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#include "cCar.h"
cCar::cCar(int _direction, int *_phase)
{
pPhase = _phase;
iDirection = _direction;
if (iDirection ==_CAR_DIR_NORTH) { //South or north
car = new cObject(4, 4);
car->setPosition(_SIZE_X_ / 2 - 4, - 4 );
car->drawRectangle('+', 'X', sPos{ 0,0 }, sPos{3,3}, _COL_RED, _COL_RED);
}
else if (iDirection == _CAR_DIR_SOUTH) { //South or north
car = new cObject(4, 4);
car->setPosition(_SIZE_X_ / 2 +1, _SIZE_Y_);
car->drawRectangle('+', 'X', sPos{ 0,0 }, sPos{ 3,3 }, _COL_RED, _COL_RED);
}
else if(iDirection == _CAR_DIR_WEST){
car = new cObject(6, 3);
car->setPosition( -6, _SIZE_Y_ / 2 + 1);
car->drawRectangle('+', ' ', sPos{ 0,0 }, sPos{5, 2}, _COL_BLUE, _COL_BLUE);
car->drawText("AUTO", sPos{ 1,1 }, _COL_BLUE);
}
else if (iDirection == _CAR_DIR_EAST)
{
car = new cObject(6, 3);
car->setPosition(_SIZE_X_, _SIZE_Y_ / 2 -3);
car->drawRectangle('+', ' ', sPos{ 0,0 }, sPos{ 5, 2 }, _COL_BLUE, _COL_BLUE);
car->drawText("AUTO", sPos{ 1,1 }, _COL_BLUE);
}
}
cCar::~cCar()
{
delete car;
}
cObject *cCar::getObject()
{
return car;
}
void cCar::drive()
{
sPos oldPos;
switch(iDirection)
{
case _CAR_DIR_EAST:
oldPos = car->getPosition();
if (!((*pPhase != 5 && *pPhase != 4) && oldPos.x == (_SIZE_X_ / 2) + 11)){
car->setPosition(oldPos.x - 1, oldPos.y);
}
if (oldPos.x < -6) {
car->setPosition(_SIZE_X_, oldPos.y);
}
break;
case _CAR_DIR_WEST:
oldPos = car->getPosition();
if (!((*pPhase != 5 && *pPhase != 4) && oldPos.x == (_SIZE_X_ / 2) - 15)){
car->setPosition(oldPos.x + 1, oldPos.y);
}
if (oldPos.x > _SIZE_X_) {
car->setPosition(-6 , oldPos.y);
}
break;
case _CAR_DIR_NORTH:
oldPos = car->getPosition();
if (!((*pPhase != 0 && *pPhase != 9 && *pPhase != -1) && oldPos.y == (_SIZE_Y_ / 2) - 11)) {
car->setPosition(oldPos.x, oldPos.y + 1);
}
if (oldPos.y > _SIZE_Y_) {
car->setPosition(oldPos.x, -4);
}
break;
case _CAR_DIR_SOUTH:
oldPos = car->getPosition();
if (!((*pPhase != 0 && *pPhase != 9 && *pPhase != -1) && oldPos.y == (_SIZE_Y_ / 2) + 8)) {
car->setPosition(oldPos.x, oldPos.y - 1);
}
if (oldPos.y < -4) {
car->setPosition(oldPos.x, _SIZE_Y_);
}
break;
}
}
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