Age | Commit message (Collapse) | Author | |
---|---|---|---|
2019-03-06 | Directory updates | Jonas Gunz | |
Moved source files to ./src and exmaple and test to ./example Updated Makefile and .doxygen to use those directorys | |||
2019-03-05 | Fixes + Optimisation to collision detection | Jonas Gunz | |
Collision is only triggered once for every Object Added options to deactivate collision and input handling to save resources | |||
2019-03-05 | Memory leak fixes | jonas | |
2019-03-04 | Started collision detection, working progress | jonas | |
Move now triggers CheckCollision for every move action Hit direction detection still missing | |||
2019-02-10 | minor tweaks | Jonas Gunz | |
2019-02-10 | cObjectHandler: Implemented Camera movement | Jonas Gunz | |
cObjectHandler can now move the origin of the camera around the screen | |||
2019-01-25 | Travis integration, minor fixes | jonas | |
2019-01-22 | added capabilty to manage cWiremesh to cObjecthandler | jonas | |
2019-01-08 | cInputHandler now supplies cObject:onClick with click position relative to ↵ | jonas | |
the objects origin | |||
2019-01-07 | Fixed SegFault when building HitMap of Objects outside of screenstable | jonas | |
2019-01-03 | a | jonas | |
2018-12-29 | cObjectHandler:clickEvent now checks coordinates and sets activeObject | ge49jic | |
2018-12-28 | Fixes in cObjectHandler:buildHitmap(), new Sample | jonas | |
2018-12-28 | Adding Click and Char event handling and focusing to cObjectHandler | jonas | |
cObject: is now able to be parent class cObjectHandler: Implemented | |||
2018-12-27 | cleaned working tree | jonas | |