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author | Jonas Gunz <himself@jonasgunz.de> | 2019-03-06 15:04:57 +0100 |
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committer | Jonas Gunz <himself@jonasgunz.de> | 2019-03-06 15:04:57 +0100 |
commit | f439ae911923ee70937592b1ee535e8e8e133808 (patch) | |
tree | 7e23e023d0187caf2d81b26217b3a484bd37f799 /test_old.cpp | |
parent | 6856fcf08c8c4686ddf9e5cb60862184e15d6f0b (diff) | |
download | termgl-f439ae911923ee70937592b1ee535e8e8e133808.tar.gz |
Directory updates
Moved source files to ./src and exmaple and test to ./example
Updated Makefile and .doxygen to use those directorys
Diffstat (limited to 'test_old.cpp')
-rw-r--r-- | test_old.cpp | 165 |
1 files changed, 0 insertions, 165 deletions
diff --git a/test_old.cpp b/test_old.cpp deleted file mode 100644 index 313b632..0000000 --- a/test_old.cpp +++ /dev/null @@ -1,165 +0,0 @@ -#include <unistd.h> -#include <string> - -#include "version.h" - -#include "cRender.h" -#include "cObject.h" -#include "cObjectHandler.h" -#include "cInput.h" -#include "cWiremesh.h" - -//#include "testobject.h" - -class testobject : cObject -{ -public: - testobject() - { - setSize(10,5); - cc = 0; - - drawRectangle('#', NULL, {0,0}, {9,4}, _COL_GREEN, _COL_DEFAULT); - } - - ~testobject() { destruct(); } - - virtual void onClick(sPos _pos, unsigned int _button) - { - cc++; - drawText(std::to_string(cc), {2,2}, _COL_RED); - - drawPoint('Q', _pos, true, _COL_YELLOW); - } - - virtual void onChar(unsigned char _c) { drawPoint(_c, {1,1},true, _COL_BLUE); } -private: - int cc; -}; - -int main(int argc, char* argv[]) -{ - cRender render(' ', _COL_DEFAULT, 30,30); - cObjectHandler handler(&render); - cObject ver(45,1); - cWiremesh obj; - testobject obj2; - - cInput input; - - unsigned int framecounter = 0; - bool loop = true; - - if(argc > 1) - { - loop = false; - } - - render.render(); - - ver.drawText(DATE, {20,0}, _COL_WHITE); - ver.drawText(VERSTRING, {0,0}, _COL_WHITE); - int iver = handler.createObject(&ver); - handler.moveObject(iver, {0,0}, _MOVE_ABSOLUTE); - - int x = 15; - int y = 15; - int z = 30; - - obj.addVector({-x,-y,z}, {2*x,0,0}, '+', _COL_RED); - obj.addVector({-x,-y,z}, {0,2*y,0}, '+', _COL_RED); - obj.addVector({-x,y,z}, {2*x,0,0}, '+', _COL_RED); - obj.addVector({x,-y,z}, {0,2*y,0}, '+', _COL_RED); - - obj.addVector({-x,-y,0}, {0,0,z}, ':', _COL_RED); - obj.addVector({x,-y,0}, {0,0,z}, ':', _COL_RED); - obj.addVector({-x,y,0}, {0,0,z}, ':', _COL_RED); - obj.addVector({x,y,0}, {0,0,z}, ':', _COL_RED); - - obj.addVector({-x,-y,0}, {2*x,0,0}, ',', _COL_RED); - obj.addVector({-x,-y,0}, {0,2*y,0}, ',', _COL_RED); - obj.addVector({-x,y,0}, {2*x,0,0}, ',', _COL_RED); - obj.addVector({x,-x,0}, {0,2*y,0}, ',', _COL_RED); - int imesh = handler.createWiremesh(&obj); - - int iobj2 = handler.createObject((cObject*)&obj2); - handler.moveObject(iobj2, {3,3}, _MOVE_ABSOLUTE); - - sPos middle = render.getSize(); - middle.x /= 2; - middle.y /= 2; - - handler.moveWiremesh(imesh,{middle.x,middle.y,0}, _MOVE_ABSOLUTE); - - while( loop ) - { - sInputEvent ie = input.poll(); - - if(ie.type != _EVENT_NULL) - { - if(ie.type == _EVENT_KEY) - { - switch (ie.c) - { - case 'A'://up - handler.setCameraPosition({0,-1}, _MOVE_RELATIVE); - break; - case 'B'://down - handler.setCameraPosition({0,1}, _MOVE_RELATIVE); - break; - case 'C'://right - handler.setCameraPosition({1,0}, _MOVE_RELATIVE); - break; - case 'D'://left - handler.setCameraPosition({-1,0}, _MOVE_RELATIVE); - break; - }; - } - else if (ie.type == _EVENT_MOUSE) - { - if(ie.b == 0) - handler.clickEvent({ie.x, ie.y}, 0); - } - else if (ie.type == _EVENT_CHAR) - { - //handler.charEvent(ie.c); - switch(ie.c) - { - case 'w': - handler.rotateWiremesh(imesh,{-10,0,0}); - break; - case 's': - handler.rotateWiremesh(imesh,{10,0,0}); - break; - case 'a': - handler.rotateWiremesh(imesh,{0,-10,0}); - break; - case 'd': - handler.rotateWiremesh(imesh,{0,10,0}); - break; - case 'q': - handler.rotateWiremesh(imesh,{0,0,-10}); - break; - case 'e': - handler.rotateWiremesh(imesh,{0,0,10}); - break; - }; - } - else if (ie.type == _EVENT_TERM) - { - return 0; - } - } - - handler.rotateWiremesh(imesh,{1,1,1}); - - handler.write(); - render.render(); - framecounter++; - - if(loop) - usleep(10*1000); - } - - return 0; -} |