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authorGravatar Jonas Gunz <himself@jonasgunz.de> 2016-09-25 18:38:34 +0200
committerGravatar Jonas Gunz <himself@jonasgunz.de> 2016-09-25 18:38:34 +0200
commit2c12d19204aa198bf8537bcdb137b40f0c7317e9 (patch)
tree2b0ea3e0feb0df50449fdd99e0b1dfa3a2f82c16 /AmpelJonas/AmpelJonas.vcxproj.filters
downloadtermgl-2c12d19204aa198bf8537bcdb137b40f0c7317e9.tar.gz
Initial
Diffstat (limited to 'AmpelJonas/AmpelJonas.vcxproj.filters')
-rw-r--r--AmpelJonas/AmpelJonas.vcxproj.filters83
1 files changed, 83 insertions, 0 deletions
diff --git a/AmpelJonas/AmpelJonas.vcxproj.filters b/AmpelJonas/AmpelJonas.vcxproj.filters
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@@ -0,0 +1,83 @@
+<?xml version="1.0" encoding="utf-8"?>
+<Project ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
+ <ItemGroup>
+ <Filter Include="Ressourcendateien">
+ <UniqueIdentifier>{67DA6AB6-F800-4c08-8B7A-83BB121AAD01}</UniqueIdentifier>
+ <Extensions>rc;ico;cur;bmp;dlg;rc2;rct;bin;rgs;gif;jpg;jpeg;jpe;resx;tiff;tif;png;wav;mfcribbon-ms</Extensions>
+ </Filter>
+ <Filter Include="Game">
+ <UniqueIdentifier>{136559fc-b520-4b29-b0e8-3c65612b3f81}</UniqueIdentifier>
+ </Filter>
+ <Filter Include="Game\Headers">
+ <UniqueIdentifier>{ca493b7f-1c64-4d61-8eb5-f8f92504d57d}</UniqueIdentifier>
+ </Filter>
+ <Filter Include="Game\Source">
+ <UniqueIdentifier>{66d5bf72-191b-41f8-82bc-153596a427de}</UniqueIdentifier>
+ </Filter>
+ <Filter Include="Engine">
+ <UniqueIdentifier>{41cd36d9-535a-4f7e-a947-79dd5136ed9d}</UniqueIdentifier>
+ </Filter>
+ <Filter Include="Engine\Header">
+ <UniqueIdentifier>{37e4a21a-712c-4c0d-8cf7-fa21a20424cb}</UniqueIdentifier>
+ </Filter>
+ <Filter Include="Engine\Source">
+ <UniqueIdentifier>{c887f383-8151-41d2-a9e0-ccdeb35b9538}</UniqueIdentifier>
+ </Filter>
+ </ItemGroup>
+ <ItemGroup>
+ <ClInclude Include="cRender.h">
+ <Filter>Engine\Header</Filter>
+ </ClInclude>
+ <ClInclude Include="cObject.h">
+ <Filter>Engine\Header</Filter>
+ </ClInclude>
+ <ClInclude Include="cObjectHandler.h">
+ <Filter>Engine\Header</Filter>
+ </ClInclude>
+ <ClInclude Include="cCrossroad.h">
+ <Filter>Game\Headers</Filter>
+ </ClInclude>
+ <ClInclude Include="stdafx.h" />
+ <ClInclude Include="targetver.h" />
+ <ClInclude Include="cTrafficLight.h">
+ <Filter>Game\Headers</Filter>
+ </ClInclude>
+ <ClInclude Include="cPeasantTrafficLight.h">
+ <Filter>Game\Headers</Filter>
+ </ClInclude>
+ <ClInclude Include="cCar.h">
+ <Filter>Game\Headers</Filter>
+ </ClInclude>
+ <ClInclude Include="cPeasant.h">
+ <Filter>Game\Headers</Filter>
+ </ClInclude>
+ </ItemGroup>
+ <ItemGroup>
+ <ClCompile Include="cRender.cpp">
+ <Filter>Engine\Source</Filter>
+ </ClCompile>
+ <ClCompile Include="cObject.cpp">
+ <Filter>Engine\Source</Filter>
+ </ClCompile>
+ <ClCompile Include="cObjectHandler.cpp">
+ <Filter>Engine\Source</Filter>
+ </ClCompile>
+ <ClCompile Include="cCrossroad.cpp">
+ <Filter>Game\Source</Filter>
+ </ClCompile>
+ <ClCompile Include="main.cpp" />
+ <ClCompile Include="stdafx.cpp" />
+ <ClCompile Include="cTrafficLight.cpp">
+ <Filter>Game\Source</Filter>
+ </ClCompile>
+ <ClCompile Include="cPeasantTrafficLight.cpp">
+ <Filter>Game\Source</Filter>
+ </ClCompile>
+ <ClCompile Include="cCar.cpp">
+ <Filter>Game\Source</Filter>
+ </ClCompile>
+ <ClCompile Include="cPeasant.cpp">
+ <Filter>Game\Source</Filter>
+ </ClCompile>
+ </ItemGroup>
+</Project> \ No newline at end of file