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authorGravatar Jonas Gunz <himself@jonasgunz.de> 2016-09-25 18:38:34 +0200
committerGravatar Jonas Gunz <himself@jonasgunz.de> 2016-09-25 18:38:34 +0200
commit2c12d19204aa198bf8537bcdb137b40f0c7317e9 (patch)
tree2b0ea3e0feb0df50449fdd99e0b1dfa3a2f82c16 /AmpelJonas/cObjectHandler.h
downloadtermgl-2c12d19204aa198bf8537bcdb137b40f0c7317e9.tar.gz
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diff --git a/AmpelJonas/cObjectHandler.h b/AmpelJonas/cObjectHandler.h
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+#pragma once
+#include "stdafx.h"
+
+//movemodes
+#define _MOVE_RELATIVE 0
+#define _MOVE_ABSOULUTE 1
+
+class cObject; //Circular dependency break (Bad practice. I Know.)
+
+class cObjectHandler
+{
+public:
+ cObjectHandler(cRender *_render);
+
+ int createObject(cObject *_object);
+ //Adds _object to managed objects vector
+ //returns Identifier for newly created vector
+
+ int moveObject(int _object, sPos _pos, int _mode);
+ //Alters position of _object by _pos either relative to old position or Absolute
+ //Depending on selected _mode (_MOVE_RELATIVE / _MOVE_ABSOLUTE).
+
+ int destroyObject(int _object);
+ //removes _object from vector after deleting it
+
+ int write();
+ //writes all objects in objects[] to render buffer
+
+private:
+ vector<cObject*> objects;
+ cRender *render;
+}; \ No newline at end of file