Age | Commit message (Collapse) | Author |
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
angle is stored seperately, original vectors stay untouched. the
resulting vectors are calculated in write() with applyRotation() to
avoid growing rounding errors
|
|
|
|
|
|
|
|
|
|
|
|
|
|
Things get funky when x > origin.x ?!?
|
|
|
|
|
|
|
|
|
|
the objects origin
|
|
changed output to framebuffer from printf to write
|
|
|
|
|
|
|
|
|
|
Cursor position handling is now done together with setting the color and
printing the char
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
added make all
|
|
|
|
|
|
|
|
|
|
cObject: is now able to be parent class
cObjectHandler: Implemented
|
|
_EVENT_TERM is returned when Cmd + C is pressed
|
|
|
|
|
|
cInput.cpp now uses [?1000 to enable/disable mouse mode
|
|
|
|
cRender: +setConsoleCursor(bool) to disable console cursor
main: Example workign with cInput
cInput: Input handler class
|