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/* server.h
* (c) Jonas Gunz, 2020
* License: MIT
* */
#pragma once
#include <stdio.h>
#include <stdlib.h>
#include <errno.h>
#include <string.h>
#include <stdint.h>
#include <sys/types.h>
#include <sys/socket.h>
#include <netinet/ip.h>
#include <arpa/inet.h>
#include <unistd.h>
#include <signal.h>
#include "dns.h"
#include "log.h"
#include "database.h"
#define UDP_BUFFER_LEN 512
typedef struct server_config {
char* bind_ip;
uint16_t bind_port;
char* zonefile;
char* user;
} server_config_t;
static int sock_server;
void server_start ( server_config_t* _config );
int server_get_socket ( char* _bind_ip, uint16_t _bind_port );
int handle_connection ( int _socket,
struct sockaddr_in *sockaddr_client,
socklen_t sockaddr_client_len,
char* _buffer,
int _bufflen,
database_t* _zone_db );
void signal_term ( );
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