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-rw-r--r--cObject3D.cpp47
1 files changed, 0 insertions, 47 deletions
diff --git a/cObject3D.cpp b/cObject3D.cpp
deleted file mode 100644
index 7ba7132..0000000
--- a/cObject3D.cpp
+++ /dev/null
@@ -1,47 +0,0 @@
-#include "cObject3D.h"
-
-cObject3D::cObject3D(unsigned int _sx, unsigned int _sy)
-{
- setSize(_sx, _sy);
-}
-
-cObject3D::~cObject3D()
-{
- destruct();
-}
-
-void cObject3D::addVector(sCoord3d _origin, sCoord3d _vector, char _char, WORD _color)
-{
- vectors.push_back(sVector{_origin, _vector, _char, _color});
-}
-
-void cObject3D::rotate(sCoord3d _val)
-{
-
-}
-
-void cObject3D::reset()
-{
- vectors.clear();
-}
-
-void cObject3D::write()
-{
- for(long unsigned int i = 0; i < vectors.size(); i++)
- {
- drawLine(vectors[i].c,
- translate(vectors[i].origin),
- translate({vectors[i].origin.x + vectors[i].direction.x, vectors[i].origin.y + vectors[i].direction.y}),
- true, vectors[i].color);
- }
-}
-
-sPos cObject3D::translate(sCoord3d _coord)
-{
- sPos ret;
-
- ret.x = (int)((float)_coord.x - ((float)_coord.z / (float)_DEPTH * (float)_coord.x));
- ret.y = (int)((float)_coord.y - ((float)_coord.z / (float)_DEPTH * (float)_coord.y));
-
- return ret;
-}