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author | Karl DeBisschop <kdebisschop@users.sourceforge.net> | 2003-04-07 11:38:15 +0000 |
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committer | Karl DeBisschop <kdebisschop@users.sourceforge.net> | 2003-04-07 11:38:15 +0000 |
commit | b785fae376955045c2667073071678be647f0e17 (patch) | |
tree | 6b73ca03c2fe470686ef752f36ec58b93d2fe56f /plugins/check_game.c | |
parent | 6f49cfd991d0d3cfa63aea26ebb14f73bd656bcd (diff) | |
download | monitoring-plugins-b785fae376955045c2667073071678be647f0e17.tar.gz |
had been grandfathered ibto core, finally use normal getopts, add options for player, max-player array positions
git-svn-id: https://nagiosplug.svn.sourceforge.net/svnroot/nagiosplug/nagiosplug/trunk@470 f882894a-f735-0410-b71e-b25c423dba1c
Diffstat (limited to 'plugins/check_game.c')
-rw-r--r-- | plugins/check_game.c | 363 |
1 files changed, 190 insertions, 173 deletions
diff --git a/plugins/check_game.c b/plugins/check_game.c index 8cf1bf42..db28dfdf 100644 --- a/plugins/check_game.c +++ b/plugins/check_game.c @@ -1,75 +1,54 @@ /****************************************************************************** - * - * CHECK_GAME.C - * - * Program: GAME plugin for Nagios - * License: GPL - * Copyright (c) 1999 Ian Cass (ian@knowledge.com) - * - * Last Modified: $Date$ - * - * Mod History - * - * 25-8-99 Ethan Galstad <nagios@nagios.org> - * Integrated with common plugin code, minor cleanup stuff - * - * 17-8-99 version 1.1b - * - * 17-8-99 make port a separate argument so we can use something like - * check_game q2s!27910 with the probe set up as - * check_game $ARG1$ $HOSTADDRESS$ $ARG2$ - * - * 17-8-99 Put in sanity check for ppl who enter the wrong server type - * - * 17-8-99 Release version 1.0b - * - * Command line: CHECK_GAME <server type> <ip_address> [port] - * - * server type = a server type that qstat understands (type qstat & look at the -default line) - * ip_address = either a dotted address or a FQD name - * port = defaults game default port - * - * - * Description: - * - * Needed to explore writing my own probes for nagios. It looked - * pretty simple so I thought I'd write one for monitoring the status - * of game servers. It uses qstat to do the actual monitoring and - * analyses the result. Doing it this way means I can support all the - * servers that qstat does and will do in the future. - * - * - * Dependencies: - * - * This plugin uses the 'qstat' command If you don't - * have the package installed you will need to download it from - * http://www.activesw.com/people/steve/qstat.html or any popular files archive - * before you can use this plugin. - * - * License Information: - * - * This program is free software; you can redistribute it and/or modify - * it under the terms of the GNU General Public License as published by - * the Free Software Foundation; either version 2 of the License, or - * (at your option) any later version. - * - * This program is distributed in the hope that it will be useful, - * but WITHOUT ANY WARRANTY; without even the implied warranty of - * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the - * GNU General Public License for more details. - * - * You should have received a copy of the GNU General Public License - * along with this program; if not, write to the Free Software - * Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. - * - *****************************************************************************/ - -#include "config.h" +* +* This program is free software; you can redistribute it and/or modify +* it under the terms of the GNU General Public License as published by +* the Free Software Foundation; either version 2 of the License, or +* (at your option) any later version. +* +* This program is distributed in the hope that it will be useful, +* but WITHOUT ANY WARRANTY; without even the implied warranty of +* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the +* GNU General Public License for more details. +* +* You should have received a copy of the GNU General Public License +* along with this program; if not, write to the Free Software +* Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. +* +*****************************************************************************/ + +const char *progname = "check_game"; +const char *revision = "$Revision$"; +const char *copyright = "2002-2003"; +const char *authors = "Nagios Plugin Development Team"; +const char *email = "nagiosplug-devel@lists.sourceforge.net"; + +const char *summary = "\ +This plugin tests %s connections with the specified host.\n"; + +const char *option_summary = "\ +%s <game> <ip_address> [-p port] [-gf game_field] [-mf map_field] [-pf ping_field]\n"; + +const char *options = "\ +<game> = Game type that is recognised by qstat (without the leading dash)\n\ +<ip_address> = The IP address of the device you wish to query\n\ + [port] = Optional port of which to connect\n\ + [game_field] = Field number in raw qstat output that contains game name\n\ + [map_field] = Field number in raw qstat output that contains map name\n\ + [ping_field] = Field number in raw qstat output that contains ping time\n\ +\n\ +Notes:\n\ +- This plugin uses the 'qstat' command, the popular game server status query tool .\n\ + If you don't have the package installed, you will need to download it from\n\ + http://www.activesw.com/people/steve/qstat.html before you can use this plugin.\n"; + #include "common.h" +#include "popen.h" #include "utils.h" +void print_usage (void); +void print_help (void); int process_arguments (int, char **); -const char *progname = "check_game"; +int validate_arguments (void); #define QSTAT_DATA_DELIMITER "," @@ -78,9 +57,11 @@ const char *progname = "check_game"; #define QSTAT_HOST_TIMEOUT "TIMEOUT" #define QSTAT_MAX_RETURN_ARGS 12 -char server_ip[MAX_HOST_ADDRESS_LENGTH]; -char game_type[MAX_INPUT_BUFFER]; -char port[MAX_INPUT_BUFFER]; +char *server_ip; +char *game_type; +int port = 0; + +int verbose; int qstat_game_players_max = 4; int qstat_game_players = 5; @@ -92,13 +73,10 @@ int qstat_ping_field = 5; int main (int argc, char **argv) { - char command_line[MAX_INPUT_BUFFER]; + char *command_line; int result; FILE *fp; char input_buffer[MAX_INPUT_BUFFER]; - char response[MAX_INPUT_BUFFER]; - char *temp_ptr; - int found; char *p, *ret[QSTAT_MAX_RETURN_ARGS]; int i; @@ -111,49 +89,28 @@ main (int argc, char **argv) printf ("Copyright (c) 1999 Ian Cass, Knowledge Matters Limited\n"); printf ("License: GPL\n"); printf ("\n"); - printf - ("Usage: %s <game> <ip_address> [-p port] [-gf game_field] [-mf map_field] [-pf ping_field]\n", - argv[0]); - printf ("\n"); - printf ("Options:\n"); - printf - (" <game> = Game type that is recognised by qstat (without the leading dash)\n"); - printf - (" <ip_address> = The IP address of the device you wish to query\n"); - printf (" [port] = Optional port of which to connect\n"); - printf - (" [game_field] = Field number in raw qstat output that contains game name\n"); - printf - (" [map_field] = Field number in raw qstat output that contains map name\n"); - printf - (" [ping_field] = Field number in raw qstat output that contains ping time\n"); - printf ("\n"); - printf ("Notes:\n"); - printf - ("- This plugin uses the 'qstat' command, the popular game server status query tool .\n"); - printf - (" If you don't have the package installed, you will need to download it from\n"); - printf - (" http://www.activesw.com/people/steve/qstat.html before you can use this plugin.\n"); - printf ("\n"); return STATE_UNKNOWN; } result = STATE_OK; /* create the command line to execute */ - snprintf (command_line, sizeof (command_line) - 1, "%s -raw %s -%s %s%s", - PATH_TO_QSTAT, QSTAT_DATA_DELIMITER, game_type, server_ip, port); - command_line[sizeof (command_line) - 1] = 0; + asprintf (&command_line, "%s -raw %s -%s %s", + PATH_TO_QSTAT, QSTAT_DATA_DELIMITER, game_type, server_ip); + + if (port) + asprintf (&command_line, "%s:%-d", command_line, port); + + if (verbose > 0) + printf ("%s\n", command_line); /* run the command */ - fp = popen (command_line, "r"); + fp = spopen (command_line); if (fp == NULL) { printf ("Error - Could not open pipe: %s\n", command_line); return STATE_UNKNOWN; } - found = 0; fgets (input_buffer, MAX_INPUT_BUFFER - 1, fp); /* Only interested in the first line */ /* strip the newline character from the end of the input */ @@ -203,15 +160,15 @@ main (int argc, char **argv) } else { printf ("OK: %s/%s %s (%s), Ping: %s ms\n", - ret[qstat_game_players_max], - ret[qstat_game_players], - ret[qstat_game_field], - ret[qstat_map_field], - ret[qstat_ping_field]); + ret[qstat_game_players], + ret[qstat_game_players_max], + ret[qstat_game_field], + ret[qstat_map_field], + ret[qstat_ping_field]); } /* close the pipe */ - pclose (fp); + spclose (fp); return result; } @@ -221,79 +178,139 @@ main (int argc, char **argv) int process_arguments (int argc, char **argv) { - int x; - - /* not enough options were supplied */ - if (argc < 3) + int c; + + int opt_index = 0; + static struct option long_opts[] = { + {"help", no_argument, 0, 'h'}, + {"version", no_argument, 0, 'V'}, + {"verbose", no_argument, 0, 'v'}, + {"timeout", required_argument, 0, 't'}, + {"hostname", required_argument, 0, 'H'}, + {"port", required_argument, 0, 'P'}, + {"game-type", required_argument, 0, 'G'}, + {"map-field", required_argument, 0, 'm'}, + {"ping-field", required_argument, 0, 'p'}, + {"game-field", required_argument, 0, 'g'}, + {"players-field", required_argument, 0, 129}, + {"max-players-field", required_argument, 0, 130}, + {0, 0, 0, 0} + }; + + if (argc < 2) return ERROR; - /* first option is always the game type */ - strncpy (game_type, argv[1], sizeof (game_type) - 1); - game_type[sizeof (game_type) - 1] = 0; - - /* Second option is always the server name */ - strncpy (server_ip, argv[2], sizeof (server_ip) - 1); - server_ip[sizeof (server_ip) - 1] = 0; - - /* process all remaining arguments */ - for (x = 4; x <= argc; x++) { - - /* we got the port number to connect to */ - if (!strcmp (argv[x - 1], "-p")) { - if (x < argc) { - snprintf (port, sizeof (port) - 2, ":%s", argv[x]); - port[sizeof (port) - 1] = 0; - x++; - } - else - return ERROR; - } + for (c = 1; c < argc; c++) { + if (strcmp ("-mf", argv[c]) == 0) + strcpy (argv[c], "-m"); + else if (strcmp ("-pf", argv[c]) == 0) + strcpy (argv[c], "-p"); + else if (strcmp ("-gf", argv[c]) == 0) + strcpy (argv[c], "-g"); + } - /* we got the game field */ - else if (!strcmp (argv[x - 1], "-gf")) { - if (x < argc) { - qstat_game_field = atoi (argv[x]); - if (qstat_game_field < 0 || qstat_game_field > QSTAT_MAX_RETURN_ARGS) - return ERROR; - x++; - } - else - return ERROR; - } + while (1) { + c = getopt_long (argc, argv, "hVvt:H:P:G:g:p:m:", long_opts, &opt_index); - /* we got the map field */ - else if (!strcmp (argv[x - 1], "-mf")) { - if (x < argc) { - qstat_map_field = atoi (argv[x]); - if (qstat_map_field < 0 || qstat_map_field > QSTAT_MAX_RETURN_ARGS) - return ERROR; - x++; - } - else - return ERROR; - } + if (c == -1 || c == EOF) + break; - /* we got the ping field */ - else if (!strcmp (argv[x - 1], "-pf")) { - if (x < argc) { - qstat_ping_field = atoi (argv[x]); - if (qstat_ping_field < 0 || qstat_ping_field > QSTAT_MAX_RETURN_ARGS) - return ERROR; - x++; - } - else + switch (c) { + case '?': /* args not parsable */ + printf ("%s: Unknown argument: %s\n\n", progname, optarg); + print_usage (); + exit (STATE_UNKNOWN); + case 'h': /* help */ + print_help (); + exit (STATE_OK); + case 'V': /* version */ + print_revision (progname, revision); + exit (STATE_OK); + case 'v': /* version */ + verbose = TRUE; + break; + case 't': /* timeout period */ + timeout_interval = atoi (optarg); + break; + case 'H': /* hostname */ + if (strlen (optarg) >= MAX_HOST_ADDRESS_LENGTH) + terminate (STATE_UNKNOWN, "Input buffer overflow\n"); + server_ip = strdup (optarg); + break; + case 'P': /* port */ + port = atoi (optarg); + break; + case 'G': /* hostname */ + if (strlen (optarg) >= MAX_INPUT_BUFFER) + terminate (STATE_UNKNOWN, "Input buffer overflow\n"); + game_type = strdup (optarg); + break; + case 'p': /* index of ping field */ + qstat_ping_field = atoi (optarg); + if (qstat_ping_field < 0 || qstat_ping_field > QSTAT_MAX_RETURN_ARGS) + return ERROR; + break; + case 'm': /* index on map field */ + qstat_map_field = atoi (optarg); + if (qstat_map_field < 0 || qstat_map_field > QSTAT_MAX_RETURN_ARGS) return ERROR; + break; + case 'g': /* index of game field */ + qstat_game_field = atoi (optarg); + if (qstat_game_field < 0 || qstat_game_field > QSTAT_MAX_RETURN_ARGS) + return ERROR; + break; + case 129: /* index of player count field */ + qstat_game_players = atoi (optarg); + if (qstat_game_players < 0 || qstat_game_players > QSTAT_MAX_RETURN_ARGS) + return ERROR; + break; + case 130: /* index of max players field */ + qstat_game_players_max = atoi (optarg); + if (qstat_game_players_max < 0 || qstat_game_players_max > QSTAT_MAX_RETURN_ARGS) + return ERROR; + break; } - - /* else we got something else... */ - else - return ERROR; } - return OK; + c = optind; + /* first option is the game type */ + if (!game_type && c<argc) + game_type = strdup (argv[c++]); + + /* Second option is the server name */ + if (!server_ip && c<argc) + server_ip = strdup (argv[c++]); + + return validate_arguments (); } -void print_usage (void) +int +validate_arguments (void) { - return STATE_OK; + return OK; } + + +void +print_help (void) +{ + print_revision (progname, revision); + printf ("Copyright (c) %s %s\n\t<%s>\n\n", + copyright, authors, email); + printf (summary, progname); + print_usage (); + printf ("\nOptions:\n"); + printf (options, DEFAULT_SOCKET_TIMEOUT); + support (); +} + +void +print_usage (void) +{ + printf + ("Usage: %s %s\n" + " %s (-h|--help)\n" + " %s (-V|--version)\n", progname, option_summary, progname, progname); +} + |