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-rw-r--r--cObject3D.h50
1 files changed, 50 insertions, 0 deletions
diff --git a/cObject3D.h b/cObject3D.h
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--- /dev/null
+++ b/cObject3D.h
@@ -0,0 +1,50 @@
+#pragma once
+
+#include <vector>
+
+#include "cObject.h"
+
+#define _DEPTH 50
+
+struct sCoord3d
+{
+ int x;
+ int y;
+ int z;
+};
+
+struct sVector
+{
+ sCoord3d origin;
+ sCoord3d direction;
+
+ char c;
+ WORD color;
+};
+
+class cObject3D : cObject
+{
+public:
+
+ cObject3D(unsigned int _sx, unsigned int _sy);
+
+ virtual ~cObject3D();
+
+ void addVector(sCoord3d _origin, sCoord3d _vector, char _char, WORD _color);
+
+ void rotate(sCoord3d _val);
+
+ void reset();
+
+ void write();
+
+protected:
+
+ cObject3D(){}
+
+private:
+
+ sPos translate(sCoord3d _coord);
+
+ std::vector<sVector> vectors;
+};