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-rw-r--r--cWiremesh.cpp22
-rw-r--r--cWiremesh.h6
-rw-r--r--main.cpp11
3 files changed, 36 insertions, 3 deletions
diff --git a/cWiremesh.cpp b/cWiremesh.cpp
index 23c7667..91f92af 100644
--- a/cWiremesh.cpp
+++ b/cWiremesh.cpp
@@ -17,7 +17,7 @@ void cWiremesh::addVector(sCoord3d _origin, sCoord3d _vector, char _char, WORD _
void cWiremesh::rotate(sCoord3d _val)
{
- //Implement rotate
+ angle = angle + _val;
}
void cWiremesh::reset()
@@ -80,3 +80,23 @@ void cWiremesh::scale(float _scalar)
vectors[i].direction.z = (int)((float)vectors[i].direction.z * _scalar);
}
}
+
+sCoord3d applyRotation(sCoord3d _vector, sCoord3d _angle)
+{
+ sCoord3d ret = _vector;
+
+ if(_angle.x)
+ {
+
+ }
+ if(_angle.y)
+ {
+
+ }
+ if(_angle.z)
+ {
+
+ }
+
+ return ret;
+}
diff --git a/cWiremesh.h b/cWiremesh.h
index 37df740..0bdfbdb 100644
--- a/cWiremesh.h
+++ b/cWiremesh.h
@@ -7,6 +7,8 @@
#define _DEPTH 99
+#define PI 3.14159265
+
struct sCoord3d
{
int x;
@@ -71,7 +73,11 @@ private:
sPos translate(sCoord3d _coord, sCoord3d _origin);
+ sCoord3d applyRotation(sCoord3d _vector, sCoord3d _angle);
+
sCoord3d position;
+ sCoord3d angle;
+
std::vector<sVector> vectors;
};
diff --git a/main.cpp b/main.cpp
index 49670c4..531071e 100644
--- a/main.cpp
+++ b/main.cpp
@@ -35,8 +35,8 @@ int main()
handler.moveObject(iver, {0,0}, _MOVE_ABSOLUTE);
int x = 30;
- int y = 20;
- int z = 20;
+ int y = 30;
+ int z = 30;
obj.addVector({0,0,z}, {x,0,0}, '+', _COL_RED);
obj.addVector({0,0,z}, {0,y,0}, '+', _COL_RED);
@@ -96,6 +96,12 @@ int main()
case 's':
position.z--;
break;
+ case 'a':
+ obj.scale(1.2);
+ break;
+ case 'd':
+ obj.scale(0.8);
+ break;
};
obj.setPosition(position);
}
@@ -108,6 +114,7 @@ int main()
handler.write();
obj.write(&render);
render.render();
+
usleep(10*1000);
}