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authorGravatar Karl DeBisschop <kdebisschop@users.sourceforge.net> 2003-04-07 11:38:15 +0000
committerGravatar Karl DeBisschop <kdebisschop@users.sourceforge.net> 2003-04-07 11:38:15 +0000
commitb785fae376955045c2667073071678be647f0e17 (patch)
tree6b73ca03c2fe470686ef752f36ec58b93d2fe56f /plugins/check_game.c
parent6f49cfd991d0d3cfa63aea26ebb14f73bd656bcd (diff)
downloadmonitoring-plugins-b785fae376955045c2667073071678be647f0e17.tar.gz
had been grandfathered ibto core, finally use normal getopts, add options for player, max-player array positions
git-svn-id: https://nagiosplug.svn.sourceforge.net/svnroot/nagiosplug/nagiosplug/trunk@470 f882894a-f735-0410-b71e-b25c423dba1c
Diffstat (limited to 'plugins/check_game.c')
-rw-r--r--plugins/check_game.c363
1 files changed, 190 insertions, 173 deletions
diff --git a/plugins/check_game.c b/plugins/check_game.c
index 8cf1bf42..db28dfdf 100644
--- a/plugins/check_game.c
+++ b/plugins/check_game.c
@@ -1,75 +1,54 @@
/******************************************************************************
- *
- * CHECK_GAME.C
- *
- * Program: GAME plugin for Nagios
- * License: GPL
- * Copyright (c) 1999 Ian Cass (ian@knowledge.com)
- *
- * Last Modified: $Date$
- *
- * Mod History
- *
- * 25-8-99 Ethan Galstad <nagios@nagios.org>
- * Integrated with common plugin code, minor cleanup stuff
- *
- * 17-8-99 version 1.1b
- *
- * 17-8-99 make port a separate argument so we can use something like
- * check_game q2s!27910 with the probe set up as
- * check_game $ARG1$ $HOSTADDRESS$ $ARG2$
- *
- * 17-8-99 Put in sanity check for ppl who enter the wrong server type
- *
- * 17-8-99 Release version 1.0b
- *
- * Command line: CHECK_GAME <server type> <ip_address> [port]
- *
- * server type = a server type that qstat understands (type qstat & look at the -default line)
- * ip_address = either a dotted address or a FQD name
- * port = defaults game default port
- *
- *
- * Description:
- *
- * Needed to explore writing my own probes for nagios. It looked
- * pretty simple so I thought I'd write one for monitoring the status
- * of game servers. It uses qstat to do the actual monitoring and
- * analyses the result. Doing it this way means I can support all the
- * servers that qstat does and will do in the future.
- *
- *
- * Dependencies:
- *
- * This plugin uses the 'qstat' command If you don't
- * have the package installed you will need to download it from
- * http://www.activesw.com/people/steve/qstat.html or any popular files archive
- * before you can use this plugin.
- *
- * License Information:
- *
- * This program is free software; you can redistribute it and/or modify
- * it under the terms of the GNU General Public License as published by
- * the Free Software Foundation; either version 2 of the License, or
- * (at your option) any later version.
- *
- * This program is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- * GNU General Public License for more details.
- *
- * You should have received a copy of the GNU General Public License
- * along with this program; if not, write to the Free Software
- * Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
- *
- *****************************************************************************/
-
-#include "config.h"
+*
+* This program is free software; you can redistribute it and/or modify
+* it under the terms of the GNU General Public License as published by
+* the Free Software Foundation; either version 2 of the License, or
+* (at your option) any later version.
+*
+* This program is distributed in the hope that it will be useful,
+* but WITHOUT ANY WARRANTY; without even the implied warranty of
+* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+* GNU General Public License for more details.
+*
+* You should have received a copy of the GNU General Public License
+* along with this program; if not, write to the Free Software
+* Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
+*
+*****************************************************************************/
+
+const char *progname = "check_game";
+const char *revision = "$Revision$";
+const char *copyright = "2002-2003";
+const char *authors = "Nagios Plugin Development Team";
+const char *email = "nagiosplug-devel@lists.sourceforge.net";
+
+const char *summary = "\
+This plugin tests %s connections with the specified host.\n";
+
+const char *option_summary = "\
+%s <game> <ip_address> [-p port] [-gf game_field] [-mf map_field] [-pf ping_field]\n";
+
+const char *options = "\
+<game> = Game type that is recognised by qstat (without the leading dash)\n\
+<ip_address> = The IP address of the device you wish to query\n\
+ [port] = Optional port of which to connect\n\
+ [game_field] = Field number in raw qstat output that contains game name\n\
+ [map_field] = Field number in raw qstat output that contains map name\n\
+ [ping_field] = Field number in raw qstat output that contains ping time\n\
+\n\
+Notes:\n\
+- This plugin uses the 'qstat' command, the popular game server status query tool .\n\
+ If you don't have the package installed, you will need to download it from\n\
+ http://www.activesw.com/people/steve/qstat.html before you can use this plugin.\n";
+
#include "common.h"
+#include "popen.h"
#include "utils.h"
+void print_usage (void);
+void print_help (void);
int process_arguments (int, char **);
-const char *progname = "check_game";
+int validate_arguments (void);
#define QSTAT_DATA_DELIMITER ","
@@ -78,9 +57,11 @@ const char *progname = "check_game";
#define QSTAT_HOST_TIMEOUT "TIMEOUT"
#define QSTAT_MAX_RETURN_ARGS 12
-char server_ip[MAX_HOST_ADDRESS_LENGTH];
-char game_type[MAX_INPUT_BUFFER];
-char port[MAX_INPUT_BUFFER];
+char *server_ip;
+char *game_type;
+int port = 0;
+
+int verbose;
int qstat_game_players_max = 4;
int qstat_game_players = 5;
@@ -92,13 +73,10 @@ int qstat_ping_field = 5;
int
main (int argc, char **argv)
{
- char command_line[MAX_INPUT_BUFFER];
+ char *command_line;
int result;
FILE *fp;
char input_buffer[MAX_INPUT_BUFFER];
- char response[MAX_INPUT_BUFFER];
- char *temp_ptr;
- int found;
char *p, *ret[QSTAT_MAX_RETURN_ARGS];
int i;
@@ -111,49 +89,28 @@ main (int argc, char **argv)
printf ("Copyright (c) 1999 Ian Cass, Knowledge Matters Limited\n");
printf ("License: GPL\n");
printf ("\n");
- printf
- ("Usage: %s <game> <ip_address> [-p port] [-gf game_field] [-mf map_field] [-pf ping_field]\n",
- argv[0]);
- printf ("\n");
- printf ("Options:\n");
- printf
- (" <game> = Game type that is recognised by qstat (without the leading dash)\n");
- printf
- (" <ip_address> = The IP address of the device you wish to query\n");
- printf (" [port] = Optional port of which to connect\n");
- printf
- (" [game_field] = Field number in raw qstat output that contains game name\n");
- printf
- (" [map_field] = Field number in raw qstat output that contains map name\n");
- printf
- (" [ping_field] = Field number in raw qstat output that contains ping time\n");
- printf ("\n");
- printf ("Notes:\n");
- printf
- ("- This plugin uses the 'qstat' command, the popular game server status query tool .\n");
- printf
- (" If you don't have the package installed, you will need to download it from\n");
- printf
- (" http://www.activesw.com/people/steve/qstat.html before you can use this plugin.\n");
- printf ("\n");
return STATE_UNKNOWN;
}
result = STATE_OK;
/* create the command line to execute */
- snprintf (command_line, sizeof (command_line) - 1, "%s -raw %s -%s %s%s",
- PATH_TO_QSTAT, QSTAT_DATA_DELIMITER, game_type, server_ip, port);
- command_line[sizeof (command_line) - 1] = 0;
+ asprintf (&command_line, "%s -raw %s -%s %s",
+ PATH_TO_QSTAT, QSTAT_DATA_DELIMITER, game_type, server_ip);
+
+ if (port)
+ asprintf (&command_line, "%s:%-d", command_line, port);
+
+ if (verbose > 0)
+ printf ("%s\n", command_line);
/* run the command */
- fp = popen (command_line, "r");
+ fp = spopen (command_line);
if (fp == NULL) {
printf ("Error - Could not open pipe: %s\n", command_line);
return STATE_UNKNOWN;
}
- found = 0;
fgets (input_buffer, MAX_INPUT_BUFFER - 1, fp); /* Only interested in the first line */
/* strip the newline character from the end of the input */
@@ -203,15 +160,15 @@ main (int argc, char **argv)
}
else {
printf ("OK: %s/%s %s (%s), Ping: %s ms\n",
- ret[qstat_game_players_max],
- ret[qstat_game_players],
- ret[qstat_game_field],
- ret[qstat_map_field],
- ret[qstat_ping_field]);
+ ret[qstat_game_players],
+ ret[qstat_game_players_max],
+ ret[qstat_game_field],
+ ret[qstat_map_field],
+ ret[qstat_ping_field]);
}
/* close the pipe */
- pclose (fp);
+ spclose (fp);
return result;
}
@@ -221,79 +178,139 @@ main (int argc, char **argv)
int
process_arguments (int argc, char **argv)
{
- int x;
-
- /* not enough options were supplied */
- if (argc < 3)
+ int c;
+
+ int opt_index = 0;
+ static struct option long_opts[] = {
+ {"help", no_argument, 0, 'h'},
+ {"version", no_argument, 0, 'V'},
+ {"verbose", no_argument, 0, 'v'},
+ {"timeout", required_argument, 0, 't'},
+ {"hostname", required_argument, 0, 'H'},
+ {"port", required_argument, 0, 'P'},
+ {"game-type", required_argument, 0, 'G'},
+ {"map-field", required_argument, 0, 'm'},
+ {"ping-field", required_argument, 0, 'p'},
+ {"game-field", required_argument, 0, 'g'},
+ {"players-field", required_argument, 0, 129},
+ {"max-players-field", required_argument, 0, 130},
+ {0, 0, 0, 0}
+ };
+
+ if (argc < 2)
return ERROR;
- /* first option is always the game type */
- strncpy (game_type, argv[1], sizeof (game_type) - 1);
- game_type[sizeof (game_type) - 1] = 0;
-
- /* Second option is always the server name */
- strncpy (server_ip, argv[2], sizeof (server_ip) - 1);
- server_ip[sizeof (server_ip) - 1] = 0;
-
- /* process all remaining arguments */
- for (x = 4; x <= argc; x++) {
-
- /* we got the port number to connect to */
- if (!strcmp (argv[x - 1], "-p")) {
- if (x < argc) {
- snprintf (port, sizeof (port) - 2, ":%s", argv[x]);
- port[sizeof (port) - 1] = 0;
- x++;
- }
- else
- return ERROR;
- }
+ for (c = 1; c < argc; c++) {
+ if (strcmp ("-mf", argv[c]) == 0)
+ strcpy (argv[c], "-m");
+ else if (strcmp ("-pf", argv[c]) == 0)
+ strcpy (argv[c], "-p");
+ else if (strcmp ("-gf", argv[c]) == 0)
+ strcpy (argv[c], "-g");
+ }
- /* we got the game field */
- else if (!strcmp (argv[x - 1], "-gf")) {
- if (x < argc) {
- qstat_game_field = atoi (argv[x]);
- if (qstat_game_field < 0 || qstat_game_field > QSTAT_MAX_RETURN_ARGS)
- return ERROR;
- x++;
- }
- else
- return ERROR;
- }
+ while (1) {
+ c = getopt_long (argc, argv, "hVvt:H:P:G:g:p:m:", long_opts, &opt_index);
- /* we got the map field */
- else if (!strcmp (argv[x - 1], "-mf")) {
- if (x < argc) {
- qstat_map_field = atoi (argv[x]);
- if (qstat_map_field < 0 || qstat_map_field > QSTAT_MAX_RETURN_ARGS)
- return ERROR;
- x++;
- }
- else
- return ERROR;
- }
+ if (c == -1 || c == EOF)
+ break;
- /* we got the ping field */
- else if (!strcmp (argv[x - 1], "-pf")) {
- if (x < argc) {
- qstat_ping_field = atoi (argv[x]);
- if (qstat_ping_field < 0 || qstat_ping_field > QSTAT_MAX_RETURN_ARGS)
- return ERROR;
- x++;
- }
- else
+ switch (c) {
+ case '?': /* args not parsable */
+ printf ("%s: Unknown argument: %s\n\n", progname, optarg);
+ print_usage ();
+ exit (STATE_UNKNOWN);
+ case 'h': /* help */
+ print_help ();
+ exit (STATE_OK);
+ case 'V': /* version */
+ print_revision (progname, revision);
+ exit (STATE_OK);
+ case 'v': /* version */
+ verbose = TRUE;
+ break;
+ case 't': /* timeout period */
+ timeout_interval = atoi (optarg);
+ break;
+ case 'H': /* hostname */
+ if (strlen (optarg) >= MAX_HOST_ADDRESS_LENGTH)
+ terminate (STATE_UNKNOWN, "Input buffer overflow\n");
+ server_ip = strdup (optarg);
+ break;
+ case 'P': /* port */
+ port = atoi (optarg);
+ break;
+ case 'G': /* hostname */
+ if (strlen (optarg) >= MAX_INPUT_BUFFER)
+ terminate (STATE_UNKNOWN, "Input buffer overflow\n");
+ game_type = strdup (optarg);
+ break;
+ case 'p': /* index of ping field */
+ qstat_ping_field = atoi (optarg);
+ if (qstat_ping_field < 0 || qstat_ping_field > QSTAT_MAX_RETURN_ARGS)
+ return ERROR;
+ break;
+ case 'm': /* index on map field */
+ qstat_map_field = atoi (optarg);
+ if (qstat_map_field < 0 || qstat_map_field > QSTAT_MAX_RETURN_ARGS)
return ERROR;
+ break;
+ case 'g': /* index of game field */
+ qstat_game_field = atoi (optarg);
+ if (qstat_game_field < 0 || qstat_game_field > QSTAT_MAX_RETURN_ARGS)
+ return ERROR;
+ break;
+ case 129: /* index of player count field */
+ qstat_game_players = atoi (optarg);
+ if (qstat_game_players < 0 || qstat_game_players > QSTAT_MAX_RETURN_ARGS)
+ return ERROR;
+ break;
+ case 130: /* index of max players field */
+ qstat_game_players_max = atoi (optarg);
+ if (qstat_game_players_max < 0 || qstat_game_players_max > QSTAT_MAX_RETURN_ARGS)
+ return ERROR;
+ break;
}
-
- /* else we got something else... */
- else
- return ERROR;
}
- return OK;
+ c = optind;
+ /* first option is the game type */
+ if (!game_type && c<argc)
+ game_type = strdup (argv[c++]);
+
+ /* Second option is the server name */
+ if (!server_ip && c<argc)
+ server_ip = strdup (argv[c++]);
+
+ return validate_arguments ();
}
-void print_usage (void)
+int
+validate_arguments (void)
{
- return STATE_OK;
+ return OK;
}
+
+
+void
+print_help (void)
+{
+ print_revision (progname, revision);
+ printf ("Copyright (c) %s %s\n\t<%s>\n\n",
+ copyright, authors, email);
+ printf (summary, progname);
+ print_usage ();
+ printf ("\nOptions:\n");
+ printf (options, DEFAULT_SOCKET_TIMEOUT);
+ support ();
+}
+
+void
+print_usage (void)
+{
+ printf
+ ("Usage: %s %s\n"
+ " %s (-h|--help)\n"
+ " %s (-V|--version)\n", progname, option_summary, progname, progname);
+}
+