diff options
Diffstat (limited to 'src/main/java')
-rw-r--r-- | src/main/java/re/jag/parquet/commands/CameraMode.java | 10 |
1 files changed, 7 insertions, 3 deletions
diff --git a/src/main/java/re/jag/parquet/commands/CameraMode.java b/src/main/java/re/jag/parquet/commands/CameraMode.java index 5131915..60f61be 100644 --- a/src/main/java/re/jag/parquet/commands/CameraMode.java +++ b/src/main/java/re/jag/parquet/commands/CameraMode.java @@ -15,6 +15,7 @@ import net.minecraft.server.command.ServerCommandSource; import net.minecraft.server.network.ServerPlayerEntity; import net.minecraft.text.LiteralText; import net.minecraft.world.GameMode; +import re.jag.parquet.Parquet; import re.jag.parquet.interfaces.CameraModeData; public class CameraMode { @@ -55,7 +56,8 @@ public class CameraMode { private static int camera(ServerCommandSource source, ServerPlayerEntity player) { if (! ((CameraModeData)player).saveCameraPosition() ) { - source.sendFeedback(new LiteralText("Reset location already exists"), false); + //source.sendFeedback(new LiteralText("Reset location already exists"), false); + Parquet.LOG.debug("x: Reset location already exists for " + player.getName()); } else { add_status_effects(player); } @@ -69,7 +71,8 @@ public class CameraMode { private static int survival(ServerCommandSource source, ServerPlayerEntity player) { if (! ((CameraModeData)player).restoreCameraPosition() ) { - source.sendFeedback(new LiteralText("No reset location stored"), false); + //source.sendFeedback(new LiteralText("No reset location stored"), false); + Parquet.LOG.debug("a: No reset location for " + player.getName()); } else { remove_status_effects(player); } @@ -82,7 +85,8 @@ public class CameraMode { //Reset to server default gamemode private static int defmode(ServerCommandSource source, ServerPlayerEntity player) { if (! ((CameraModeData)player).restoreCameraPosition() ) { - source.sendFeedback(new LiteralText("No reset location stored"), false); + //source.sendFeedback(new LiteralText("No reset location stored"), false); + Parquet.LOG.debug("d: No reset location for " + player.getName()); } else { remove_status_effects(player); } |