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package re.jag.parquet.dispenser;
import net.minecraft.block.*;
import net.minecraft.block.dispenser.FallibleItemDispenserBehavior;
import net.minecraft.entity.Entity;
import net.minecraft.item.ItemStack;
import net.minecraft.item.Items;
import net.minecraft.potion.PotionUtil;
import net.minecraft.potion.Potions;
import net.minecraft.util.math.BlockPointer;
import net.minecraft.util.math.BlockPos;
import net.minecraft.util.math.Direction;
import net.minecraft.world.World;
import net.minecraft.world.event.GameEvent;
public class PotionDispenserBehavior extends FallibleItemDispenserBehavior {
public ItemStack dispenseSilently(BlockPointer pointer, ItemStack stack) {
World world = pointer.getWorld();
BlockPos block_pos = pointer.getPos().offset((Direction)pointer.getBlockState().get(DispenserBlock.FACING));
BlockState state = world.getBlockState(block_pos);
Block block = state.getBlock();
if (PotionUtil.getPotion(stack) == Potions.WATER) {
if (block instanceof CauldronBlock) {
world.setBlockState(block_pos, Blocks.WATER_CAULDRON.getDefaultState());
world.syncWorldEvent(1047, block_pos, 0);
world.emitGameEvent((Entity)null, GameEvent.FLUID_PLACE, block_pos);
return new ItemStack(Items.GLASS_BOTTLE, 1);
} else if (block instanceof LeveledCauldronBlock) {
if (((LeveledCauldronBlock) block).isFull(state))
return stack;
world.setBlockState(block_pos, (BlockState)state.with(LeveledCauldronBlock.LEVEL, (Integer)state.get(LeveledCauldronBlock.LEVEL) + 1));
world.syncWorldEvent(1047, block_pos, 0);
this.setSuccess(true);
}
return stack;
}
return super.dispenseSilently(pointer, stack);
}
}
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