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author | jonas <himself@jonasgunz.de> | 2018-12-27 00:26:34 +0100 |
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committer | jonas <himself@jonasgunz.de> | 2018-12-27 00:26:34 +0100 |
commit | 7015245de4af673af3e6fa62d5d0f9c2e0c2a8a1 (patch) | |
tree | 8bec5d1716eebb0fedc75dcc036385443b1ecea5 /cRender.cpp | |
parent | 616951a353caf398908e6e6ce7dddf34a65513e5 (diff) | |
download | termgl-7015245de4af673af3e6fa62d5d0f9c2e0c2a8a1.tar.gz |
cleaned working tree
Diffstat (limited to 'cRender.cpp')
-rw-r--r-- | cRender.cpp | 351 |
1 files changed, 351 insertions, 0 deletions
diff --git a/cRender.cpp b/cRender.cpp new file mode 100644 index 0000000..6d7a70a --- /dev/null +++ b/cRender.cpp @@ -0,0 +1,351 @@ +#include "cRender.h" + + +cRender::cRender(char _backound, WORD _color, int _sx, int _sy) +{ + bBlockRender = false; //If this Constructor is used, this instance is not inherited, thus render() doesn't need to be blocked + iLastError = _OK_; + sizeX = 0; + sizeY = 0; + + cBackound = _backound; + wBackColor = _color; + +#ifdef __linux__ //In Linux, setting Console size is not supported, so it gets Size of Console (Window) instead. + + struct winsize w; + ioctl(STDOUT_FILENO, TIOCGWINSZ, &w); + + wDefColor = _COL_DEFAULT; + + setBufferSize( getConsoleWindowSize() ); + + if(sizeX < _sx || sizeY < _sy) //Notify Program tha screen is too small for desired Size + iLastError = _ERR_SCREEN_TOO_SMALL_; + + setConsoleCursor(false); + +#elif _WIN32 //Windows Specific Code + hstdout = GetStdHandle(STD_OUTPUT_HANDLE); //get handle + + GetConsoleScreenBufferInfo(hstdout, &csbi); //get current console settings + wDefColor = csbi.wAttributes; //Get default console color + + SetConsoleWindowSize(_sx + 1, _sy + 1); //set the windows size to _sx * _sy (+1 so no scrolling accurs) + + setBufferSize({_sx,_sy}); +#endif + + setConsoleEcho(false); + clear(true); //Init backround array + //forceReRender(); +}//render() + + +cRender::cRender() {} + +cRender::~cRender() +{ + //Free allocated memory + for (int i = 0; i < sizeX; i++) { + free(cScreen[i]); + free(wColor[i]); + free(bChanged[i]); + } + + free(cScreen); + free(wColor); + free(bChanged); + + setConsoleEcho(true); + + #ifdef __linux__ + setConsoleCursor(true); + #endif +} + +int cRender::drawPoint(char _c, sPos _pos, bool _overrideCollision, WORD _color) +{ + if (_pos.x >= sizeX || _pos.y >= sizeY || _pos.x < 0 || _pos.y < 0) + return _ERR_COORDINATES_INVALID_; + + if (cScreen[_pos.x][_pos.y] != cBackound && _overrideCollision != true) //detect Collsision + return _COLLISION_; + + cScreen[_pos.x][_pos.y] = _c; + if (_color == _COL_DEFAULT) //_COL_DEFAULT is NOT a proper colorcode! + wColor[_pos.x][_pos.y] = wDefColor; + else + wColor[_pos.x][_pos.y] = _color; + + if(!bBlockRender) //Changemap is not allocated in inherited Classes + bChanged[_pos.x][_pos.y] = true; + + return 0; +} + +int cRender::drawLine(char _c, sPos _pos1, sPos _pos2, bool _overrideCollision, WORD _color) +{ + if (_pos1.x == _pos2.x) { //Horizontal line + for (int i = _pos1.y; i <= _pos2.y; i++) + { + drawPoint(_c, sPos{_pos1.x, i}, _overrideCollision, _color); + } + } + else if (_pos1.y == _pos2.y) { //Vertical line + for (int i = _pos1.x; i <= _pos2.x; i++) + { + drawPoint(_c, sPos{ i, _pos1.y }, _overrideCollision, _color); + } + } + else { //Diagonal Line + int dX = _pos1.x - _pos2.x; + int dY = _pos1.y - _pos2.y; + float fGradient = (float)dY / (float)dX; + + for (int i = 0; i <= abs(dX); i++) + { + drawPoint(_c, sPos{i + _pos1.x, (int)(i * fGradient + _pos1.y + 0.5)}, _overrideCollision, _color); //+0.5 for rounding error + } + } + + return 0; +} + +int cRender::drawText(string _s, sPos _pos, WORD _color) +{ + for (int i = 0; i < _s.length(); i++) + { + drawPoint(_s[i], sPos{ i + _pos.x,_pos.y }, true, _color); + } + return 0; +} + +int cRender::drawRectangle(char _border, char _fill, sPos _pos1, sPos _pos2, WORD _borderColor, WORD _fillColor) +{ + //Draw the four outside lines + drawLine(_border, _pos1, sPos{ _pos1.x, _pos2.y }, true, _borderColor); + drawLine(_border, _pos1, sPos{ _pos2.x, _pos1.y }, true, _borderColor); + drawLine(_border, sPos{ _pos1.x, _pos2.y }, _pos2, true, _borderColor); + drawLine(_border, sPos{ _pos2.x, _pos1.y }, _pos2, true, _borderColor); + + //Fill rectangle if _fill isn't NULL + if (_fill) { + for (int i = _pos1.y + 1; i < _pos2.y; i++) { + for (int o = _pos1.x + 1; o < _pos2.x; o++) { + drawPoint(_fill, sPos{ o,i }, true, _fillColor); + } + } + } + + return 0; +} + +int cRender::render(void) +{ + if (bBlockRender) + return _ERR_RENDER_BLOCKED_BY_CHILD_; + + setBufferSize(getConsoleWindowSize()); + + for (int i = 0; i < sizeY; i++) { + for (int o = 0; o < sizeX; o++) { + gotoxy(o,i); //Moving this out of if fixed Render problem... Not optimal, though better for performance + if(bChanged[o][i]) + { + #ifdef _WIN32 + + SetConsoleTextAttribute(hstdout, wColor[o][i] | _COL_INTENSITY); + //cout << cScreen[o][i]; + printf("%c", cScreen[o][i]); + + #elif __linux__ + //cout << "\033["<< wColor[o][i] <<"m"<< cScreen[o][i]; + printf("\033[%im%c", wColor[o][i], cScreen[o][i]); + #endif + } + bChanged[o][i] = false; + } + + } + + gotoxy(sizeX - 1, sizeY - 1); + + return 0; +} + +int cRender::clear(bool _forceReRender) +{ + for (int i = 0; i < sizeY; i++) { + for (int o = 0; o < sizeX; o++) { + if(((cScreen[o][i] == cBackound) && (wColor[o][i] == wBackColor)) && !_forceReRender) + bChanged[o][i] = false; + else + { + cScreen[o][i] = cBackound; + wColor[o][i] = wBackColor; + bChanged[o][i] = true; + } + } + } + return 0; +} + +int cRender::clear() +{ + return clear(false); +} + + +#ifdef _WIN32 +//Source: http://www.cplusplus.com/forum/windows/121444/ +int cRender::SetConsoleWindowSize(int x, int y) +{ + HANDLE h = GetStdHandle(STD_OUTPUT_HANDLE); + + if (h == INVALID_HANDLE_VALUE) + return 1; + + CONSOLE_SCREEN_BUFFER_INFO bufferInfo; + if (!GetConsoleScreenBufferInfo(h, &bufferInfo)) + return 1; + + SMALL_RECT& winInfo = bufferInfo.srWindow; + COORD windowSize = { winInfo.Right - winInfo.Left + 1, winInfo.Bottom - winInfo.Top + 1 }; + + if (windowSize.X > x || windowSize.Y > y) + { + // window size needs to be adjusted before the buffer size can be reduced. + SMALL_RECT info = + { + 0, 0, + x < windowSize.X ? x - 1 : windowSize.X - 1, + y < windowSize.Y ? y - 1 : windowSize.Y - 1 + }; + + if (!SetConsoleWindowInfo(h, TRUE, &info)) + return 1; + } + + COORD size = { x, y }; + if (!SetConsoleScreenBufferSize(h, size)) + return 1; + + SMALL_RECT info = { 0, 0, x - 1, y - 1 }; + if (!SetConsoleWindowInfo(h, TRUE, &info)) + return 1; +} +#endif + +int cRender::getLastError() +{ + return iLastError; +} + +#ifdef _WIN32 +void cRender::gotoxy( int x, int y ) +{ + COORD p = { x, y }; + SetConsoleCursorPosition( GetStdHandle( STD_OUTPUT_HANDLE ), p ); +} + +#elif __linux__ + +void cRender::gotoxy( int x, int y ) +{ + int err; + if (!cur_term) + setupterm( NULL, STDOUT_FILENO, &err ); + putp( tparm( tigetstr( "cup" ), y, x, 0, 0, 0, 0, 0, 0, 0 ) ); +} + +sPos cRender::getConsoleWindowSize() +{ + struct winsize w; + ioctl(STDOUT_FILENO, TIOCGWINSZ, &w); + + return {w.ws_col, w.ws_row - 1}; +} +#endif + +void cRender::setBufferSize(sPos _size) +{ + if(_size.x == sizeX && _size.y == sizeY) + return; + + if(sizeX!=0 && sizeY!=0) //resize. delete first + { + for (int i = 0; i < sizeX; i++) { + free(cScreen[i]); + free(wColor[i]); + free(bChanged[i]); + } + + free(cScreen); + free(wColor); + free(bChanged); + } + + sizeX = _size.x; + sizeY = _size.y; + + //Initialize 2D array + cScreen = (char**)malloc(sizeof *cScreen * sizeX); + for (int i = 0; i < sizeX; i++) + cScreen[i] = (char*)malloc(sizeof *cScreen[i] * sizeY); + + wColor = (WORD**)malloc(sizeof *wColor * sizeX); + for (int i = 0; i < sizeX; i++) + wColor[i] = (WORD*)malloc(sizeof *wColor[i] * sizeY); + + bChanged = (bool**)malloc(sizeof *bChanged * sizeX); + for (int i = 0; i < sizeX; i++) + bChanged[i] = (bool*)malloc(sizeof *bChanged[i] * sizeY); + + clear(true); +} + +sPos cRender::getSize() +{ + return {sizeX, sizeY}; +} + +void cRender::forceReRender() +{ + for (int i = 0; i < sizeY; i++) { + for (int o = 0; o < sizeX; o++) { + bChanged[o][i] = true; + } + } +} + +void cRender::setConsoleEcho(bool _enable) +{ +#ifdef WIN32 + HANDLE hStdin = GetStdHandle(STD_INPUT_HANDLE); + DWORD mode; + GetConsoleMode(hStdin, &mode); + + if( !_enable ) + mode &= ~ENABLE_ECHO_INPUT; + else + mode |= ENABLE_ECHO_INPUT; + + SetConsoleMode(hStdin, mode ); + +#else + struct termios tty; + tcgetattr(STDIN_FILENO, &tty); + if( !_enable ) + tty.c_lflag &= ~ECHO; + else + tty.c_lflag |= ECHO; + + (void) tcsetattr(STDIN_FILENO, TCSANOW, &tty); +#endif +} + +void cRender::setConsoleCursor(bool _enable) +{ + _enable ? write (STDOUT_FILENO, "\e[?25h", 6) : write (STDOUT_FILENO, "\e[?25l", 6); +} |