition(int _x, int _y); - - /** Returns sObject with framebuffer and current position - */ - sObject getObject(); - - /** Called by cObjecthandler if cObject is clicked - */ - virtual void onClick(sPos _pos, unsigned int _button){} - /** Called by cObjecthandler if cObject is active on keyboard input - * _pos decribes the relative position of mousepointer to origin of object - */ - virtual void onChar(unsigned char _c){} - - - /** Called by cObjectHandler if Object hits another during move operation - * return true to abort move, false to continue and allow overlap - */ - virtual bool onCollisionActive(unsigned int _hit, int _passiveObject) { return false; } - - /** Called by cObjectHandler if Object is hit by another object - * return any integer value to be identified by hitting object - */ - virtual int onCollisionPassive(unsigned int _hit) { return 0; } - - - - -protected: //For child classes - cObject(); - /** For inheriting classes: sets size of framebuffer - */ - void setSize(int _sx, int _sy); - - /** For inheriting classes: frees the framebuffer - */ - void destruct(); - -private: - //wColor, cScreen, sizeX and sizeY are inherited from cRender - sPos pos; - bool bSizeSet; -}; -- cgit v1.2.3