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-rw-r--r--AmpelJonas/cRender.cpp351
1 files changed, 0 insertions, 351 deletions
diff --git a/AmpelJonas/cRender.cpp b/AmpelJonas/cRender.cpp
deleted file mode 100644
index 6d7a70a..0000000
--- a/AmpelJonas/cRender.cpp
+++ /dev/null
@@ -1,351 +0,0 @@
-#include "cRender.h"
-
-
-cRender::cRender(char _backound, WORD _color, int _sx, int _sy)
-{
- bBlockRender = false; //If this Constructor is used, this instance is not inherited, thus render() doesn't need to be blocked
- iLastError = _OK_;
- sizeX = 0;
- sizeY = 0;
-
- cBackound = _backound;
- wBackColor = _color;
-
-#ifdef __linux__ //In Linux, setting Console size is not supported, so it gets Size of Console (Window) instead.
-
- struct winsize w;
- ioctl(STDOUT_FILENO, TIOCGWINSZ, &w);
-
- wDefColor = _COL_DEFAULT;
-
- setBufferSize( getConsoleWindowSize() );
-
- if(sizeX < _sx || sizeY < _sy) //Notify Program tha screen is too small for desired Size
- iLastError = _ERR_SCREEN_TOO_SMALL_;
-
- setConsoleCursor(false);
-
-#elif _WIN32 //Windows Specific Code
- hstdout = GetStdHandle(STD_OUTPUT_HANDLE); //get handle
-
- GetConsoleScreenBufferInfo(hstdout, &csbi); //get current console settings
- wDefColor = csbi.wAttributes; //Get default console color
-
- SetConsoleWindowSize(_sx + 1, _sy + 1); //set the windows size to _sx * _sy (+1 so no scrolling accurs)
-
- setBufferSize({_sx,_sy});
-#endif
-
- setConsoleEcho(false);
- clear(true); //Init backround array
- //forceReRender();
-}//render()
-
-
-cRender::cRender() {}
-
-cRender::~cRender()
-{
- //Free allocated memory
- for (int i = 0; i < sizeX; i++) {
- free(cScreen[i]);
- free(wColor[i]);
- free(bChanged[i]);
- }
-
- free(cScreen);
- free(wColor);
- free(bChanged);
-
- setConsoleEcho(true);
-
- #ifdef __linux__
- setConsoleCursor(true);
- #endif
-}
-
-int cRender::drawPoint(char _c, sPos _pos, bool _overrideCollision, WORD _color)
-{
- if (_pos.x >= sizeX || _pos.y >= sizeY || _pos.x < 0 || _pos.y < 0)
- return _ERR_COORDINATES_INVALID_;
-
- if (cScreen[_pos.x][_pos.y] != cBackound && _overrideCollision != true) //detect Collsision
- return _COLLISION_;
-
- cScreen[_pos.x][_pos.y] = _c;
- if (_color == _COL_DEFAULT) //_COL_DEFAULT is NOT a proper colorcode!
- wColor[_pos.x][_pos.y] = wDefColor;
- else
- wColor[_pos.x][_pos.y] = _color;
-
- if(!bBlockRender) //Changemap is not allocated in inherited Classes
- bChanged[_pos.x][_pos.y] = true;
-
- return 0;
-}
-
-int cRender::drawLine(char _c, sPos _pos1, sPos _pos2, bool _overrideCollision, WORD _color)
-{
- if (_pos1.x == _pos2.x) { //Horizontal line
- for (int i = _pos1.y; i <= _pos2.y; i++)
- {
- drawPoint(_c, sPos{_pos1.x, i}, _overrideCollision, _color);
- }
- }
- else if (_pos1.y == _pos2.y) { //Vertical line
- for (int i = _pos1.x; i <= _pos2.x; i++)
- {
- drawPoint(_c, sPos{ i, _pos1.y }, _overrideCollision, _color);
- }
- }
- else { //Diagonal Line
- int dX = _pos1.x - _pos2.x;
- int dY = _pos1.y - _pos2.y;
- float fGradient = (float)dY / (float)dX;
-
- for (int i = 0; i <= abs(dX); i++)
- {
- drawPoint(_c, sPos{i + _pos1.x, (int)(i * fGradient + _pos1.y + 0.5)}, _overrideCollision, _color); //+0.5 for rounding error
- }
- }
-
- return 0;
-}
-
-int cRender::drawText(string _s, sPos _pos, WORD _color)
-{
- for (int i = 0; i < _s.length(); i++)
- {
- drawPoint(_s[i], sPos{ i + _pos.x,_pos.y }, true, _color);
- }
- return 0;
-}
-
-int cRender::drawRectangle(char _border, char _fill, sPos _pos1, sPos _pos2, WORD _borderColor, WORD _fillColor)
-{
- //Draw the four outside lines
- drawLine(_border, _pos1, sPos{ _pos1.x, _pos2.y }, true, _borderColor);
- drawLine(_border, _pos1, sPos{ _pos2.x, _pos1.y }, true, _borderColor);
- drawLine(_border, sPos{ _pos1.x, _pos2.y }, _pos2, true, _borderColor);
- drawLine(_border, sPos{ _pos2.x, _pos1.y }, _pos2, true, _borderColor);
-
- //Fill rectangle if _fill isn't NULL
- if (_fill) {
- for (int i = _pos1.y + 1; i < _pos2.y; i++) {
- for (int o = _pos1.x + 1; o < _pos2.x; o++) {
- drawPoint(_fill, sPos{ o,i }, true, _fillColor);
- }
- }
- }
-
- return 0;
-}
-
-int cRender::render(void)
-{
- if (bBlockRender)
- return _ERR_RENDER_BLOCKED_BY_CHILD_;
-
- setBufferSize(getConsoleWindowSize());
-
- for (int i = 0; i < sizeY; i++) {
- for (int o = 0; o < sizeX; o++) {
- gotoxy(o,i); //Moving this out of if fixed Render problem... Not optimal, though better for performance
- if(bChanged[o][i])
- {
- #ifdef _WIN32
-
- SetConsoleTextAttribute(hstdout, wColor[o][i] | _COL_INTENSITY);
- //cout << cScreen[o][i];
- printf("%c", cScreen[o][i]);
-
- #elif __linux__
- //cout << "\033["<< wColor[o][i] <<"m"<< cScreen[o][i];
- printf("\033[%im%c", wColor[o][i], cScreen[o][i]);
- #endif
- }
- bChanged[o][i] = false;
- }
-
- }
-
- gotoxy(sizeX - 1, sizeY - 1);
-
- return 0;
-}
-
-int cRender::clear(bool _forceReRender)
-{
- for (int i = 0; i < sizeY; i++) {
- for (int o = 0; o < sizeX; o++) {
- if(((cScreen[o][i] == cBackound) && (wColor[o][i] == wBackColor)) && !_forceReRender)
- bChanged[o][i] = false;
- else
- {
- cScreen[o][i] = cBackound;
- wColor[o][i] = wBackColor;
- bChanged[o][i] = true;
- }
- }
- }
- return 0;
-}
-
-int cRender::clear()
-{
- return clear(false);
-}
-
-
-#ifdef _WIN32
-//Source: http://www.cplusplus.com/forum/windows/121444/
-int cRender::SetConsoleWindowSize(int x, int y)
-{
- HANDLE h = GetStdHandle(STD_OUTPUT_HANDLE);
-
- if (h == INVALID_HANDLE_VALUE)
- return 1;
-
- CONSOLE_SCREEN_BUFFER_INFO bufferInfo;
- if (!GetConsoleScreenBufferInfo(h, &bufferInfo))
- return 1;
-
- SMALL_RECT& winInfo = bufferInfo.srWindow;
- COORD windowSize = { winInfo.Right - winInfo.Left + 1, winInfo.Bottom - winInfo.Top + 1 };
-
- if (windowSize.X > x || windowSize.Y > y)
- {
- // window size needs to be adjusted before the buffer size can be reduced.
- SMALL_RECT info =
- {
- 0, 0,
- x < windowSize.X ? x - 1 : windowSize.X - 1,
- y < windowSize.Y ? y - 1 : windowSize.Y - 1
- };
-
- if (!SetConsoleWindowInfo(h, TRUE, &info))
- return 1;
- }
-
- COORD size = { x, y };
- if (!SetConsoleScreenBufferSize(h, size))
- return 1;
-
- SMALL_RECT info = { 0, 0, x - 1, y - 1 };
- if (!SetConsoleWindowInfo(h, TRUE, &info))
- return 1;
-}
-#endif
-
-int cRender::getLastError()
-{
- return iLastError;
-}
-
-#ifdef _WIN32
-void cRender::gotoxy( int x, int y )
-{
- COORD p = { x, y };
- SetConsoleCursorPosition( GetStdHandle( STD_OUTPUT_HANDLE ), p );
-}
-
-#elif __linux__
-
-void cRender::gotoxy( int x, int y )
-{
- int err;
- if (!cur_term)
- setupterm( NULL, STDOUT_FILENO, &err );
- putp( tparm( tigetstr( "cup" ), y, x, 0, 0, 0, 0, 0, 0, 0 ) );
-}
-
-sPos cRender::getConsoleWindowSize()
-{
- struct winsize w;
- ioctl(STDOUT_FILENO, TIOCGWINSZ, &w);
-
- return {w.ws_col, w.ws_row - 1};
-}
-#endif
-
-void cRender::setBufferSize(sPos _size)
-{
- if(_size.x == sizeX && _size.y == sizeY)
- return;
-
- if(sizeX!=0 && sizeY!=0) //resize. delete first
- {
- for (int i = 0; i < sizeX; i++) {
- free(cScreen[i]);
- free(wColor[i]);
- free(bChanged[i]);
- }
-
- free(cScreen);
- free(wColor);
- free(bChanged);
- }
-
- sizeX = _size.x;
- sizeY = _size.y;
-
- //Initialize 2D array
- cScreen = (char**)malloc(sizeof *cScreen * sizeX);
- for (int i = 0; i < sizeX; i++)
- cScreen[i] = (char*)malloc(sizeof *cScreen[i] * sizeY);
-
- wColor = (WORD**)malloc(sizeof *wColor * sizeX);
- for (int i = 0; i < sizeX; i++)
- wColor[i] = (WORD*)malloc(sizeof *wColor[i] * sizeY);
-
- bChanged = (bool**)malloc(sizeof *bChanged * sizeX);
- for (int i = 0; i < sizeX; i++)
- bChanged[i] = (bool*)malloc(sizeof *bChanged[i] * sizeY);
-
- clear(true);
-}
-
-sPos cRender::getSize()
-{
- return {sizeX, sizeY};
-}
-
-void cRender::forceReRender()
-{
- for (int i = 0; i < sizeY; i++) {
- for (int o = 0; o < sizeX; o++) {
- bChanged[o][i] = true;
- }
- }
-}
-
-void cRender::setConsoleEcho(bool _enable)
-{
-#ifdef WIN32
- HANDLE hStdin = GetStdHandle(STD_INPUT_HANDLE);
- DWORD mode;
- GetConsoleMode(hStdin, &mode);
-
- if( !_enable )
- mode &= ~ENABLE_ECHO_INPUT;
- else
- mode |= ENABLE_ECHO_INPUT;
-
- SetConsoleMode(hStdin, mode );
-
-#else
- struct termios tty;
- tcgetattr(STDIN_FILENO, &tty);
- if( !_enable )
- tty.c_lflag &= ~ECHO;
- else
- tty.c_lflag |= ECHO;
-
- (void) tcsetattr(STDIN_FILENO, TCSANOW, &tty);
-#endif
-}
-
-void cRender::setConsoleCursor(bool _enable)
-{
- _enable ? write (STDOUT_FILENO, "\e[?25h", 6) : write (STDOUT_FILENO, "\e[?25l", 6);
-}