From a8a1f8236fff67cbae595600abc7a9dfbf6e231d Mon Sep 17 00:00:00 2001 From: Jonas Gunz Date: Wed, 20 Mar 2019 01:31:40 +0100 Subject: +cRender():setTargetFPS(uint) to set target Framerate if set >1 render sleeps until target frametime is reached --- src/cRender.cpp | 64 +++++++++++++++++++++++++++++++++++++++++++++++++++++++++ 1 file changed, 64 insertions(+) (limited to 'src/cRender.cpp') diff --git a/src/cRender.cpp b/src/cRender.cpp index 57b06a7..71c4d76 100644 --- a/src/cRender.cpp +++ b/src/cRender.cpp @@ -11,6 +11,10 @@ cRender::cRender(char _backound, WORD _color, unsigned int _sx, unsigned int _sy cBackound = _backound; wBackColor = _color; + uTargetFPS = 0; + lastFrameTime = 0; + lastRenderTime = 0; + #ifdef __linux__ //In Linux, setting Console size is not supported, so it gets Size of Console (Window) instead. wDefColor = _COL_DEFAULT; @@ -188,9 +192,16 @@ int cRender::render(void) if (bBlockRender) return _ERR_RENDER_BLOCKED_BY_CHILD_; + waitForFrametime(); + //Resize screenbuffer if needed setBufferSize( getConsoleWindowSize( ) ); + printDebugInfo(); + + //For measuring render time + clock_t startTime = clock(); + for (unsigned int i = 0; i < sizeY; i++) { for (unsigned int o = 0; o < sizeX; o++) { if(bChanged[o][i]) @@ -236,6 +247,18 @@ int cRender::render(void) bChanged[o][i] = false; } } + + //calc render time + lastRenderTime = clock() - startTime; + + //calc time since last render + timespec now; + clock_gettime(CLOCK_MONOTONIC, &now); + lastFrameTime = (now.tv_sec - lastRender.tv_sec); + lastFrameTime += (now.tv_nsec - lastRender.tv_nsec) / 1000000000.0; + //save current time + clock_gettime(CLOCK_MONOTONIC, &lastRender); + return 0; } @@ -417,3 +440,44 @@ void cRender::setConsoleEcho(bool _enable) _enable ? write (STDOUT_FILENO, "\e[?8h", 5) : write (STDOUT_FILENO, "\e[?8l", 5); #endif //__linux__ } + +double cRender::getFrametime() +{ + return lastFrameTime; +} + +void cRender::setTargetFPS(unsigned int _fps) +{ + uTargetFPS = _fps; +} + +void cRender::printDebugInfo() +{ + char dbgtxt[30]; + + sprintf(dbgtxt, "R: %f F: %f", ((float)lastRenderTime) / CLOCKS_PER_SEC, 1/getFrametime()); + + drawText(dbgtxt, {0,0}, _COL_BLACK | _COL_WHITE_BG); +} + +void cRender::waitForFrametime() +{ + if(!uTargetFPS) + return; + + timespec now; + double elapsed; + double left; + clock_gettime(CLOCK_MONOTONIC, &now); + elapsed = (now.tv_sec - lastRender.tv_sec); + elapsed += (now.tv_nsec - lastRender.tv_nsec) / 1000000000.0; + + if(elapsed > (1/(double)uTargetFPS)) + return; + + left = (1/(double)uTargetFPS) - elapsed - (((double)lastRenderTime) / CLOCKS_PER_SEC); + + std::this_thread::sleep_for(std::chrono::milliseconds(int (left * 1000))); + + +} -- cgit v1.2.3