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authorGravatar jonas <himself@jonasgunz.de> 2018-12-27 00:26:34 +0100
committerGravatar jonas <himself@jonasgunz.de> 2018-12-27 00:26:34 +0100
commit7015245de4af673af3e6fa62d5d0f9c2e0c2a8a1 (patch)
tree8bec5d1716eebb0fedc75dcc036385443b1ecea5 /cRender.cpp
parent616951a353caf398908e6e6ce7dddf34a65513e5 (diff)
downloadtermgl-7015245de4af673af3e6fa62d5d0f9c2e0c2a8a1.tar.gz
cleaned working tree
Diffstat (limited to 'cRender.cpp')
-rw-r--r--cRender.cpp351
1 files changed, 351 insertions, 0 deletions
diff --git a/cRender.cpp b/cRender.cpp
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--- /dev/null
+++ b/cRender.cpp
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+#include "cRender.h"
+
+
+cRender::cRender(char _backound, WORD _color, int _sx, int _sy)
+{
+ bBlockRender = false; //If this Constructor is used, this instance is not inherited, thus render() doesn't need to be blocked
+ iLastError = _OK_;
+ sizeX = 0;
+ sizeY = 0;
+
+ cBackound = _backound;
+ wBackColor = _color;
+
+#ifdef __linux__ //In Linux, setting Console size is not supported, so it gets Size of Console (Window) instead.
+
+ struct winsize w;
+ ioctl(STDOUT_FILENO, TIOCGWINSZ, &w);
+
+ wDefColor = _COL_DEFAULT;
+
+ setBufferSize( getConsoleWindowSize() );
+
+ if(sizeX < _sx || sizeY < _sy) //Notify Program tha screen is too small for desired Size
+ iLastError = _ERR_SCREEN_TOO_SMALL_;
+
+ setConsoleCursor(false);
+
+#elif _WIN32 //Windows Specific Code
+ hstdout = GetStdHandle(STD_OUTPUT_HANDLE); //get handle
+
+ GetConsoleScreenBufferInfo(hstdout, &csbi); //get current console settings
+ wDefColor = csbi.wAttributes; //Get default console color
+
+ SetConsoleWindowSize(_sx + 1, _sy + 1); //set the windows size to _sx * _sy (+1 so no scrolling accurs)
+
+ setBufferSize({_sx,_sy});
+#endif
+
+ setConsoleEcho(false);
+ clear(true); //Init backround array
+ //forceReRender();
+}//render()
+
+
+cRender::cRender() {}
+
+cRender::~cRender()
+{
+ //Free allocated memory
+ for (int i = 0; i < sizeX; i++) {
+ free(cScreen[i]);
+ free(wColor[i]);
+ free(bChanged[i]);
+ }
+
+ free(cScreen);
+ free(wColor);
+ free(bChanged);
+
+ setConsoleEcho(true);
+
+ #ifdef __linux__
+ setConsoleCursor(true);
+ #endif
+}
+
+int cRender::drawPoint(char _c, sPos _pos, bool _overrideCollision, WORD _color)
+{
+ if (_pos.x >= sizeX || _pos.y >= sizeY || _pos.x < 0 || _pos.y < 0)
+ return _ERR_COORDINATES_INVALID_;
+
+ if (cScreen[_pos.x][_pos.y] != cBackound && _overrideCollision != true) //detect Collsision
+ return _COLLISION_;
+
+ cScreen[_pos.x][_pos.y] = _c;
+ if (_color == _COL_DEFAULT) //_COL_DEFAULT is NOT a proper colorcode!
+ wColor[_pos.x][_pos.y] = wDefColor;
+ else
+ wColor[_pos.x][_pos.y] = _color;
+
+ if(!bBlockRender) //Changemap is not allocated in inherited Classes
+ bChanged[_pos.x][_pos.y] = true;
+
+ return 0;
+}
+
+int cRender::drawLine(char _c, sPos _pos1, sPos _pos2, bool _overrideCollision, WORD _color)
+{
+ if (_pos1.x == _pos2.x) { //Horizontal line
+ for (int i = _pos1.y; i <= _pos2.y; i++)
+ {
+ drawPoint(_c, sPos{_pos1.x, i}, _overrideCollision, _color);
+ }
+ }
+ else if (_pos1.y == _pos2.y) { //Vertical line
+ for (int i = _pos1.x; i <= _pos2.x; i++)
+ {
+ drawPoint(_c, sPos{ i, _pos1.y }, _overrideCollision, _color);
+ }
+ }
+ else { //Diagonal Line
+ int dX = _pos1.x - _pos2.x;
+ int dY = _pos1.y - _pos2.y;
+ float fGradient = (float)dY / (float)dX;
+
+ for (int i = 0; i <= abs(dX); i++)
+ {
+ drawPoint(_c, sPos{i + _pos1.x, (int)(i * fGradient + _pos1.y + 0.5)}, _overrideCollision, _color); //+0.5 for rounding error
+ }
+ }
+
+ return 0;
+}
+
+int cRender::drawText(string _s, sPos _pos, WORD _color)
+{
+ for (int i = 0; i < _s.length(); i++)
+ {
+ drawPoint(_s[i], sPos{ i + _pos.x,_pos.y }, true, _color);
+ }
+ return 0;
+}
+
+int cRender::drawRectangle(char _border, char _fill, sPos _pos1, sPos _pos2, WORD _borderColor, WORD _fillColor)
+{
+ //Draw the four outside lines
+ drawLine(_border, _pos1, sPos{ _pos1.x, _pos2.y }, true, _borderColor);
+ drawLine(_border, _pos1, sPos{ _pos2.x, _pos1.y }, true, _borderColor);
+ drawLine(_border, sPos{ _pos1.x, _pos2.y }, _pos2, true, _borderColor);
+ drawLine(_border, sPos{ _pos2.x, _pos1.y }, _pos2, true, _borderColor);
+
+ //Fill rectangle if _fill isn't NULL
+ if (_fill) {
+ for (int i = _pos1.y + 1; i < _pos2.y; i++) {
+ for (int o = _pos1.x + 1; o < _pos2.x; o++) {
+ drawPoint(_fill, sPos{ o,i }, true, _fillColor);
+ }
+ }
+ }
+
+ return 0;
+}
+
+int cRender::render(void)
+{
+ if (bBlockRender)
+ return _ERR_RENDER_BLOCKED_BY_CHILD_;
+
+ setBufferSize(getConsoleWindowSize());
+
+ for (int i = 0; i < sizeY; i++) {
+ for (int o = 0; o < sizeX; o++) {
+ gotoxy(o,i); //Moving this out of if fixed Render problem... Not optimal, though better for performance
+ if(bChanged[o][i])
+ {
+ #ifdef _WIN32
+
+ SetConsoleTextAttribute(hstdout, wColor[o][i] | _COL_INTENSITY);
+ //cout << cScreen[o][i];
+ printf("%c", cScreen[o][i]);
+
+ #elif __linux__
+ //cout << "\033["<< wColor[o][i] <<"m"<< cScreen[o][i];
+ printf("\033[%im%c", wColor[o][i], cScreen[o][i]);
+ #endif
+ }
+ bChanged[o][i] = false;
+ }
+
+ }
+
+ gotoxy(sizeX - 1, sizeY - 1);
+
+ return 0;
+}
+
+int cRender::clear(bool _forceReRender)
+{
+ for (int i = 0; i < sizeY; i++) {
+ for (int o = 0; o < sizeX; o++) {
+ if(((cScreen[o][i] == cBackound) && (wColor[o][i] == wBackColor)) && !_forceReRender)
+ bChanged[o][i] = false;
+ else
+ {
+ cScreen[o][i] = cBackound;
+ wColor[o][i] = wBackColor;
+ bChanged[o][i] = true;
+ }
+ }
+ }
+ return 0;
+}
+
+int cRender::clear()
+{
+ return clear(false);
+}
+
+
+#ifdef _WIN32
+//Source: http://www.cplusplus.com/forum/windows/121444/
+int cRender::SetConsoleWindowSize(int x, int y)
+{
+ HANDLE h = GetStdHandle(STD_OUTPUT_HANDLE);
+
+ if (h == INVALID_HANDLE_VALUE)
+ return 1;
+
+ CONSOLE_SCREEN_BUFFER_INFO bufferInfo;
+ if (!GetConsoleScreenBufferInfo(h, &bufferInfo))
+ return 1;
+
+ SMALL_RECT& winInfo = bufferInfo.srWindow;
+ COORD windowSize = { winInfo.Right - winInfo.Left + 1, winInfo.Bottom - winInfo.Top + 1 };
+
+ if (windowSize.X > x || windowSize.Y > y)
+ {
+ // window size needs to be adjusted before the buffer size can be reduced.
+ SMALL_RECT info =
+ {
+ 0, 0,
+ x < windowSize.X ? x - 1 : windowSize.X - 1,
+ y < windowSize.Y ? y - 1 : windowSize.Y - 1
+ };
+
+ if (!SetConsoleWindowInfo(h, TRUE, &info))
+ return 1;
+ }
+
+ COORD size = { x, y };
+ if (!SetConsoleScreenBufferSize(h, size))
+ return 1;
+
+ SMALL_RECT info = { 0, 0, x - 1, y - 1 };
+ if (!SetConsoleWindowInfo(h, TRUE, &info))
+ return 1;
+}
+#endif
+
+int cRender::getLastError()
+{
+ return iLastError;
+}
+
+#ifdef _WIN32
+void cRender::gotoxy( int x, int y )
+{
+ COORD p = { x, y };
+ SetConsoleCursorPosition( GetStdHandle( STD_OUTPUT_HANDLE ), p );
+}
+
+#elif __linux__
+
+void cRender::gotoxy( int x, int y )
+{
+ int err;
+ if (!cur_term)
+ setupterm( NULL, STDOUT_FILENO, &err );
+ putp( tparm( tigetstr( "cup" ), y, x, 0, 0, 0, 0, 0, 0, 0 ) );
+}
+
+sPos cRender::getConsoleWindowSize()
+{
+ struct winsize w;
+ ioctl(STDOUT_FILENO, TIOCGWINSZ, &w);
+
+ return {w.ws_col, w.ws_row - 1};
+}
+#endif
+
+void cRender::setBufferSize(sPos _size)
+{
+ if(_size.x == sizeX && _size.y == sizeY)
+ return;
+
+ if(sizeX!=0 && sizeY!=0) //resize. delete first
+ {
+ for (int i = 0; i < sizeX; i++) {
+ free(cScreen[i]);
+ free(wColor[i]);
+ free(bChanged[i]);
+ }
+
+ free(cScreen);
+ free(wColor);
+ free(bChanged);
+ }
+
+ sizeX = _size.x;
+ sizeY = _size.y;
+
+ //Initialize 2D array
+ cScreen = (char**)malloc(sizeof *cScreen * sizeX);
+ for (int i = 0; i < sizeX; i++)
+ cScreen[i] = (char*)malloc(sizeof *cScreen[i] * sizeY);
+
+ wColor = (WORD**)malloc(sizeof *wColor * sizeX);
+ for (int i = 0; i < sizeX; i++)
+ wColor[i] = (WORD*)malloc(sizeof *wColor[i] * sizeY);
+
+ bChanged = (bool**)malloc(sizeof *bChanged * sizeX);
+ for (int i = 0; i < sizeX; i++)
+ bChanged[i] = (bool*)malloc(sizeof *bChanged[i] * sizeY);
+
+ clear(true);
+}
+
+sPos cRender::getSize()
+{
+ return {sizeX, sizeY};
+}
+
+void cRender::forceReRender()
+{
+ for (int i = 0; i < sizeY; i++) {
+ for (int o = 0; o < sizeX; o++) {
+ bChanged[o][i] = true;
+ }
+ }
+}
+
+void cRender::setConsoleEcho(bool _enable)
+{
+#ifdef WIN32
+ HANDLE hStdin = GetStdHandle(STD_INPUT_HANDLE);
+ DWORD mode;
+ GetConsoleMode(hStdin, &mode);
+
+ if( !_enable )
+ mode &= ~ENABLE_ECHO_INPUT;
+ else
+ mode |= ENABLE_ECHO_INPUT;
+
+ SetConsoleMode(hStdin, mode );
+
+#else
+ struct termios tty;
+ tcgetattr(STDIN_FILENO, &tty);
+ if( !_enable )
+ tty.c_lflag &= ~ECHO;
+ else
+ tty.c_lflag |= ECHO;
+
+ (void) tcsetattr(STDIN_FILENO, TCSANOW, &tty);
+#endif
+}
+
+void cRender::setConsoleCursor(bool _enable)
+{
+ _enable ? write (STDOUT_FILENO, "\e[?25h", 6) : write (STDOUT_FILENO, "\e[?25l", 6);
+}