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Diffstat (limited to 'src/main/java/re/jag/parquet/dispenser/GlassBottleDispenserBehavior.java')
-rw-r--r--src/main/java/re/jag/parquet/dispenser/GlassBottleDispenserBehavior.java68
1 files changed, 35 insertions, 33 deletions
diff --git a/src/main/java/re/jag/parquet/dispenser/GlassBottleDispenserBehavior.java b/src/main/java/re/jag/parquet/dispenser/GlassBottleDispenserBehavior.java
index a0c5844..24cb409 100644
--- a/src/main/java/re/jag/parquet/dispenser/GlassBottleDispenserBehavior.java
+++ b/src/main/java/re/jag/parquet/dispenser/GlassBottleDispenserBehavior.java
@@ -1,67 +1,69 @@
package re.jag.parquet.dispenser;
-import net.minecraft.block.BeehiveBlock;
-import net.minecraft.block.Block;
-import net.minecraft.block.BlockState;
-import net.minecraft.block.CauldronBlock;
-import net.minecraft.block.DispenserBlock;
+import net.minecraft.block.*;
import net.minecraft.block.dispenser.FallibleItemDispenserBehavior;
+import net.minecraft.block.dispenser.ItemDispenserBehavior;
import net.minecraft.block.entity.BeehiveBlockEntity;
import net.minecraft.block.entity.DispenserBlockEntity;
+import net.minecraft.entity.Entity;
+import net.minecraft.entity.player.PlayerEntity;
import net.minecraft.item.ItemStack;
import net.minecraft.item.Items;
import net.minecraft.potion.PotionUtil;
import net.minecraft.potion.Potions;
+import net.minecraft.server.world.ServerWorld;
import net.minecraft.tag.BlockTags;
import net.minecraft.tag.FluidTags;
import net.minecraft.util.math.BlockPointer;
import net.minecraft.util.math.BlockPos;
import net.minecraft.util.math.Direction;
import net.minecraft.world.World;
+import net.minecraft.world.event.GameEvent;
public class GlassBottleDispenserBehavior extends FallibleItemDispenserBehavior {
+ private final ItemDispenserBehavior fallbackBehavior = new ItemDispenserBehavior();
- //TODO Port over to bucket?
- private ItemStack insert_first_free_or_drop(BlockPointer blockPointer, ItemStack emptyBottleStack, ItemStack filledBottleStack) {
+ private ItemStack tryPutFilledBottle(BlockPointer pointer, ItemStack emptyBottleStack, ItemStack filledBottleStack) {
emptyBottleStack.decrement(1);
if (emptyBottleStack.isEmpty()) {
+ pointer.getWorld().emitGameEvent((Entity)null, GameEvent.FLUID_PICKUP, pointer.getPos());
return filledBottleStack.copy();
+ } else {
+ if (((DispenserBlockEntity)pointer.getBlockEntity()).addToFirstFreeSlot(filledBottleStack.copy()) < 0) {
+ this.fallbackBehavior.dispense(pointer, filledBottleStack.copy());
+ }
+
+ return emptyBottleStack;
}
- if (((DispenserBlockEntity)blockPointer.getBlockEntity()).addToFirstFreeSlot(filledBottleStack.copy()) < 0) {
- this.dispense(blockPointer, filledBottleStack.copy());
- }
- return emptyBottleStack;
}
-
+
public ItemStack dispenseSilently(BlockPointer pointer, ItemStack stack) {
//this.success = false;
World world = pointer.getWorld();
- BlockPos block_pos = pointer.getBlockPos().offset((Direction)pointer.getBlockState().get(DispenserBlock.FACING));
+ BlockPos block_pos = pointer.getPos().offset((Direction)pointer.getBlockState().get(DispenserBlock.FACING));
BlockState state = world.getBlockState(block_pos);
Block block = state.getBlock();
- //if (block.matches(BlockTags.BEEHIVES) && ...
- if (state.method_27851(BlockTags.BEEHIVES, (abstractBlockState) -> { return abstractBlockState.contains(BeehiveBlock.HONEY_LEVEL); })
- && ((Integer)state.get(BeehiveBlock.HONEY_LEVEL)).intValue() >= 5) {
- ((BeehiveBlock)state.getBlock()).takeHoney(world, state, block_pos, null, BeehiveBlockEntity.BeeState.BEE_RELEASED);
- //this.success = true;
+
+ // Original Behavior
+ if (state.isIn(BlockTags.BEEHIVES, (bstate) -> {
+ return bstate.contains(BeehiveBlock.HONEY_LEVEL);
+ }) && (Integer)state.get(BeehiveBlock.HONEY_LEVEL) >= 5) {
+ ((BeehiveBlock)state.getBlock()).takeHoney(world, state, block_pos, (PlayerEntity)null, BeehiveBlockEntity.BeeState.BEE_RELEASED);
this.setSuccess(true);
- return insert_first_free_or_drop(pointer, stack, new ItemStack(Items.HONEY_BOTTLE));
- }
- if (block instanceof CauldronBlock) {
- int fill_level = state.get(CauldronBlock.LEVEL);
- if(fill_level > 0) {
- ((CauldronBlock)block).setLevel(world, block_pos, state, fill_level - 1);
- //this.success = true;
- this.setSuccess(true);
- return insert_first_free_or_drop(pointer, stack, PotionUtil.setPotion( new ItemStack(Items.POTION), Potions.WATER ) );
- }
- return stack;
+ return this.tryPutFilledBottle(pointer, stack, new ItemStack(Items.HONEY_BOTTLE));
+ } else if (world.getFluidState(block_pos).isIn(FluidTags.WATER)) {
+ this.setSuccess(true);
+ return this.tryPutFilledBottle(pointer, stack, PotionUtil.setPotion(new ItemStack(Items.POTION), Potions.WATER));
}
- if (world.getFluidState(block_pos).isIn(FluidTags.WATER)) {
- //this.success = true;
+
+ // New behavior
+ if (block instanceof LeveledCauldronBlock) {
+ /* TODO Check for Water */
+ LeveledCauldronBlock.decrementFluidLevel(state, world, block_pos);
this.setSuccess(true);
- return insert_first_free_or_drop(pointer, stack, PotionUtil.setPotion(new ItemStack(Items.POTION), Potions.WATER));
- }
+ return tryPutFilledBottle(pointer, stack, PotionUtil.setPotion( new ItemStack(Items.POTION), Potions.WATER ) );
+ }
+
return super.dispenseSilently(pointer, stack);
}
}