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authorGravatar jonas <himself@jonasgunz.de> 2019-02-04 14:53:18 +0100
committerGravatar jonas <himself@jonasgunz.de> 2019-02-04 14:53:18 +0100
commita00fe50633ea4b8bfbbf9af9a4a9b1f120dfde00 (patch)
treeb064516cac40e55932c75bf807ef57bdd0803e46
parent9d7f9525e89cb4e218c5bf5e529900fa6dc0fccc (diff)
downloadAsciiMap-a00fe50633ea4b8bfbbf9af9a4a9b1f120dfde00.tar.gz
Cleanups, addd rgb_avg
-rw-r--r--Makefile4
-rw-r--r--main.c37
2 files changed, 29 insertions, 12 deletions
diff --git a/Makefile b/Makefile
index 1cc8d4a..0601b90 100644
--- a/Makefile
+++ b/Makefile
@@ -4,6 +4,8 @@ LDFLAGS =
OUTPUT = bitmap
BUILDDIR = build
+FILE = 02
+
OBJ = main.o
build: $(OBJ)
@@ -29,4 +31,4 @@ clean:
rm -Rdf $(BUILDDIR)
run: build
- @LD_LIBRARY_PATH=../lib/ $(BUILDDIR)/$(OUTPUT) a.bmp a.txt
+ $(BUILDDIR)/$(OUTPUT) $(FILE).bmp $(FILE).txt
diff --git a/main.c b/main.c
index 531e4ca..e80556e 100644
--- a/main.c
+++ b/main.c
@@ -19,10 +19,10 @@
#define BI_CLR_USED 0x2e
#define BI_CLR_IMPORTANT 0x32
-#define CHAR_SIZE_X 10 //How many pixels should form one ASCII char?
+#define CHAR_SIZE_X 5 //How many pixels should form one ASCII char?
#define CHAR_SIZE_Y (2 * CHAR_SIZE_X)
-const char map[] = {' ', '.', ',', '-', '~', ':', ';', '!', '/','?', '%', '$', '#'};
+const char map[] = {' ', '.', ',', '-', '*', '~', ':', ';', '<', '!', '/','?', '%', '=', '$', '#'};
//Routine for flipping bytes
uint32_t flip(unsigned char* _v, int _c);
@@ -30,6 +30,10 @@ uint32_t flip(unsigned char* _v, int _c);
//Calculate average
char avg(int argc, char *argv);
+//Calculate luminance from rgb_avg
+//Order LSB first: BGR
+char rgb_avg(uint32_t *arg);
+
//Select Char based on 1B brightness Value
char calc_char(uint8_t _c);
@@ -117,11 +121,11 @@ int main(int argc, char *argv[])
//Read to start of Pixel block
//This block contains Colormasks and Colortables.
//Unused
- uint32_t d = bfOffBits - read_counter;
- tables = malloc(sizeof(char)* d);
- fread(tables, sizeof(char), d, bitmap);
- read_counter += d;
- printf("Read to %x\n", read_counter);
+ uint32_t haeder_end = bfOffBits - read_counter;
+ tables = malloc(sizeof(char)* haeder_end);
+ fread(tables, sizeof(char), haeder_end, bitmap);
+ read_counter += haeder_end;
+ printf("Data starts at %x\n", read_counter);
//One pixel is 3Byte, One line is multiple of 4Bytes
uint32_t row_size = biWidth * 3;
@@ -174,11 +178,12 @@ int main(int argc, char *argv[])
for(int c = 0; c < CHAR_SIZE_X; c++)
{
int col = x * CHAR_SIZE_X + c;
- b[c][r] = avg(3, (char*)&bitmap_buff[row][col]);
+ //b[c][r] = avg(3, (char*)&bitmap_buff[row][col]);
+ b[c][r] = rgb_avg(&bitmap_buff[row][col]);
}
}
- ascii_buff[x][y] = calc_char(avg(CHAR_SIZE_X * CHAR_SIZE_Y, &b));
+ ascii_buff[x][y] = calc_char( avg(CHAR_SIZE_X * CHAR_SIZE_Y, (char*)&b) );
}
}
@@ -242,10 +247,20 @@ char avg(int argc, char *argv)
ret = (char)(sum / argc);
return ret;
-}//flip
+}//avg
char calc_char(uint8_t _c)
{
float c = (float)(_c) / 255.0;
- return map [(int)(sizeof(map) * c)];
+ return map [(int)((sizeof(map)-1) * c) ];
+}
+
+char rgb_avg(uint32_t *arg)
+{
+ char ret;
+ uint32_t R = (*arg & 0xff0000)>>16;;
+ uint32_t G = (*arg & 0xff00)>>8;
+ uint32_t B = *arg & 0xff;
+ ret = (char)(R+R+B+G+G+G)/6;
+ return ret;
}