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author | jonas <himself@jonasgunz.de> | 2018-12-07 12:16:48 +0100 |
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committer | jonas <himself@jonasgunz.de> | 2018-12-07 12:16:48 +0100 |
commit | 8c81604b5a22a72885ff5d6270a251172fa90319 (patch) | |
tree | 18044b6f1fa4f57797157662a873f6cef43777d8 /AmpelJonas/cRender.cpp | |
parent | 2c12d19204aa198bf8537bcdb137b40f0c7317e9 (diff) | |
download | termgl-8c81604b5a22a72885ff5d6270a251172fa90319.tar.gz |
Started port to linux
NON-Working
Diffstat (limited to 'AmpelJonas/cRender.cpp')
-rw-r--r-- | AmpelJonas/cRender.cpp | 72 |
1 files changed, 61 insertions, 11 deletions
diff --git a/AmpelJonas/cRender.cpp b/AmpelJonas/cRender.cpp index 7df1320..4f18df5 100644 --- a/AmpelJonas/cRender.cpp +++ b/AmpelJonas/cRender.cpp @@ -1,32 +1,53 @@ #include "cRender.h" + cRender::cRender(char _backound, WORD _color, int _sx, int _sy) { bBlockRender = false; //If this Constructor is used, this instance is not inherited, thus render() doesn't need to be blocked + iLastError = _OK_; + + + +#ifdef __linux__ //In Linux, setting Console size is not supported, so it gets Size of Console (Window) instead. + struct winsize w; + ioctl(STDOUT_FILENO, TIOCGWINSZ, &w); + + sizeX = w.ws_row; + sizeY = w.ws_col; + + if(sizeX < _sx || sizeY < _sy) //Notify Program tha screen is too small for desired Size + iLastError = _ERR_SCREEN_TOO_SMALL_; + +#elif _WIN32 //Windows Specific Code hstdout = GetStdHandle(STD_OUTPUT_HANDLE); //get handle + GetConsoleScreenBufferInfo(hstdout, &csbi); //get current console settings wDefColor = csbi.wAttributes; //Get default console color SetConsoleWindowSize(_sx + 1, _sy + 1); //set the windows size to _sx * _sy (+1 so no scrolling accurs) - cBackound = _backound; - wBackColor = _color; - sizeX = _sx; sizeY = _sy; +#endif + + + + cBackound = _backound; + wBackColor = _color; //Initialize 2D array - cScreen = (char**)malloc(sizeof *cScreen * _sx); + cScreen = (char**)malloc(sizeof *cScreen * sizeX); for (int i = 0; i < _sx; i++) - cScreen[i] = (char*)malloc(sizeof *cScreen[i] * _sy); + cScreen[i] = (char*)malloc(sizeof *cScreen[i] * sizeY); - wColor = (WORD**)malloc(sizeof *wColor * _sx); + wColor = (WORD**)malloc(sizeof *wColor * sizeX); for (int i = 0; i < _sx; i++) - wColor[i] = (WORD*)malloc(sizeof *wColor[i] * _sy); + wColor[i] = (WORD*)malloc(sizeof *wColor[i] * sizeY); clear(); //Init backround array -} +}//render() WINDOWS + cRender::cRender() {} @@ -83,7 +104,7 @@ int cRender::drawLine(char _c, sPos _pos1, sPos _pos2, bool _overrideCollision, drawPoint(_c, sPos{i + _pos1.x, (int)(i * fGradient + _pos1.y + 0.5)}, _overrideCollision, _color); //+0.5 for rounding error } } - + return 0; } @@ -118,15 +139,19 @@ int cRender::drawRectangle(char _border, char _fill, sPos _pos1, sPos _pos2, WOR int cRender::render(void) { - SetConsoleCursorPosition(hstdout, COORD{ 0,0 }); //Set cursor position to be able to alter the image without the effect of it shifting to the top + gotoxy(0,0); if (bBlockRender) return _ERR_RENDER_BLOCKED_BY_CHILD_; for (int i = 0; i < sizeY; i++) { for (int o = 0; o < sizeX; o++) { + #ifdef _WIN32 SetConsoleTextAttribute(hstdout, wColor[o][i] | _COL_INTENSITY); cout << cScreen[o][i]; + #elif __linux__ + cout << "\033["<< wColor[o][i] <<"m"<< cScreen[o][i] <<"\033[0m"; + #endif } cout << endl; //New Line Feed } @@ -144,6 +169,7 @@ int cRender::clear(void) return 0; } +#ifdef _WIN32 //Source: http://www.cplusplus.com/forum/windows/121444/ int cRender::SetConsoleWindowSize(int x, int y) { @@ -180,4 +206,28 @@ int cRender::SetConsoleWindowSize(int x, int y) SMALL_RECT info = { 0, 0, x - 1, y - 1 }; if (!SetConsoleWindowInfo(h, TRUE, &info)) return 1; -}
\ No newline at end of file +} +#endif + +int cRender::getLastError() +{ + return iLastError; +} + +#ifdef _WIN32 +void cRender::gotoxy( int x, int y ) +{ + COORD p = { x, y }; + SetConsoleCursorPosition( GetStdHandle( STD_OUTPUT_HANDLE ), p ); +} + +#elif __linux__ + +void cRender::gotoxy( int x, int y ) +{ + int err; + if (!cur_term) + setupterm( NULL, STDOUT_FILENO, &err ); + putp( tparm( tigetstr( "cup" ), y, x, 0, 0, 0, 0, 0, 0, 0 ) ); +} +#endif |