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authorGravatar Jonas Gunz <himself@jonasgunz.de> 2019-03-20 02:01:10 +0100
committerGravatar Jonas Gunz <himself@jonasgunz.de> 2019-03-20 02:01:10 +0100
commit9bd58022bff2b0cb5f52112cfa2058c2b2fd4154 (patch)
tree981a70992f213e7418503ce628a3a40a6b455375
parent0f69b2f47a87c58ea01c4a4ae4157b4ee92a9d89 (diff)
downloadtermgl-9bd58022bff2b0cb5f52112cfa2058c2b2fd4154.tar.gz
Updated example Pong to use FPS
-rw-r--r--example/pong.cpp5
1 files changed, 1 insertions, 4 deletions
diff --git a/example/pong.cpp b/example/pong.cpp
index 568010e..a42bb55 100644
--- a/example/pong.cpp
+++ b/example/pong.cpp
@@ -85,8 +85,7 @@ int main()
render.render();
- //printf ("%i %i %i %i %i", iEdgeTop, iEdgeBottom, iEdgeLeft, iEdgeRight, iAball);
- /*return 0;*/
+ render.setTargetFPS(20);
unsigned int cc = 0;
@@ -137,8 +136,6 @@ int main()
screen.write();
render.render();
-
- usleep(50*1000);
}
return 0;