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#!/bin/bash
if [ -e "serverconf.sh" ]
then
source "serverconf.sh"
else
echo No configuration found in PWD. Exiting.
exit 1
fi
source "backends/tar.sh"
source "backends/bup.sh"
function backup_hook_example {
bup -d $CUR_BACK_DIR ls -l $BACKUP_NAME/latest/var/minecraft
}
function send_cmd () {
tmux -S $TMUX_SOCKET send -t $TMUX_WINDOW "$1" enter
}
function assert_running() {
if server_running; then
echo "It seems a server is already running. If this is not the case,\
manually attach to the running screen and close it."
exit 1
fi
}
function assert_not_running() {
if ! server_running; then
echo "Server not running"
exit 1
fi
}
function server_start() {
assert_running
if [ ! -f "eula.txt" ]
then
echo "eula.txt not found. Creating and accepting EULA."
echo "eula=true" > "eula.txt"
fi
tmux -S $TMUX_SOCKET new-session -s $TMUX_WINDOW -d \
$JRE_JAVA $JVM_ARGS -jar $JAR $JAR_ARGS
pid=`tmux -S $TMUX_SOCKET list-panes -t $TMUX_WINDOW -F "#{pane_pid}"`
echo $pid > $PIDFILE
echo Started with PID $pid
exit
}
function server_stop() {
# Allow success even if server is not running
#trap "exit 0" EXIT
assert_not_running
send_cmd "stop"
local RET=1
while [ ! $RET -eq 0 ]
do
sleep 1
ps -p $(cat $PIDFILE) > /dev/null
RET=$?
done
echo "stopped the server"
rm -f $PIDFILE
exit
}
function server_attach() {
assert_not_running
tmux -S $TMUX_SOCKET attach -t $TMUX_WINDOW
exit
}
function server_running() {
if [ -f $PIDFILE ] && [ "$(cat $PIDFILE)" != "" ]; then
ps -p $(cat $PIDFILE) > /dev/null
return
fi
false
}
function server_status() {
if server_running
then
echo "Server is running"
else
echo "Server is not running"
fi
exit
}
function players_online() {
send_cmd "list"
sleep 1
while [ $(tail -n 3 "$LOGFILE" | grep -c "There are") -lt 1 ]
do
sleep 1
done
[ `tail -n 3 "$LOGFILE" | grep -c "There are 0"` -lt 1 ]
}
function init_backup() {
for BACKUP_DIR in ${BACKUP_DIRS[*]}
do
if [[ $BACKUP_DIR == *:* ]]; then
REMOTE="$(echo "$BACKUP_DIR" | cut -d: -f1)"
REMOTE_DIR="$(echo "$BACKUP_DIR" | cut -d: -f2)"
ssh "$REMOTE" "mkdir -p \"$REMOTE_DIR\""
else
mkdir -p "$BACKUP_DIR"
fi
done
if [ $USE_BUP = "YES" ]; then
bup_init
else
tar_init
fi
}
function create_backup() {
init_backup
if [ $USE_BUP = "YES" ]; then
bup_create_backup
else
tar_create_backup
fi
}
function server_backup_safe() {
force=$1
echo "Detected running server. Checking if players online..."
if [ "$force" != "true" ] && ! players_online; then
echo "Players are not online. Not backing up."
return
fi
echo "Disabling autosave"
send_cmd "save-off"
send_cmd "save-all flush"
echo "Waiting for save... If froze, run /save-on to re-enable autosave!!"
sleep 1
while [ $(tail -n 3 "$LOGFILE" | grep -c "Saved the game") -lt 1 ]
do
sleep 1
done
sleep 2
echo "Done! starting backup..."
create_backup
local RET=$?
echo "Re-enabling auto-save"
send_cmd "save-on"
if [ $RET -eq 0 ]
then
echo Running backup hook
$BACKUP_HOOK
fi
}
function server_backup_unsafe() {
echo "No running server detected. Running Backup"
create_backup
if [ $? -eq 0 ]
then
echo Running backup hook
$BACKUP_HOOK
fi
}
function backup_running() {
systemctl is-active --quiet mc-backup.service
}
function fbackup_running() {
systemctl is-active --quiet mc-fbackup.service
}
function server_backup() {
force=$1
if [ "$force" = "true" ]; then
if backup_running; then
echo "A backup is running. Aborting..."
return
fi
else
if fbackup_running; then
echo "A force backup is running. Aborting..."
return
fi
fi
if server_running; then
server_backup_safe "$force"
else
server_backup_unsafe
fi
exit
}
function ls_backups() {
if [ $USE_BUP = "YES" ]; then
bup_ls
else
tar_ls
fi
}
#cd $(dirname $0)
case $1 in
"start")
server_start
;;
"stop")
server_stop
;;
"attach")
server_attach
;;
"backup")
server_backup
;;
# TODO: Add restore command
"status")
server_status
;;
"fbackup")
server_backup "true"
;;
"ls")
ls_backups
;;
*)
echo "Usage: $0 start|stop|attach|status|backup"
;;
esac
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