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#pragma once
#include <stdlib.h>
#include "cRender.h"
struct sObject
{
sPos pos;
WORD **wColor;
char **cScreen;
int sizeX;
int sizeY;
};
class cObject : public cRender
{
public:
cObject(int _sx, int _sy);
//_sx : SizeX
//_sy : SizeY
virtual ~cObject();
sPos getPosition();
void setPosition(sPos _pos);
void setPosition(int _x, int _y);
sObject getObject();
virtual void onClick(sPos _pos, unsigned int _button){}
virtual void onChar(unsigned char _c){}
protected: //For child classes
cObject();
void setSize(int _sx, int _sy);
void destruct();
private:
//wColor, cScreen, sizeX and sizeY are inherited from cRender
sPos pos;
bool bSizeSet;
};
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