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authorGravatar jonas <himself@jonasgunz.de> 2018-12-07 12:16:48 +0100
committerGravatar jonas <himself@jonasgunz.de> 2018-12-07 12:16:48 +0100
commit8c81604b5a22a72885ff5d6270a251172fa90319 (patch)
tree18044b6f1fa4f57797157662a873f6cef43777d8 /AmpelJonas/cRender.cpp
parent2c12d19204aa198bf8537bcdb137b40f0c7317e9 (diff)
downloadtermgl-8c81604b5a22a72885ff5d6270a251172fa90319.tar.gz
Started port to linux
NON-Working
Diffstat (limited to 'AmpelJonas/cRender.cpp')
-rw-r--r--AmpelJonas/cRender.cpp72
1 files changed, 61 insertions, 11 deletions
diff --git a/AmpelJonas/cRender.cpp b/AmpelJonas/cRender.cpp
index 7df1320..4f18df5 100644
--- a/AmpelJonas/cRender.cpp
+++ b/AmpelJonas/cRender.cpp
@@ -1,32 +1,53 @@
#include "cRender.h"
+
cRender::cRender(char _backound, WORD _color, int _sx, int _sy)
{
bBlockRender = false; //If this Constructor is used, this instance is not inherited, thus render() doesn't need to be blocked
+ iLastError = _OK_;
+
+
+
+#ifdef __linux__ //In Linux, setting Console size is not supported, so it gets Size of Console (Window) instead.
+ struct winsize w;
+ ioctl(STDOUT_FILENO, TIOCGWINSZ, &w);
+
+ sizeX = w.ws_row;
+ sizeY = w.ws_col;
+
+ if(sizeX < _sx || sizeY < _sy) //Notify Program tha screen is too small for desired Size
+ iLastError = _ERR_SCREEN_TOO_SMALL_;
+
+#elif _WIN32 //Windows Specific Code
hstdout = GetStdHandle(STD_OUTPUT_HANDLE); //get handle
+
GetConsoleScreenBufferInfo(hstdout, &csbi); //get current console settings
wDefColor = csbi.wAttributes; //Get default console color
SetConsoleWindowSize(_sx + 1, _sy + 1); //set the windows size to _sx * _sy (+1 so no scrolling accurs)
- cBackound = _backound;
- wBackColor = _color;
-
sizeX = _sx;
sizeY = _sy;
+#endif
+
+
+
+ cBackound = _backound;
+ wBackColor = _color;
//Initialize 2D array
- cScreen = (char**)malloc(sizeof *cScreen * _sx);
+ cScreen = (char**)malloc(sizeof *cScreen * sizeX);
for (int i = 0; i < _sx; i++)
- cScreen[i] = (char*)malloc(sizeof *cScreen[i] * _sy);
+ cScreen[i] = (char*)malloc(sizeof *cScreen[i] * sizeY);
- wColor = (WORD**)malloc(sizeof *wColor * _sx);
+ wColor = (WORD**)malloc(sizeof *wColor * sizeX);
for (int i = 0; i < _sx; i++)
- wColor[i] = (WORD*)malloc(sizeof *wColor[i] * _sy);
+ wColor[i] = (WORD*)malloc(sizeof *wColor[i] * sizeY);
clear(); //Init backround array
-}
+}//render() WINDOWS
+
cRender::cRender() {}
@@ -83,7 +104,7 @@ int cRender::drawLine(char _c, sPos _pos1, sPos _pos2, bool _overrideCollision,
drawPoint(_c, sPos{i + _pos1.x, (int)(i * fGradient + _pos1.y + 0.5)}, _overrideCollision, _color); //+0.5 for rounding error
}
}
-
+
return 0;
}
@@ -118,15 +139,19 @@ int cRender::drawRectangle(char _border, char _fill, sPos _pos1, sPos _pos2, WOR
int cRender::render(void)
{
- SetConsoleCursorPosition(hstdout, COORD{ 0,0 }); //Set cursor position to be able to alter the image without the effect of it shifting to the top
+ gotoxy(0,0);
if (bBlockRender)
return _ERR_RENDER_BLOCKED_BY_CHILD_;
for (int i = 0; i < sizeY; i++) {
for (int o = 0; o < sizeX; o++) {
+ #ifdef _WIN32
SetConsoleTextAttribute(hstdout, wColor[o][i] | _COL_INTENSITY);
cout << cScreen[o][i];
+ #elif __linux__
+ cout << "\033["<< wColor[o][i] <<"m"<< cScreen[o][i] <<"\033[0m";
+ #endif
}
cout << endl; //New Line Feed
}
@@ -144,6 +169,7 @@ int cRender::clear(void)
return 0;
}
+#ifdef _WIN32
//Source: http://www.cplusplus.com/forum/windows/121444/
int cRender::SetConsoleWindowSize(int x, int y)
{
@@ -180,4 +206,28 @@ int cRender::SetConsoleWindowSize(int x, int y)
SMALL_RECT info = { 0, 0, x - 1, y - 1 };
if (!SetConsoleWindowInfo(h, TRUE, &info))
return 1;
-} \ No newline at end of file
+}
+#endif
+
+int cRender::getLastError()
+{
+ return iLastError;
+}
+
+#ifdef _WIN32
+void cRender::gotoxy( int x, int y )
+{
+ COORD p = { x, y };
+ SetConsoleCursorPosition( GetStdHandle( STD_OUTPUT_HANDLE ), p );
+}
+
+#elif __linux__
+
+void cRender::gotoxy( int x, int y )
+{
+ int err;
+ if (!cur_term)
+ setupterm( NULL, STDOUT_FILENO, &err );
+ putp( tparm( tigetstr( "cup" ), y, x, 0, 0, 0, 0, 0, 0, 0 ) );
+}
+#endif