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path: root/src/bitmap.c
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#include "bitmap.h"

uint32_t bitmap_flip_byte(unsigned char* _v, int _c)
{
	uint32_t ret = 0;
	uint32_t counter = (_c-1) * 8;

	for(int i = 0; i < _c; i++)
	{
		ret |= (uint32_t)(_v[i] << (counter));
		counter -= 8;
	}

	return ret;
}//flip

struct bitmap_pixel_data bitmap_read(char *_file)
{
	struct bitmap_pixel_data ret;
	struct bitmap_file_header header;

	ret.R = ret.G = ret.B = NULL;
	ret.error = 1;

	FILE *bitmap;
	if(_file)
		bitmap = fopen(_file,"rb");
	else
		bitmap = stdin;

	if(!bitmap)
		return ret;

	header = bitmap_read_file_header(bitmap);

	if(header.error)
		return ret;

	if(header.biBitCount != 24)
		return ret;

	if(header.biCompression != 0)
		return ret;

	ret = bitmap_read_pixel_data(bitmap, header);


	free(header.tables);
	fclose(bitmap);

	ret.error = 0;
	return ret;
}

struct bitmap_file_header bitmap_read_file_header(FILE *_file)
{
	struct bitmap_file_header ret;
	unsigned char fileheader[_HEADER_SIZE];
	uint32_t			read_counter = 0;

	ret.error = 1;

	size_t tt = fread((void*)&fileheader, sizeof(char), _HEADER_SIZE, _file);
	read_counter += _HEADER_SIZE;

	if(!tt)
		return ret;

	//Copy file header
	ret.bfType =					(uint16_t) bitmap_flip_byte(&fileheader[BF_TYPE], sizeof(ret.bfType));

	if(ret.bfType != (uint16_t)IDENTIFIER)
		return ret;

	ret.bfSize =					(uint32_t) bitmap_flip_byte(&fileheader[BF_SIZE], sizeof(ret.bfSize));
	ret.bfOffBits =			*(uint32_t*) &fileheader[BF_OFF_BITS];
	ret.biSize =				 *(uint32_t*) &fileheader[BI_SIZE];
	ret.biWidth =				*(int32_t*) &fileheader[BI_WIDTH];
	ret.biHeight =			 *(int32_t*) &fileheader[BI_HEIGHT];
	ret.biBitCount =		 *(uint16_t*) &fileheader[BI_BIT_COUNT];
	ret.biCompression =	 (uint32_t) bitmap_flip_byte(&fileheader[BI_COMPRESSION], sizeof(ret.biCompression));
	ret.biSizeImage =		*(uint32_t*) &fileheader[BI_SIZE_IMAGE];
	ret.biClrUsed =			 (uint32_t) bitmap_flip_byte(&fileheader[BI_CLR_USED], sizeof(ret.biClrUsed));
	ret.biClrImportant =	(uint32_t) bitmap_flip_byte(&fileheader[BI_CLR_IMPORTANT], sizeof(ret.biClrImportant));


	//Read to start of Pixel block
	//This block contains Colormasks and Colortables.
	ret.tablesc = ret.bfOffBits - read_counter;
	ret.tables = malloc(sizeof(char)* ret.tablesc);
	fread(ret.tables, sizeof(char), ret.tablesc, _file);
	//////////

	ret.error = 0;
	return ret;
}

struct bitmap_pixel_data bitmap_read_pixel_data(FILE *_file, struct bitmap_file_header _header)
{
	uint32_t			**bitmap_buff;

	struct bitmap_pixel_data ret;

	uint32_t row_size = _header.biWidth * 3;
	while(row_size%4)
		row_size++;

	ret.x = _header.biWidth;
	ret.y = _header.biHeight < 0 ? -_header.biHeight: _header.biHeight;

	//If biHeight > 0 Data starts with last row!!

	//Allocate 2D array
	//!!
	//bitmap_buff indeces are flipped!! [y][x]!!!!!
	bitmap_buff = malloc(sizeof(*bitmap_buff) * _header.biHeight);
	for(int i = 0; i < ret.y; i++)
	{
		bitmap_buff[i] = malloc(sizeof(*bitmap_buff[i]) * _header.biWidth);
	}

	//Copy Bitmap into bitmap_buff
	for(int row = 0; row < _header.biHeight; row++)
	{
		//printf("Row %i\n", row);
		//fread(bitmap_buff[row], sizeof(char), row_size, bitmap);
		for(int col = 0; col < _header.biWidth; col++)
			fread(&bitmap_buff[row][col], 1, 3, _file);

		for(int i = 0; i < row_size - (_header.biWidth * 3); i++) //read excess NULL-Bytes
				fgetc(_file);
	}

	ret.x = _header.biWidth;
	ret.y = _header.biHeight < 0 ? -_header.biHeight: _header.biHeight;

	ret.R = malloc(sizeof(*ret.R) * ret.x);
	ret.G = malloc(sizeof(*ret.G) * ret.x);
	ret.B = malloc(sizeof(*ret.B) * ret.x);
	for(int i = 0; i < ret.x; i++)
	{
		ret.R[i] = malloc(sizeof(*ret.R[i]) * ret.y);
		ret.G[i] = malloc(sizeof(*ret.G[i]) * ret.y);
		ret.B[i] = malloc(sizeof(*ret.B[i]) * ret.y);
	}

	for(int y = 0; y < ret.y; y++)
	{
		for(int x = 0; x < ret.x; x++)
		{
			int row = _header.biHeight > 0 ? (ret.y - 1) - y : y;

			ret.R[x][y] = (bitmap_buff[row][x] & 0xff0000)>>16;
			ret.G[x][y] = (bitmap_buff[row][x] & 0x00ff00)>>8;
			ret.B[x][y] = (bitmap_buff[row][x] & 0x0000ff);
		}
	}

	for(int i = 0; i < ret.y; i++)
		free(bitmap_buff[i]);
	free(bitmap_buff);

	return ret;
}