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#pragma once
#include <stdlib.h>
#include <stdio.h>
#include <string>
#include <math.h>
#include <iostream>
#include <termios.h>
#ifdef __linux__
#include <unistd.h>
#include <term.h>
#include <sys/ioctl.h>
typedef int WORD;
#elif _WIN32
#include <Windows.h>
#else
#error "Platforn not supported"
#endif
//errors
#define _OK_ 0
#define _ERR_ 1
#define _ERR_COORDINATES_INVALID_ 2
#define _ERR_RENDER_BLOCKED_BY_CHILD_ 3
#define _ERR_SCREEN_TOO_SMALL_ 4
#define _COLLISION_ 255
//Colors
#ifdef _WIN32
#define _COL_BLACK 0x00
#define _COL_BLUE 0x01
#define _COL_GREEN 0x02
#define _COL_YELLOW 0x0E
#define _COL_RED 0x04
#define _COL_WHITE 0x0F
#define _COL_DARK_WHITE 0x07
#define _COL_INTENSITY 0x08
#define _COL_DEFAULT 0xFF
#elif __linux__
#define _COL_BLACK 30
#define _COL_BLUE 34
#define _COL_GREEN 32
#define _COL_YELLOW 33
#define _COL_RED 31
#define _COL_WHITE 37
#define _COL_DEFAULT 0
//Linux Specific
#define _COL_BOLD 1
#define _COL_BOLD_OFF 21
#define _COL_UNDERLINE 4
#define _COL_UNDERLINE_OFF 24
#define _COL_INVERSE 7
#define _COL_INVERSE_OFF 27
#endif
using namespace std;
struct sPos
{
int x;
int y;
};
class cRender
{
public:
cRender(char _backound, WORD _color, int _sx, int _sy);
//Constructor
//sets cBackround[][] to _backround & wColor[][] to _color
//Resizes console window for Windows
//Sets Size to Console Window Size for Linux. Writes Error for _sx or _sy smaller than Screen. Get by getLastError()
virtual ~cRender();
//frees allocated memory
int drawPoint(char _c, sPos _pos, bool _overrideCollision, WORD _color);
//Draws _c @ _pos
//Returns _COLLOSION_ if _pos is already set to !cBackround && _overrideCollision isnt set
int drawLine(char _c, sPos _pos1, sPos _pos2, bool _overrideCollision, WORD _color);
//x Value of pos1 MUSTNT exceed the x value of pos2!
int drawText(string _s, sPos _pos, WORD _color);
//Draws Text _s @ _pos
//First char is @ _pos
int drawRectangle(char _border, char _fill, sPos _pos1, sPos _pos2, WORD _borderColor, WORD _fillColor);
//x Value of pos1 MUSTNT exceed the x value of pos2!
int render(void);
//Prints cScreen
int clear();
int clear(bool _forceReRender);
//clears cScreen + wColor
// for _forceReRender == true, the bChanged[][] is set to true to force Re-Render of whole Screen
// clear(void) calls clear(_forceReRender = false)
int getLastError();
//Returns last Error that was not returnable
sPos getSize();
//Returns actual Size of screen
protected:
cRender(); //Empty Constructor for being inheritable
void setBufferSize(sPos _size);
bool bBlockRender; //Used by children to block render function
char **cScreen; //Pixel Map
WORD **wColor; //Color Map
bool **bChanged; //Pixel Change Map
char cBackound; //Default backround
WORD wBackColor;
int sizeX, sizeY;
#ifdef _WIN32
HANDLE hstdout;
CONSOLE_SCREEN_BUFFER_INFO csbi;
#endif
WORD wDefColor; //Default Color
int iLastError;
private:
#ifdef _WIN32
int SetConsoleWindowSize(int x, int y);
//Slightly adapted from: http://www.cplusplus.com/forum/windows/121444/
#endif
void gotoxy( int x, int y );
void forceReRender();
void setConsoleEcho(bool _enable);
#ifdef __linux__
sPos getConsoleWindowSize();
void setConsoleCursor(bool _enable);
#endif
};
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