blob: 6f24158b470442fc21681c31eb4662ccb3afb1ac (
plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
|
#pragma once
#include <stdlib.h>
#include "cRender.h"
/** cObject can be used standalone as well as inherited
* every cObject has its own framebuffer as well as position viariables to be moveable.
* cObject is used by cObjectHandler to manage all objects to be displayed.
* It inherits all drawing functions from cRender.
*
* Minimal example for inheriting class
*
*
* class example : cObject
* {
* public:
* example() { setSize(10,5); }
* ~example() { destruct(); }
* };
*
*/
class cObject : public cRender
{
public:
/** Sets the size to _sx x _sy
*/
cObject(int _sx, int _sy);
virtual ~cObject();
/** Returns current position
*/
sPos getPosition();
/** Sets position to _pos
*/
void setPosition(sPos _pos);
/** Sets position by coordinates
*/
void setPosition(int _x, int _y);
/** Writes object to framebuffer with offset _cameraPosition
*/
void write(cRender *_render, sPos _cameraPosition);
/** Called by cObjecthandler if cObject is clicked
*/
virtual void onClick(sPos _pos, unsigned int _button){}
/** Called by cObjecthandler if cObject is active on keyboard input
* _pos decribes the relative position of mousepointer to origin of object
*/
virtual void onChar(unsigned char _c){}
/** Called by cObjectHandler if Object hits another during move operation
* return true to abort move, false to continue and allow overlap
*
* _hit: position delta of moved object
*
* _passiveObject: return from onCollisionPassive to identify what was hit
*/
virtual bool onCollisionActive(sPos _hit, int _passiveObject) { return false; }
/** Called by cObjectHandler if Object is hit by another object
* return any integer value to be identified by hitting object
*
* _hit: position delta of moved object
*/
virtual int onCollisionPassive(sPos _hit) { return 0; }
protected: //For child classes
cObject();
/** For inheriting classes: sets size of framebuffer
*/
void setSize(unsigned int _sx, unsigned int _sy);
/** For inheriting classes: frees the framebuffer
*/
void destruct();
private:
//wColor, cScreen, sizeX and sizeY are inherited from cRender
sPos pos;
bool bSizeSet;
};
|