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author | jonas <himself@jonasgunz.de> | 2018-12-27 00:26:34 +0100 |
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committer | jonas <himself@jonasgunz.de> | 2018-12-27 00:26:34 +0100 |
commit | 7015245de4af673af3e6fa62d5d0f9c2e0c2a8a1 (patch) | |
tree | 8bec5d1716eebb0fedc75dcc036385443b1ecea5 /AmpelJonas/cRender.cpp | |
parent | 616951a353caf398908e6e6ce7dddf34a65513e5 (diff) | |
download | termgl-7015245de4af673af3e6fa62d5d0f9c2e0c2a8a1.tar.gz |
cleaned working tree
Diffstat (limited to 'AmpelJonas/cRender.cpp')
-rw-r--r-- | AmpelJonas/cRender.cpp | 351 |
1 files changed, 0 insertions, 351 deletions
diff --git a/AmpelJonas/cRender.cpp b/AmpelJonas/cRender.cpp deleted file mode 100644 index 6d7a70a..0000000 --- a/AmpelJonas/cRender.cpp +++ /dev/null @@ -1,351 +0,0 @@ -#include "cRender.h" - - -cRender::cRender(char _backound, WORD _color, int _sx, int _sy) -{ - bBlockRender = false; //If this Constructor is used, this instance is not inherited, thus render() doesn't need to be blocked - iLastError = _OK_; - sizeX = 0; - sizeY = 0; - - cBackound = _backound; - wBackColor = _color; - -#ifdef __linux__ //In Linux, setting Console size is not supported, so it gets Size of Console (Window) instead. - - struct winsize w; - ioctl(STDOUT_FILENO, TIOCGWINSZ, &w); - - wDefColor = _COL_DEFAULT; - - setBufferSize( getConsoleWindowSize() ); - - if(sizeX < _sx || sizeY < _sy) //Notify Program tha screen is too small for desired Size - iLastError = _ERR_SCREEN_TOO_SMALL_; - - setConsoleCursor(false); - -#elif _WIN32 //Windows Specific Code - hstdout = GetStdHandle(STD_OUTPUT_HANDLE); //get handle - - GetConsoleScreenBufferInfo(hstdout, &csbi); //get current console settings - wDefColor = csbi.wAttributes; //Get default console color - - SetConsoleWindowSize(_sx + 1, _sy + 1); //set the windows size to _sx * _sy (+1 so no scrolling accurs) - - setBufferSize({_sx,_sy}); -#endif - - setConsoleEcho(false); - clear(true); //Init backround array - //forceReRender(); -}//render() - - -cRender::cRender() {} - -cRender::~cRender() -{ - //Free allocated memory - for (int i = 0; i < sizeX; i++) { - free(cScreen[i]); - free(wColor[i]); - free(bChanged[i]); - } - - free(cScreen); - free(wColor); - free(bChanged); - - setConsoleEcho(true); - - #ifdef __linux__ - setConsoleCursor(true); - #endif -} - -int cRender::drawPoint(char _c, sPos _pos, bool _overrideCollision, WORD _color) -{ - if (_pos.x >= sizeX || _pos.y >= sizeY || _pos.x < 0 || _pos.y < 0) - return _ERR_COORDINATES_INVALID_; - - if (cScreen[_pos.x][_pos.y] != cBackound && _overrideCollision != true) //detect Collsision - return _COLLISION_; - - cScreen[_pos.x][_pos.y] = _c; - if (_color == _COL_DEFAULT) //_COL_DEFAULT is NOT a proper colorcode! - wColor[_pos.x][_pos.y] = wDefColor; - else - wColor[_pos.x][_pos.y] = _color; - - if(!bBlockRender) //Changemap is not allocated in inherited Classes - bChanged[_pos.x][_pos.y] = true; - - return 0; -} - -int cRender::drawLine(char _c, sPos _pos1, sPos _pos2, bool _overrideCollision, WORD _color) -{ - if (_pos1.x == _pos2.x) { //Horizontal line - for (int i = _pos1.y; i <= _pos2.y; i++) - { - drawPoint(_c, sPos{_pos1.x, i}, _overrideCollision, _color); - } - } - else if (_pos1.y == _pos2.y) { //Vertical line - for (int i = _pos1.x; i <= _pos2.x; i++) - { - drawPoint(_c, sPos{ i, _pos1.y }, _overrideCollision, _color); - } - } - else { //Diagonal Line - int dX = _pos1.x - _pos2.x; - int dY = _pos1.y - _pos2.y; - float fGradient = (float)dY / (float)dX; - - for (int i = 0; i <= abs(dX); i++) - { - drawPoint(_c, sPos{i + _pos1.x, (int)(i * fGradient + _pos1.y + 0.5)}, _overrideCollision, _color); //+0.5 for rounding error - } - } - - return 0; -} - -int cRender::drawText(string _s, sPos _pos, WORD _color) -{ - for (int i = 0; i < _s.length(); i++) - { - drawPoint(_s[i], sPos{ i + _pos.x,_pos.y }, true, _color); - } - return 0; -} - -int cRender::drawRectangle(char _border, char _fill, sPos _pos1, sPos _pos2, WORD _borderColor, WORD _fillColor) -{ - //Draw the four outside lines - drawLine(_border, _pos1, sPos{ _pos1.x, _pos2.y }, true, _borderColor); - drawLine(_border, _pos1, sPos{ _pos2.x, _pos1.y }, true, _borderColor); - drawLine(_border, sPos{ _pos1.x, _pos2.y }, _pos2, true, _borderColor); - drawLine(_border, sPos{ _pos2.x, _pos1.y }, _pos2, true, _borderColor); - - //Fill rectangle if _fill isn't NULL - if (_fill) { - for (int i = _pos1.y + 1; i < _pos2.y; i++) { - for (int o = _pos1.x + 1; o < _pos2.x; o++) { - drawPoint(_fill, sPos{ o,i }, true, _fillColor); - } - } - } - - return 0; -} - -int cRender::render(void) -{ - if (bBlockRender) - return _ERR_RENDER_BLOCKED_BY_CHILD_; - - setBufferSize(getConsoleWindowSize()); - - for (int i = 0; i < sizeY; i++) { - for (int o = 0; o < sizeX; o++) { - gotoxy(o,i); //Moving this out of if fixed Render problem... Not optimal, though better for performance - if(bChanged[o][i]) - { - #ifdef _WIN32 - - SetConsoleTextAttribute(hstdout, wColor[o][i] | _COL_INTENSITY); - //cout << cScreen[o][i]; - printf("%c", cScreen[o][i]); - - #elif __linux__ - //cout << "\033["<< wColor[o][i] <<"m"<< cScreen[o][i]; - printf("\033[%im%c", wColor[o][i], cScreen[o][i]); - #endif - } - bChanged[o][i] = false; - } - - } - - gotoxy(sizeX - 1, sizeY - 1); - - return 0; -} - -int cRender::clear(bool _forceReRender) -{ - for (int i = 0; i < sizeY; i++) { - for (int o = 0; o < sizeX; o++) { - if(((cScreen[o][i] == cBackound) && (wColor[o][i] == wBackColor)) && !_forceReRender) - bChanged[o][i] = false; - else - { - cScreen[o][i] = cBackound; - wColor[o][i] = wBackColor; - bChanged[o][i] = true; - } - } - } - return 0; -} - -int cRender::clear() -{ - return clear(false); -} - - -#ifdef _WIN32 -//Source: http://www.cplusplus.com/forum/windows/121444/ -int cRender::SetConsoleWindowSize(int x, int y) -{ - HANDLE h = GetStdHandle(STD_OUTPUT_HANDLE); - - if (h == INVALID_HANDLE_VALUE) - return 1; - - CONSOLE_SCREEN_BUFFER_INFO bufferInfo; - if (!GetConsoleScreenBufferInfo(h, &bufferInfo)) - return 1; - - SMALL_RECT& winInfo = bufferInfo.srWindow; - COORD windowSize = { winInfo.Right - winInfo.Left + 1, winInfo.Bottom - winInfo.Top + 1 }; - - if (windowSize.X > x || windowSize.Y > y) - { - // window size needs to be adjusted before the buffer size can be reduced. - SMALL_RECT info = - { - 0, 0, - x < windowSize.X ? x - 1 : windowSize.X - 1, - y < windowSize.Y ? y - 1 : windowSize.Y - 1 - }; - - if (!SetConsoleWindowInfo(h, TRUE, &info)) - return 1; - } - - COORD size = { x, y }; - if (!SetConsoleScreenBufferSize(h, size)) - return 1; - - SMALL_RECT info = { 0, 0, x - 1, y - 1 }; - if (!SetConsoleWindowInfo(h, TRUE, &info)) - return 1; -} -#endif - -int cRender::getLastError() -{ - return iLastError; -} - -#ifdef _WIN32 -void cRender::gotoxy( int x, int y ) -{ - COORD p = { x, y }; - SetConsoleCursorPosition( GetStdHandle( STD_OUTPUT_HANDLE ), p ); -} - -#elif __linux__ - -void cRender::gotoxy( int x, int y ) -{ - int err; - if (!cur_term) - setupterm( NULL, STDOUT_FILENO, &err ); - putp( tparm( tigetstr( "cup" ), y, x, 0, 0, 0, 0, 0, 0, 0 ) ); -} - -sPos cRender::getConsoleWindowSize() -{ - struct winsize w; - ioctl(STDOUT_FILENO, TIOCGWINSZ, &w); - - return {w.ws_col, w.ws_row - 1}; -} -#endif - -void cRender::setBufferSize(sPos _size) -{ - if(_size.x == sizeX && _size.y == sizeY) - return; - - if(sizeX!=0 && sizeY!=0) //resize. delete first - { - for (int i = 0; i < sizeX; i++) { - free(cScreen[i]); - free(wColor[i]); - free(bChanged[i]); - } - - free(cScreen); - free(wColor); - free(bChanged); - } - - sizeX = _size.x; - sizeY = _size.y; - - //Initialize 2D array - cScreen = (char**)malloc(sizeof *cScreen * sizeX); - for (int i = 0; i < sizeX; i++) - cScreen[i] = (char*)malloc(sizeof *cScreen[i] * sizeY); - - wColor = (WORD**)malloc(sizeof *wColor * sizeX); - for (int i = 0; i < sizeX; i++) - wColor[i] = (WORD*)malloc(sizeof *wColor[i] * sizeY); - - bChanged = (bool**)malloc(sizeof *bChanged * sizeX); - for (int i = 0; i < sizeX; i++) - bChanged[i] = (bool*)malloc(sizeof *bChanged[i] * sizeY); - - clear(true); -} - -sPos cRender::getSize() -{ - return {sizeX, sizeY}; -} - -void cRender::forceReRender() -{ - for (int i = 0; i < sizeY; i++) { - for (int o = 0; o < sizeX; o++) { - bChanged[o][i] = true; - } - } -} - -void cRender::setConsoleEcho(bool _enable) -{ -#ifdef WIN32 - HANDLE hStdin = GetStdHandle(STD_INPUT_HANDLE); - DWORD mode; - GetConsoleMode(hStdin, &mode); - - if( !_enable ) - mode &= ~ENABLE_ECHO_INPUT; - else - mode |= ENABLE_ECHO_INPUT; - - SetConsoleMode(hStdin, mode ); - -#else - struct termios tty; - tcgetattr(STDIN_FILENO, &tty); - if( !_enable ) - tty.c_lflag &= ~ECHO; - else - tty.c_lflag |= ECHO; - - (void) tcsetattr(STDIN_FILENO, TCSANOW, &tty); -#endif -} - -void cRender::setConsoleCursor(bool _enable) -{ - _enable ? write (STDOUT_FILENO, "\e[?25h", 6) : write (STDOUT_FILENO, "\e[?25l", 6); -} |