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/*
* src/database.h
* (c) 2021 Jonas Gunz <himself@jonasgunz.de>
* License: MIT
*/
#pragma once
#include <stdlib.h>
#include "tree.h"
#include "log.h"
// TODO remove
#include "dns.h"
/*
* Structure
*
* |-CLASS_IN
* | |-RR_A tree
* | |-RR_AAAA tree
* | |-...
* |-CLASS_CS
* | |-...
* |-...
*
* !! Always substract 1 from CLASS and RR Types, they start with 1
*
* Anything other than IN is probably never needed, but easier to do now than later.
*
* Data format in tree void*
* 0 4 6 2+len
* | ttl | len | data ... |
* ttl: uint32_t
* len: uint16_t
*
*/
#define DB_CLASS_LEN 3
#define DB_RR_LEN 32
typedef struct database {
tree_node_t*** zone;
} database_t;
typedef struct database_rdata {
char* rdata;
uint16_t rdlen;
uint32_t ttl;
} database_rdata_t;
int database_populate (
database_t* _database,
char* _zonefile
);
int database_destroy ( database_t* _database );
int database_query (
database_rdata_t* _rdata,
database_t* _database,
const char* _qname,
int _qname_len,
uint16_t _qtype,
uint16_t _qclass
);
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