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#pragma once
#include "cRender.h"
struct sObject
{
sPos pos;
WORD **wColor;
char **cScreen;
int sizeX;
int sizeY;
};
class cObject : public cRender
{
public:
cObject(int _sx, int _sy);
//_sx : SizeX
//_sy : SizeY
~cObject();
sPos getPosition();
void setPosition(sPos _pos);
void setPosition(int _x, int _y);
sObject getObject();
private:
//wColor, cScreen, sizeX and sizeY are inherited from cRender
sPos pos;
};
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