From 957cbcd55312665b02df2296fae4a6f6bb515707 Mon Sep 17 00:00:00 2001 From: Jonas Gunz Date: Thu, 7 Mar 2019 03:26:16 +0100 Subject: updated example program pong --- example/pong.cpp | 71 ++++++++++++++++++++++++++------------------------------ 1 file changed, 33 insertions(+), 38 deletions(-) (limited to 'example/pong.cpp') diff --git a/example/pong.cpp b/example/pong.cpp index 093338c..21d0d43 100644 --- a/example/pong.cpp +++ b/example/pong.cpp @@ -7,7 +7,7 @@ class ball : public cObject { public: - ball() : v({1,1}), cc(0) { setSize(1,1); drawPoint('O', {0,0}, true, _COL_RED); } + ball() : v({1,1}) { setSize(1,1); drawPoint('O', {0,0}, true, _COL_RED); } ~ball() { destruct(); } virtual bool onCollisionActive(sPos _hit, int _passiveObject) { @@ -15,14 +15,14 @@ public: v.y = v.y * (-1); else if (_passiveObject == 2) v.x = v.x * (-1); - cc++; + drawText(std::to_string(_passiveObject), {0,0}, _COL_GREEN); return true; } sPos getV() { return v; } private: sPos v; - int cc; + }; class bar : public cObject @@ -30,28 +30,15 @@ class bar : public cObject public: bar() { setSize(1,5); drawLine('|', {0,0},{0,4}, true, _COL_BLUE);} ~bar() { destruct(); } - virtual int onCollisionPassive(){ return 2; } -}; - -class edges : public cObject -{ -public: - edges() { setSize(1,20); drawLine('#', {0,0},{0,19}, true, _COL_DEFAULT);} - ~edges() { destruct(); } - virtual int onCollisionPassive(sPos _hit) - { - if(getSize().x > getSize().y) - return 1; - else - return 2; - } + virtual int onCollisionPassive(sPos _hit){ return 2; } + virtual bool onCollisionActive(sPos _hit, int _passiveObject){ return true; } }; -class edget : public cObject +class edge : public cObject { public: - edget() { setSize(40,1); drawLine('#', {0,0},{39, 0}, true, _COL_DEFAULT);} - ~edget() { destruct(); } + edge(unsigned int x, unsigned int y) { setSize(x,y); drawLine('#', {0,0},{x-1,y-1}, true, _COL_DEFAULT);} + ~edge() { destruct(); } virtual int onCollisionPassive(sPos _hit) { if(getSize().x > getSize().y) @@ -67,34 +54,42 @@ int main() cObjectHandler screen(&render); cInput input; - //bar barLeft, barRight; + bar barLeft; + bar barRight; ball aball; - edges edgeLeft; - edges edgeRight; - edget edgeTop; - edget edgeBottom; + edge edgeLeft(1,30); + edge edgeRight(1,30); + edge edgeTop(100,1); + edge edgeBottom(100,1); int iEdgeTop = screen.createObject(&edgeTop); screen.moveObject(iEdgeTop, {0,0}, _MOVE_FORCE_ABSOLUTE); int iEdgeBottom = screen.createObject(&edgeBottom); - screen.moveObject(iEdgeBottom, {0,20}, _MOVE_FORCE_ABSOLUTE); + screen.moveObject(iEdgeBottom, {0,30}, _MOVE_FORCE_ABSOLUTE); int iEdgeLeft = screen.createObject(&edgeLeft); screen.moveObject(iEdgeLeft, {0,0}, _MOVE_FORCE_ABSOLUTE); int iEdgeRight = screen.createObject(&edgeRight); - screen.moveObject(iEdgeRight, {40,0}, _MOVE_FORCE_ABSOLUTE); - + screen.moveObject(iEdgeRight, {99,0}, _MOVE_FORCE_ABSOLUTE); int iAball= screen.createObject(&aball); - screen.moveObject(iAball, {9,6}, _MOVE_FORCE_ABSOLUTE); + screen.moveObject(iAball, {50,6}, _MOVE_FORCE_ABSOLUTE); + + unsigned int iBarLeft = screen.createObject(&barLeft); + screen.moveObject(iBarLeft, {10,4}, _MOVE_FORCE_ABSOLUTE); + + unsigned int iBarRight = screen.createObject(&barRight); + screen.moveObject(iBarRight, {90,4}, _MOVE_FORCE_ABSOLUTE); render.render(); //printf ("%i %i %i %i %i", iEdgeTop, iEdgeBottom, iEdgeLeft, iEdgeRight, iAball); /*return 0;*/ + unsigned int cc = 0; + while(1) { @@ -107,17 +102,17 @@ int main() switch (ie.c) { case 'A'://up - //handler.setCameraPosition({0,-1}, _MOVE_RELATIVE); + screen.moveObject(iBarRight, {0,-1}, _MOVE_RELATIVE); break; case 'B'://down - //handler.setCameraPosition({0,1}, _MOVE_RELATIVE); + screen.moveObject(iBarRight, {0,1}, _MOVE_RELATIVE); break; }; } else if (ie.type == _EVENT_MOUSE) { - if(ie.b == 0); - //handler.clickEvent({ie.x, ie.y}, 0); + if(ie.b == 0) + screen.clickEvent({ie.x, ie.y}, 0); } else if (ie.type == _EVENT_CHAR) { @@ -125,10 +120,10 @@ int main() switch(ie.c) { case 'w': - //handler.moveObject(iobj2, {0,-1}, _MOVE_RELATIVE); + screen.moveObject(iBarLeft, {0,-1}, _MOVE_RELATIVE); break; case 's': - //handler.moveObject(iobj2, {0,1ngine (the most creative name I could come up with)}, _MOVE_RELATIVE); + screen.moveObject(iBarLeft, {0,1}, _MOVE_RELATIVE); break; }; } @@ -137,8 +132,8 @@ int main() return 0; } } - - screen.moveObject(iAball, aball.getV(), _MOVE_RELATIVE); + if(!(++cc % 3)) + screen.moveObject(iAball, aball.getV(), _MOVE_RELATIVE); screen.write(); render.render(); -- cgit v1.2.3