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authorGravatar Jonas Gunz <himself@jonasgunz.de> 2019-03-06 15:04:57 +0100
committerGravatar Jonas Gunz <himself@jonasgunz.de> 2019-03-06 15:04:57 +0100
commitf439ae911923ee70937592b1ee535e8e8e133808 (patch)
tree7e23e023d0187caf2d81b26217b3a484bd37f799 /cObject.h
parent6856fcf08c8c4686ddf9e5cb60862184e15d6f0b (diff)
downloadtermgl-f439ae911923ee70937592b1ee535e8e8e133808.tar.gz
Directory updates
Moved source files to ./src and exmaple and test to ./example Updated Makefile and .doxygen to use those directorys
Diffstat (limited to 'cObject.h')
-rw-r--r--cObject.h95
1 files changed, 0 insertions, 95 deletions
diff --git a/cObject.h b/cObject.h
deleted file mode 100644
index 50b9d18..0000000
--- a/cObject.h
+++ /dev/null
@@ -1,95 +0,0 @@
-#pragma once
-#include <stdlib.h>
-
-#include "cRender.h"
-
-#define _HIT_TOP 1
-#define _HIT_BOTTOM 2
-#define _HIT_LEFT 3
-#define _HIT_RIGHT 4
-
-struct sObject
-{
- sPos pos;
- WORD **wColor;
- char **cScreen;
- int sizeX;
- int sizeY;
-};
-
-/** cObject can be used standalone as well as inherited
-* every cObject has its own framebuffer as well as position viariables to be moveable.
-* cObject is used by cObjectHandler to manage all objects to be displayed.
-*
-* Minimal example for inheriting class
-*
-*
-* class example : cObject
-* {
-* public:
-* example() { setSize(10,5); }
-* ~example() { destruct(); }
-* };
-*
-*/
-class cObject : public cRender
-{
-public:
- /** Sets the size to _sx x _sy
- */
- cObject(int _sx, int _sy);
-
- virtual ~cObject();
-
- /** Returns current position
- */
- sPos getPosition();
-
- /** Sets position to _pos
- */
- void setPosition(sPos _pos);
- /** Sets position by coordinates
- */
- void setPosition(int _x, int _y);
-
- /** Returns sObject with framebuffer and current position
- */
- sObject getObject();
-
- /** Called by cObjecthandler if cObject is clicked
- */
- virtual void onClick(sPos _pos, unsigned int _button){}
- /** Called by cObjecthandler if cObject is active on keyboard input
- * _pos decribes the relative position of mousepointer to origin of object
- */
- virtual void onChar(unsigned char _c){}
-
-
- /** Called by cObjectHandler if Object hits another during move operation
- * return true to abort move, false to continue and allow overlap
- */
- virtual bool onCollisionActive(unsigned int _hit, int _passiveObject) { return false; }
-
- /** Called by cObjectHandler if Object is hit by another object
- * return any integer value to be identified by hitting object
- */
- virtual int onCollisionPassive(unsigned int _hit) { return 0; }
-
-
-
-
-protected: //For child classes
- cObject();
- /** For inheriting classes: sets size of framebuffer
- */
- void setSize(int _sx, int _sy);
-
- /** For inheriting classes: frees the framebuffer
- */
- void destruct();
-
-private:
- //wColor, cScreen, sizeX and sizeY are inherited from cRender
- sPos pos;
- bool bSizeSet;
-};