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#include <stdio.h>
#include <stdlib.h>
#include <stdint.h>
#define _HEADER_SIZE 54 //Fileheader + infoheader
#define IDENTIFIER 0x424d //BM BitMap identifier
//Address Definitions
#define BF_TYPE 0x00
#define BF_SIZE 0x02
#define BF_OFF_BITS 0x0a
#define BI_SIZE 0x0e
#define BI_WIDTH 0x12
#define BI_HEIGHT 0x16
#define BI_BIT_COUNT 0x1c
#define BI_COMPRESSION 0x1e
#define BI_SIZE_IMAGE 0x22
#define BI_CLR_USED 0x2e
#define BI_CLR_IMPORTANT 0x32
#define CHAR_SIZE_X 10 //How many pixels should form one ASCII char?
#define CHAR_SIZE_Y (2 * CHAR_SIZE_X)
const char map[] = {' ', '.', ',', '-', '~', ':', ';', '!', '/','?', '%', '$', '#'};
//Routine for flipping bytes
uint32_t flip(unsigned char* _v, int _c);
//Calculate average
char avg(int argc, char *argv);
//Select Char based on 1B brightness Value
char calc_char(uint8_t _c);
int main(int argc, char *argv[])
{
unsigned char fileheader[_HEADER_SIZE];
unsigned char *tables;
uint32_t **bitmap_buff;
char **ascii_buff;
uint32_t read_counter = 0;
uint16_t bfType = 0;
uint32_t bfSize = 0;
uint32_t bfOffBits = 0;
uint32_t biSize = 0;
int32_t biWidth = 0;
int32_t biHeight = 0;
uint16_t biBitCount = 0;
uint32_t biCompression = 0;
uint32_t biSizeImage = 0;
uint32_t biClrUsed = 0;
uint32_t biClrImportant = 0;
if(argc != 3)
{
printf("Usage: %s <input> <output>\n", argv[0]);
return 1;
}
printf("Opening %s\n", argv[1]);
FILE *bitmap;
bitmap = fopen(argv[1], "r");
if(bitmap==NULL)
{
printf("Error opening file. Abort.\n");
return 1;
}
size_t tt = fread((void*)&fileheader, sizeof(char), _HEADER_SIZE, bitmap);
read_counter += _HEADER_SIZE;
if(!tt)
{
printf("Error reading file. Abort.\n");
return 1;
}
//Copy file header
bfType = (uint16_t) flip(&fileheader[BF_TYPE], sizeof(bfType));
if(bfType != (uint16_t)IDENTIFIER)
{
printf("%s is not a valid Bitmap. Abort.\n", argv[1]);
fclose(bitmap);
return 1;
}
bfSize = (uint32_t) flip(&fileheader[BF_SIZE], sizeof(bfSize));
bfOffBits = *(uint32_t*) &fileheader[BF_OFF_BITS];
biSize = *(uint32_t*) &fileheader[BI_SIZE];
biWidth = *(int32_t*) &fileheader[BI_WIDTH];
biHeight = *(int32_t*) &fileheader[BI_HEIGHT];
biBitCount = *(uint16_t*) &fileheader[BI_BIT_COUNT];
biCompression = (uint32_t) flip(&fileheader[BI_COMPRESSION], sizeof(biCompression));
biSizeImage = *(uint32_t*) &fileheader[BI_SIZE_IMAGE];
biClrUsed = (uint32_t) flip(&fileheader[BI_CLR_USED], sizeof(biClrUsed));
biClrImportant = (uint32_t) flip(&fileheader[BI_CLR_IMPORTANT], sizeof(biClrImportant));
printf("Picture is %u x %u Pixels. Colordepth: %ubit. Size: %uB\n",biWidth, biHeight, biBitCount, biSizeImage);
if(biBitCount !=24)
{
printf("%ubit mode not supported.\n", biBitCount);
return 1;
}
if(biCompression != 0)
{
printf("Compression not supported.\n");
return 1;
}
//Read to start of Pixel block
//This block contains Colormasks and Colortables.
//Unused
uint32_t d = bfOffBits - read_counter;
tables = malloc(sizeof(char)* d);
fread(tables, sizeof(char), d, bitmap);
read_counter += d;
printf("Read to %x\n", read_counter);
//One pixel is 3Byte, One line is multiple of 4Bytes
uint32_t row_size = biWidth * 3;
while(row_size%4)
row_size++;
printf("Set row reading size to %uB\n", row_size);
//If biHeight > 0 Data starts with last row!!
//Allocate 2D array
bitmap_buff = malloc(sizeof(*bitmap_buff) * biHeight);
for(int i = 0; i < biHeight; i++)
{
bitmap_buff[i] = malloc(sizeof(*bitmap_buff[i]) * biWidth);
}
//Copy Bitmap
for(int row = 0; row < biHeight; row++)
{
//printf("Row %i\n", row);
fread(bitmap_buff[row], sizeof(char), row_size, bitmap);
read_counter += row_size;
}
printf("Finished copying Bitmap\n");
//Calculate Averages of CHAR_SIZE x CHAR_SIZE blocks
unsigned int size_x,size_y;
size_x = biWidth / CHAR_SIZE_X;
size_y = biHeight / CHAR_SIZE_Y;
printf("Creating ASCII File %u x %u\n", size_x, size_y);
ascii_buff = malloc(sizeof(*ascii_buff) * size_x);
for (int i = 0; i < size_x; i++)
{
ascii_buff[i] = malloc(sizeof(ascii_buff[i]) * size_y);
}
//Nest thine Lööps
for(int x = 0; x < size_x; x++)
{
for(int y = 0; y < size_y; y++)
{
char b[CHAR_SIZE_X][CHAR_SIZE_Y];
for(int r = 0; r < CHAR_SIZE_Y; r++)
{
int row = y * CHAR_SIZE_Y + r;
for(int c = 0; c < CHAR_SIZE_X; c++)
{
int col = x * CHAR_SIZE_X + c;
b[c][r] = avg(3, (char*)&bitmap_buff[row][col]);
}
}
ascii_buff[x][y] = calc_char(avg(CHAR_SIZE_X * CHAR_SIZE_Y, &b));
}
}
//Write Output
printf("Opening %s for writing.\n", argv[2]);
FILE *out = fopen(argv[2], "w");
if(!out)
{
printf("Error opening output File. Check writing permissions.\n");
return 1;
}
for(int y = size_y; y >= 0; y--)
{
for(int x = 0; x < size_x; x++)
{
fputc(ascii_buff[x][y], out);
}
printf(".");
fputc('\n', out);
}
printf("\n");
printf("Finished!\n");
//Cleanup
for(int i = 0; i < biHeight; i++)
free (bitmap_buff[i]);
free(bitmap_buff);
fclose(bitmap);
fclose(out);
return 0;
}
//One pixel is 3Byte, One line is multiple of 4Bytes
uint32_t flip(unsigned char* _v, int _c)
{
uint32_t ret = 0;
uint32_t counter = (_c-1) * 8;
for(int i = 0; i < _c; i++)
{
ret |= (uint32_t)(_v[i] << (counter));
counter -= 8;
}
return ret;
}//flip
char avg(int argc, char *argv)
{
char ret = 0;
uint64_t sum = 0;
for(int i = 0; i < argc; i++)
sum += (uint64_t)argv[i];
ret = (char)(sum / argc);
return ret;
}//flip
char calc_char(uint8_t _c)
{
float c = (float)(_c) / 255.0;
return map [(int)(sizeof(map) * c)];
}
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