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author | Jonas Gunz <himself@jonasgunz.de> | 2016-09-25 18:38:34 +0200 |
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committer | Jonas Gunz <himself@jonasgunz.de> | 2016-09-25 18:38:34 +0200 |
commit | 2c12d19204aa198bf8537bcdb137b40f0c7317e9 (patch) | |
tree | 2b0ea3e0feb0df50449fdd99e0b1dfa3a2f82c16 /AmpelJonas/cRender.cpp | |
download | termgl-2c12d19204aa198bf8537bcdb137b40f0c7317e9.tar.gz |
Initial
Diffstat (limited to 'AmpelJonas/cRender.cpp')
-rw-r--r-- | AmpelJonas/cRender.cpp | 183 |
1 files changed, 183 insertions, 0 deletions
diff --git a/AmpelJonas/cRender.cpp b/AmpelJonas/cRender.cpp new file mode 100644 index 0000000..7df1320 --- /dev/null +++ b/AmpelJonas/cRender.cpp @@ -0,0 +1,183 @@ +#include "cRender.h" + +cRender::cRender(char _backound, WORD _color, int _sx, int _sy) +{ + bBlockRender = false; //If this Constructor is used, this instance is not inherited, thus render() doesn't need to be blocked + + hstdout = GetStdHandle(STD_OUTPUT_HANDLE); //get handle + GetConsoleScreenBufferInfo(hstdout, &csbi); //get current console settings + wDefColor = csbi.wAttributes; //Get default console color + + SetConsoleWindowSize(_sx + 1, _sy + 1); //set the windows size to _sx * _sy (+1 so no scrolling accurs) + + cBackound = _backound; + wBackColor = _color; + + sizeX = _sx; + sizeY = _sy; + + //Initialize 2D array + cScreen = (char**)malloc(sizeof *cScreen * _sx); + for (int i = 0; i < _sx; i++) + cScreen[i] = (char*)malloc(sizeof *cScreen[i] * _sy); + + wColor = (WORD**)malloc(sizeof *wColor * _sx); + for (int i = 0; i < _sx; i++) + wColor[i] = (WORD*)malloc(sizeof *wColor[i] * _sy); + + clear(); //Init backround array +} + +cRender::cRender() {} + +cRender::~cRender() +{ + //Free allocated memory + for (int i = 0; i < sizeX; i++) { + free(cScreen[i]); + free(wColor[i]); + } + + free(cScreen); + free(wColor); +} + +int cRender::drawPoint(char _c, sPos _pos, bool _overrideCollision, WORD _color) +{ + if (_pos.x >= sizeX || _pos.y >= sizeY || _pos.x < 0 || _pos.y < 0) + return _ERR_COORDINATES_INVALID_; + + if (cScreen[_pos.x][_pos.y] != cBackound && _overrideCollision != true) //detect Collsision + return _COLLISION_; + + cScreen[_pos.x][_pos.y] = _c; + if (_color == _COL_DEFAULT) //_COL_DEFAULT is NOT a proper colorcode! + wColor[_pos.x][_pos.y] = wDefColor; + else + wColor[_pos.x][_pos.y] = _color; + + return 0; +} + +int cRender::drawLine(char _c, sPos _pos1, sPos _pos2, bool _overrideCollision, WORD _color) +{ + if (_pos1.x == _pos2.x) { //Horizontal line + for (int i = _pos1.y; i <= _pos2.y; i++) + { + drawPoint(_c, sPos{_pos1.x, i}, _overrideCollision, _color); + } + } + else if (_pos1.y == _pos2.y) { //Vertical line + for (int i = _pos1.x; i <= _pos2.x; i++) + { + drawPoint(_c, sPos{ i, _pos1.y }, _overrideCollision, _color); + } + } + else { //Diagonal Line + int dX = _pos1.x - _pos2.x; + int dY = _pos1.y - _pos2.y; + float fGradient = (float)dY / (float)dX; + + for (int i = 0; i <= abs(dX); i++) + { + drawPoint(_c, sPos{i + _pos1.x, (int)(i * fGradient + _pos1.y + 0.5)}, _overrideCollision, _color); //+0.5 for rounding error + } + } + + return 0; +} + +int cRender::drawText(string _s, sPos _pos, WORD _color) +{ + for (int i = 0; i < _s.length(); i++) + { + drawPoint(_s[i], sPos{ i + _pos.x,_pos.y }, true, _color); + } + return 0; +} + +int cRender::drawRectangle(char _border, char _fill, sPos _pos1, sPos _pos2, WORD _borderColor, WORD _fillColor) +{ + //Draw the four outside lines + drawLine(_border, _pos1, sPos{ _pos1.x, _pos2.y }, true, _borderColor); + drawLine(_border, _pos1, sPos{ _pos2.x, _pos1.y }, true, _borderColor); + drawLine(_border, sPos{ _pos1.x, _pos2.y }, _pos2, true, _borderColor); + drawLine(_border, sPos{ _pos2.x, _pos1.y }, _pos2, true, _borderColor); + + //Fill rectangle if _fill isn't NULL + if (_fill) { + for (int i = _pos1.y + 1; i < _pos2.y; i++) { + for (int o = _pos1.x + 1; o < _pos2.x; o++) { + drawPoint(_fill, sPos{ o,i }, true, _fillColor); + } + } + } + + return 0; +} + +int cRender::render(void) +{ + SetConsoleCursorPosition(hstdout, COORD{ 0,0 }); //Set cursor position to be able to alter the image without the effect of it shifting to the top + + if (bBlockRender) + return _ERR_RENDER_BLOCKED_BY_CHILD_; + + for (int i = 0; i < sizeY; i++) { + for (int o = 0; o < sizeX; o++) { + SetConsoleTextAttribute(hstdout, wColor[o][i] | _COL_INTENSITY); + cout << cScreen[o][i]; + } + cout << endl; //New Line Feed + } + return 0; +} + +int cRender::clear(void) +{ + for (int i = 0; i < sizeY; i++) { + for (int o = 0; o < sizeX; o++) { + cScreen[o][i] = cBackound; + wColor[o][i] = wBackColor; + } + } + return 0; +} + +//Source: http://www.cplusplus.com/forum/windows/121444/ +int cRender::SetConsoleWindowSize(int x, int y) +{ + HANDLE h = GetStdHandle(STD_OUTPUT_HANDLE); + + if (h == INVALID_HANDLE_VALUE) + return 1; + + CONSOLE_SCREEN_BUFFER_INFO bufferInfo; + if (!GetConsoleScreenBufferInfo(h, &bufferInfo)) + return 1; + + SMALL_RECT& winInfo = bufferInfo.srWindow; + COORD windowSize = { winInfo.Right - winInfo.Left + 1, winInfo.Bottom - winInfo.Top + 1 }; + + if (windowSize.X > x || windowSize.Y > y) + { + // window size needs to be adjusted before the buffer size can be reduced. + SMALL_RECT info = + { + 0, 0, + x < windowSize.X ? x - 1 : windowSize.X - 1, + y < windowSize.Y ? y - 1 : windowSize.Y - 1 + }; + + if (!SetConsoleWindowInfo(h, TRUE, &info)) + return 1; + } + + COORD size = { x, y }; + if (!SetConsoleScreenBufferSize(h, size)) + return 1; + + SMALL_RECT info = { 0, 0, x - 1, y - 1 }; + if (!SetConsoleWindowInfo(h, TRUE, &info)) + return 1; +}
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