From 5d0b6dd79722707afb15642cc8523b36a6391e0d Mon Sep 17 00:00:00 2001 From: jonas Date: Sat, 12 Jan 2019 21:36:30 +0100 Subject: changed to cWiremesh, removed inherit, cWiremesh now directly writes to renderer Things get funky when x > origin.x ?!? --- cWiremesh.h | 66 +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ 1 file changed, 66 insertions(+) create mode 100644 cWiremesh.h (limited to 'cWiremesh.h') diff --git a/cWiremesh.h b/cWiremesh.h new file mode 100644 index 0000000..49bf4b9 --- /dev/null +++ b/cWiremesh.h @@ -0,0 +1,66 @@ +#pragma once + +#include +#include + +#include "cRender.h" + +#define _DEPTH 100 + +struct sCoord3d +{ + int x; + int y; + int z; + + sCoord3d operator+(sCoord3d p) + { + sCoord3d ret; + ret.x = x + p.x; + ret.y = y + p.y; + ret.z = z + p.z; + return ret; + } +}; + +struct sVector +{ + sCoord3d origin; + sCoord3d direction; + + char c; + WORD color; +}; + +class cWiremesh +{ +public: + + cWiremesh(); + + virtual ~cWiremesh(); + + void addVector(sCoord3d _origin, sCoord3d _vector, char _char, WORD _color); + + void rotate(sCoord3d _val); + + sCoord3d getPosition(); + + void setPosition(int _x, int _y, int _z); + + void setPosition(sCoord3d _pos); + + void reset(); + + void write(cRender *_render); + +protected: + +private: + + sPos translate(sCoord3d _coord, sCoord3d _origin); + + sCoord3d position; + + std::vector vectors; +}; -- cgit v1.2.3