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#include <cObject.h>
#include <cObjectHandler.h>
#include <cRender.h>
#include <cInput.h>
#include <stdint.h>
class editor : public cObject
{
public:
editor(sPos _size);
~editor();
void onChar(unsigned char _c);
void onClick(sPos _pos, unsigned int _button);
void moveCursor(sPos _relMovement);
void setCursor(sPos _pos);
void setColor(uint16_t _color);
void setChar(unsigned char _c);
void setMode(uint8_t _mode);
void update();
private:
sPos currentPosition;
unsigned char currentChar;
uint16_t currentColor;
uint8_t currentMode;
sPos size;
unsigned char char_under_cursor;
cObject *storage;
};
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